Player Matchup

Chaac
Chaac
Gold IV
CAZZ4000
Chaac
Gold IV
Level 129
God Stats
2W - 0L
1,808 SR
Queue Stats
24W - 17L
1,761 MMR
Party 2
Thoth
Thoth
Gold IV
The-Titus-Dude
Thoth
Gold IV
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,688 MMR
Party 2
Bacchus
Bacchus
Platinum I
xFoxMoyx
Bacchus
Platinum I
Level 129
God Stats
92W - 96L
1,589 SR
Queue Stats
421W - 524L
1,861 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,632 SR
1,770 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,456 SR
1,616 MMR
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold III
Circasisam
Ah Puch
Gold III
Level 113
God Stats
82W - 97L
1,550 SR
Queue Stats
145W - 170L
1,506 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
VesperCupid644
Cu Chulainn
Gold III
Level 148
God Stats
0W - 1L
1,319 SR
Queue Stats
11W - 6L
1,842 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CAZZ4000
Chaac
11
1 / 3 / 7
8,180
682
11,600
14,900
14,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 1 / 5
8,390
699
13,036
7,517
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xFoxMoyx
Bacchus
12
6 / 1 / 3
9,739
812
9,359
17,197
21,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AthenaGilgameshChang'eTiamatAchilles

VS

Bans
Morgan Le FayScyllaPersephoneAphroditeBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 1 / 1
8,359
697
4,603
19,247
22,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Circasisam
Ah Puch
9
0 / 3 / 3
6,956
580
5,032
4,659
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
VesperCupid644
Cu Chulainn
10
2 / 5 / 1
7,253
604
8,767
17,550
10,277
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
5
5
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
3
1
1
3.5
W
Chaac
CAZZ4000
Chaac
1
3
7
1.5
L
Ah Puch
Circasisam
Ah Puch
0
3
3
0.5
W
2
1
5
4.5
L
Cu Chulainn
VesperCupid644
Cu Chulainn
2
5
1
0.5
W
Bacchus
xFoxMoyx
Bacchus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,995
Damage
18,402
39,614
Taken
41,456
39,173
Mitigated
34,701
15,113
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,603
1,259
0
4,368
19,247
22,775
0
11,109
7,334
13,571
0
W
Chaac
CAZZ4000
Chaac
11,600
2,872
0
7,367
14,900
14,042
858
3,135
11,656
0
26,023
L
Ah Puch
Circasisam
Ah Puch
5,032
142
0
1,172
4,659
1,649
0
2,387
2,030
20,849
0
W
13,036
1,073
0
1,501
7,517
3,206
1,062
2,481
5,012
44,756
0
L
Cu Chulainn
VesperCupid644
Cu Chulainn
8,767
1,566
0
385
17,550
10,277
0
9,021
8,188
0
24,737
W
Bacchus
xFoxMoyx
Bacchus
9,359
929
788
5,457
17,197
21,925
418
3,988
13,079
20,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
22,568
136
Minions Killed
87
5
Camps Cleared
3
707,740
Distance Traveled
511,422
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,359
697
17
1
1
220,771
0
W
Chaac
8,180
682
40
3
1
230,541
2
L
Ah Puch
6,956
580
39
3
2
94,657
2
W
Thoth
8,390
699
84
7
4
242,384
3
L
Cu Chulainn
7,253
604
31
3
0
195,994
0
W
Bacchus
9,739
812
12
1
0
234,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role