Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
P3Ri_cl3s
Ah Muzen Cab
Gold V
Level 46
God Stats
4W - 2L
1,729 SR
Queue Stats
73W - 72L
1,340 MMR
Party 2
Ah Puch
Ah Puch
Gold V
rapiedade
Ah Puch
Gold V
Level 128
God Stats
30W - 21L
1,427 SR
Queue Stats
545W - 545L
1,160 MMR
Party 2
Bacchus
Bacchus
Platinum III
unemployedwaffle
Bacchus
Platinum III
Level 145
God Stats
16W - 18L
1,502 SR
Queue Stats
772W - 810L
1,795 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,552 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,516 SR
1,189 MMR
Baron Samedi
Baron Samedi
Silver I
Akio Royal
Baron Samedi
Silver I
Level 72
God Stats
17W - 18L
1,573 SR
Queue Stats
44W - 58L
1,179 MMR
Solo
Danzaburou
Danzaburou
Gold IV
FLorida-_-Soulja
Danzaburou
Gold IV
Level 123
God Stats
12W - 11L
1,457 SR
Queue Stats
171W - 183L
1,299 MMR
Party 1
Mulan
Mulan
Silver II
LOIYAL-THEGREAT
Mulan
Silver II
Level 146
God Stats
25W - 26L
1,519 SR
Queue Stats
109W - 140L
1,089 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
P3Ri_cl3s
Ah Muzen Cab
15
6 / 5 / 6
11,090
693
12,205
11,647
4,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
rapiedade
Ah Puch
16
8 / 3 / 8
11,775
736
15,222
8,882
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 12
10,971
686
7,344
14,888
23,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
GilgameshAthenaKumbhakarnaMorgan Le FayGuan Yu

VS

Bans
ZeusAresCu ChulainnChaacScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akio Royal
Baron Samedi
15
1 / 4 / 8
10,387
649
8,796
13,655
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FLorida-_-Soulja
Danzaburou
16
8 / 7 / 3
12,428
777
10,476
14,257
4,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 7
9,987
624
8,017
14,836
10,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
11
11
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Akio Royal
Baron Samedi
1
4
8
1.25
L
Danzaburou
FLorida-_-Soulja
Danzaburou
8
7
3
1.36
L
2
6
7
0.92
W
Ah Muzen Cab
P3Ri_cl3s
Ah Muzen Cab
6
5
6
1.8
W
Ah Puch
rapiedade
Ah Puch
8
3
8
4
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
27,289
35,417
Taken
42,748
31,209
Mitigated
20,734
7,319
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Akio Royal
Baron Samedi
8,796
374
832
4,901
13,655
5,696
0
6,972
6,683
49,690
0
L
Danzaburou
FLorida-_-Soulja
Danzaburou
10,476
3,276
0
2,770
14,257
4,683
0
10,275
3,982
0
27,191
L
8,017
818
0
1,702
14,836
10,355
0
6,129
8,707
0
25,883
W
Ah Muzen Cab
P3Ri_cl3s
Ah Muzen Cab
12,205
3,703
0
2,796
11,647
4,497
2,792
3,137
8,510
0
42,621
W
Ah Puch
rapiedade
Ah Puch
15,222
378
0
1,109
8,882
3,320
513
1,317
7,565
51,913
0
W
7,344
546
120
3,294
14,888
23,392
56
4,847
10,041
19,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
32,802
180
Minions Killed
197
9
Camps Cleared
6
846,283
Distance Traveled
728,364
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,387
649
86
5
3
259,295
3
L
Danzaburou
12,428
777
69
4
1
243,635
1
L
Mulan
9,987
624
42
3
2
225,434
5
W
Ah Muzen Cab
11,090
693
66
4
3
279,545
1
W
Ah Puch
11,775
736
93
6
5
279,440
2
W
Bacchus
10,971
686
21
1
1
287,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role