Player Matchup

Artio
Artio
CapnS1lver
Artio
Level 20
God Stats
1W - 5L
1,310 SR
Queue Stats
9W - 15L
1,086 Elo+
Solo
Sun Wukong
Sun Wukong
DaisukeT
Sun Wukong
Level 15
God Stats
6W - 8L
1,440 SR
Queue Stats
26W - 29L
1,304 Elo+
Party 1
Hun Batz
Hun Batz
ZenoKuthric
Hun Batz
Level 26
God Stats
1W - 3L
1,728 SR
Queue Stats
28W - 35L
1,304 Elo+
Party 1
Team Averages
Level 20
1,492 SR
1,231 Elo+

VS

Team Averages
Level 79
1,565 SR
1,428 Elo+
Eset
Eset
 
Eset
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hypeboy1
Heimdallr
Level 26
God Stats
6W - 4L
1,694 SR
Queue Stats
45W - 62L
1,394 Elo+
Party 2
Yemoja
Yemoja
Queen-Sophia456
Yemoja
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 82L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 4 / 10
9,552
637
4,672
17,634
16,185
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
DaisukeT
Sun Wukong
12
5 / 4 / 7
9,883
659
13,575
15,256
10,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
ZenoKuthric
Hun Batz
15
7 / 5 / 7
11,160
744
16,915
15,833
8,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 3 / 8
9,763
651
11,372
12,103
4,119
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Hypeboy1
Heimdallr
16
10 / 4 / 3
12,470
831
22,372
16,475
6,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 7 / 6
10,482
699
4,611
14,383
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
14
Kills
13
13
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
3
8
1.67
L
Artio
2
4
10
1.75
L
Sun Wukong
DaisukeT
Sun Wukong
5
4
7
2.13
W
Heimdallr
Hypeboy1
Heimdallr
10
4
3
2.88
W
2
7
6
0.71
L
Hun Batz
ZenoKuthric
Hun Batz
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,162
Damage
38,355
48,723
Taken
42,961
35,864
Mitigated
23,025
5,966
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,372
2,124
703
3,300
12,103
4,119
573
1,999
10,104
33,686
0
L
Artio
4,672
725
584
2,633
17,634
16,185
375
7,634
10,000
14,443
0
L
Sun Wukong
DaisukeT
Sun Wukong
13,575
2,497
893
1,726
15,256
10,804
0
4,665
10,591
0
26,284
W
Heimdallr
Hypeboy1
Heimdallr
22,372
11,848
0
6,616
16,475
6,624
1,751
1,602
14,873
0
63,283
W
4,611
1,469
692
1,321
14,383
12,282
168
1,443
12,940
15,059
0
L
Hun Batz
ZenoKuthric
Hun Batz
16,915
5,045
0
130
15,833
8,875
0
4,153
11,680
0
47,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
32,715
113
Minions Killed
148
5
Camps Cleared
7
911,875
Distance Traveled
652,871
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,763
651
53
4
3
245,586
5
L
Artio
9,552
637
19
1
0
282,978
1
L
Sun Wukong
9,883
659
18
1
1
298,614
1
W
Heimdallr
12,470
831
78
5
4
230,290
2
W
Yemoja
10,482
699
17
1
0
176,995
2
L
Hun Batz
11,160
744
76
5
4
330,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role