Player Matchup

Tsukuyomi
Tsukuyomi
Nano26080304
Tsukuyomi
Level 27
God Stats
5W - 5L
1,583 SR
Queue Stats
55W - 66L
1,309 Elo+
Solo
Skadi
Skadi
RedDragon20018
Skadi
Level 29
God Stats
6W - 8L
1,496 SR
Queue Stats
120W - 153L
1,340 Elo+
Solo
Anubis
Anubis
SanzettiHD
Anubis
Level 27
God Stats
0W - 3L
1,178 SR
Queue Stats
212W - 211L
1,471 Elo+
Solo
Nemesis
Nemesis
SatensFury
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
waffelstomper
Ullr
Level 18
God Stats
0W - 3L
1,295 SR
Queue Stats
2W - 4L
1,215 Elo+
Solo
Team Averages
Level 21
1,410 SR
1,367 Elo+

VS

Team Averages
Level 40
1,468 SR
1,417 Elo+
Scylla
Scylla
Epøch
Scylla
Level 119
God Stats
1W - 0L
1,778 SR
Queue Stats
3W - 2L
1,467 Elo+
Party 1
Artemis
Artemis
Oversizedkumquat
Artemis
Level 6
God Stats
2W - 1L
1,542 SR
Queue Stats
4W - 2L
1,519 Elo+
Party 1
Thor
Thor
SomePan
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,467 Elo+
Party 1
Yemoja
Yemoja
b3nja191286
Yemoja
Level 19
God Stats
4W - 4L
1,155 SR
Queue Stats
128W - 182L
1,284 Elo+
Solo
Zhong Kui
Zhong Kui
krzynuggz
Zhong Kui
Level 29
God Stats
9W - 9L
1,365 SR
Queue Stats
114W - 114L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nano26080304
Tsukuyomi
15
4 / 3 / 3
10,346
470
7,077
14,707
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 5 / 2
10,302
468
6,409
14,107
6,523
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SanzettiHD
Anubis
15
4 / 6 / 4
10,684
486
5,618
14,751
5,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SatensFury
Nemesis
11
2 / 16 / 5
8,643
393
3,215
18,144
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 11 / 1
9,222
419
6,654
15,811
4,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Epøch
Scylla
19
12 / 4 / 10
12,761
580
20,830
12,755
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 3 / 10
12,341
561
14,229
10,387
3,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
SomePan
Thor
17
7 / 3 / 9
11,330
515
7,927
14,878
6,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
17
1 / 2 / 1
11,118
505
1,159
6,521
4,156
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
krzynuggz
Zhong Kui
18
9 / 3 / 7
12,629
574
11,972
18,798
13,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
15
Kills
39
41
Deaths
15
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
Epøch
Scylla
12
4
10
4.25
L
Tsukuyomi
Nano26080304
Tsukuyomi
4
3
3
1.83
W
10
3
10
5
L
3
5
2
0.8
L
Anubis
SanzettiHD
Anubis
4
6
4
1
L
Nemesis
SatensFury
Nemesis
2
16
5
0.28
W
Thor
SomePan
Thor
7
3
9
3.83
W
Yemoja
1
2
1
0.75
W
Zhong Kui
krzynuggz
Zhong Kui
9
3
7
4.17
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,973
Damage
56,117
77,520
Taken
63,339
28,243
Mitigated
31,558
12,178
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Epøch
Scylla
20,830
2,093
154
1,720
12,755
3,946
2,190
2,021
10,734
72,237
0
L
Tsukuyomi
Nano26080304
Tsukuyomi
7,077
1,264
0
2,653
14,707
4,387
0
7,470
7,237
0
59,510
W
14,229
9,678
0
480
10,387
3,296
5,095
682
9,705
0
69,968
L
6,409
2,707
26
3,066
14,107
6,523
645
5,663
8,444
0
73,958
L
Anubis
SanzettiHD
Anubis
5,618
267
0
4,397
14,751
5,841
473
6,992
7,759
47,245
0
L
Nemesis
SatensFury
Nemesis
3,215
1,658
0
660
18,144
6,543
302
5,517
12,627
0
29,268
W
Thor
SomePan
Thor
7,927
2,313
0
500
14,878
6,654
1,166
644
13,862
0
40,656
W
Yemoja
1,159
266
36
1,908
6,521
4,156
1,997
393
6,128
49,298
0
W
Zhong Kui
krzynuggz
Zhong Kui
11,972
1,037
572
9,301
18,798
13,506
3,165
2,038
16,760
67,707
7,456
L
6,654
3,416
0
1,376
15,811
4,949
0
7,988
7,823
0
38,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,197
Gold Earned
60,179
425
Minions Killed
468
0
Camps Cleared
0
1,625,805
Distance Traveled
1,888,026
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,761
580
103
5
0
400,644
1
L
Tsukuyomi
10,346
470
112
5
0
349,110
1
W
Artemis
12,341
561
106
5
0
380,737
4
L
Skadi
10,302
468
119
5
0
329,953
1
L
Anubis
10,684
486
87
4
0
313,259
3
L
Nemesis
8,643
393
41
2
0
321,711
0
W
Thor
11,330
515
48
2
0
390,057
4
W
Yemoja
11,118
505
91
4
0
364,984
0
W
Zhong Kui
12,629
574
120
5
0
351,604
0
L
Ullr
9,222
419
66
3
0
311,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role