Player Matchup

Ymir
Ymir
NatsuDeuz
Ymir
Level 66
God Stats
19W - 21L
1,428 SR
Queue Stats
549W - 618L
1,479 Elo+
Solo
Poseidon
Poseidon
Sssskeybroken
Poseidon
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 84L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
TDemonRC
Tsukuyomi
Level 101
God Stats
1W - 3L
1,387 SR
Queue Stats
311W - 311L
1,460 Elo+
Solo
Ullr
Ullr
lXenojil
Ullr
Level 56
God Stats
7W - 13L
1,315 SR
Queue Stats
15W - 24L
1,396 Elo+
Solo
Bellona
Bellona
thebearjew123
Bellona
Level 107
God Stats
25W - 25L
1,530 SR
Queue Stats
124W - 121L
1,472 Elo+
Solo
Team Averages
Level 90
1,432 SR
1,429 Elo+

VS

Team Averages
Level 97
1,542 SR
1,484 Elo+
Yemoja
Yemoja
CSparksGamingTTV
Yemoja
Level 61
God Stats
44W - 34L
1,580 SR
Queue Stats
222W - 178L
1,524 Elo+
Solo
Thor
Thor
CrucialSai
Thor
Level 123
God Stats
12W - 13L
1,499 SR
Queue Stats
354W - 384L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
FlippedOtter
Baron Samedi
Level 124
God Stats
3W - 4L
1,535 SR
Queue Stats
389W - 499L
1,414 Elo+
Solo
Artemis
Artemis
Mercenary2X
Artemis
Level 108
God Stats
6W - 2L
1,593 SR
Queue Stats
27W - 18L
1,547 Elo+
Solo
Chaac
Chaac
Vato Wheat
Chaac
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 5 / 3
10,201
425
8,924
25,146
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Sssskeybroken
Poseidon
11
1 / 5 / 2
8,892
371
5,553
6,557
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
TDemonRC
Tsukuyomi
16
4 / 12 / 5
10,887
454
20,499
22,232
10,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
14
1 / 5 / 0
9,041
377
4,095
10,950
3,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
18
6 / 8 / 1
12,224
509
16,334
24,254
26,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 18
12,539
522
5,264
15,724
22,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
20 / 1 / 10
16,255
677
22,687
17,585
7,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
FlippedOtter
Baron Samedi
18
3 / 7 / 8
12,383
516
13,037
21,455
10,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Mercenary2X
Artemis
20
10 / 0 / 4
14,450
602
20,549
13,084
5,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
0 / 4 / 11
12,581
524
9,059
19,255
19,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
12
Kills
35
35
Deaths
12
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
W
20
1
10
25
W
Baron Samedi
FlippedOtter
Baron Samedi
3
7
8
1
W
Artemis
Mercenary2X
Artemis
10
0
4
12
L
Ymir
0
5
3
0.3
L
Poseidon
Sssskeybroken
Poseidon
1
5
2
0.4
L
Tsukuyomi
TDemonRC
Tsukuyomi
4
12
5
0.54
W
Chaac
0
4
11
1.38
L
Ullr
1
5
0
0.2
L
Bellona
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,405
Damage
70,596
89,139
Taken
87,103
64,797
Mitigated
65,364
9,572
Healing
44,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,264
969
6,335
7,483
15,724
22,422
1,455
3,855
11,869
19,482
0
W
22,687
7,486
0
7,096
17,585
7,815
3,282
3,146
14,439
0
125,399
W
Baron Samedi
FlippedOtter
Baron Samedi
13,037
617
1,475
7,539
21,455
10,052
2,332
6,068
15,387
82,832
0
W
Artemis
Mercenary2X
Artemis
20,549
13,473
0
6,729
13,084
5,505
6,164
3,978
9,106
0
154,667
L
Ymir
8,924
1,347
30
3,881
25,146
22,459
792
3,872
21,274
53,030
0
L
Poseidon
Sssskeybroken
Poseidon
5,553
598
0
339
6,557
1,979
83
2,932
3,625
37,133
0
L
Tsukuyomi
TDemonRC
Tsukuyomi
20,499
4,591
0
2,014
22,232
10,319
665
6,684
15,352
0
72,398
W
Chaac
9,059
1,227
0
7,810
19,255
19,570
315
1,734
17,521
10,253
54,920
L
Ullr
4,095
1,114
0
191
10,950
3,308
0
367
10,583
0
51,315
L
Bellona
16,334
6,288
0
3,117
24,254
26,732
385
6,648
16,512
7,506
75,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,245
Gold Earned
68,208
513
Minions Killed
665
0
Camps Cleared
0
1,695,032
Distance Traveled
2,134,757
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,539
522
27
1
0
437,452
7
W
Thor
16,255
677
189
8
0
488,171
4
W
Baron Samedi
12,383
516
129
5
0
385,802
12
W
Artemis
14,450
602
194
8
0
401,048
3
L
Ymir
10,201
425
97
4
0
369,569
4
L
Poseidon
8,892
371
80
3
0
247,709
5
L
Tsukuyomi
10,887
454
97
4
0
406,152
4
W
Chaac
12,581
524
126
5
0
422,284
0
L
Ullr
9,041
377
88
4
0
286,751
0
L
Bellona
12,224
509
151
6
0
384,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role