Player Matchup

Nox
Nox
KrAzE4o8
Nox
Level 107
God Stats
2W - 0L
1,692 SR
Queue Stats
52W - 32L
1,531 Elo+
Party 2
Geb
Geb
ToujouBasara
Geb
Level 157
God Stats
15W - 9L
1,699 SR
Queue Stats
739W - 583L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
aDDrill
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
tibby3is
Kukulkan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 28L
1,512 Elo+
Party 2
Anhur
Anhur
xBuudha
Anhur
Level 16
God Stats
2W - 1L
1,751 SR
Queue Stats
5W - 3L
1,594 Elo+
Party 2
Team Averages
Level 79
1,628 SR
1,512 Elo+

VS

Team Averages
Level 88
1,628 SR
1,567 Elo+
Izanami
Izanami
 
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Josephgala
Eset
Level 104
God Stats
7W - 3L
1,806 SR
Queue Stats
93W - 64L
1,580 Elo+
Party 1
Osiris
Osiris
Plastibuda
Osiris
Level 128
God Stats
7W - 6L
1,602 SR
Queue Stats
31W - 38L
1,497 Elo+
Party 1
Anubis
Anubis
cootuwu
Anubis
Level 30
God Stats
15W - 5L
1,710 SR
Queue Stats
33W - 20L
1,608 Elo+
Party 1
Jormungandr
Jormungandr
xPIKACHUxLOVEx2
Jormungandr
Level 43
God Stats
9W - 6L
1,523 SR
Queue Stats
13W - 9L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 11
14,140
943
23,192
12,782
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 4 / 21
12,027
802
8,121
20,393
22,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
aDDrill
Cu Chulainn
18
11 / 3 / 13
13,493
900
19,806
19,079
18,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
tibby3is
Kukulkan
17
1 / 1 / 12
10,485
699
9,800
8,497
3,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xBuudha
Anhur
17
4 / 6 / 16
11,557
770
10,731
14,847
5,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
5 / 2 / 6
12,474
832
16,590
13,454
6,269
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 8 / 3
10,220
681
11,180
13,971
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Plastibuda
Osiris
16
5 / 6 / 5
10,487
699
10,074
20,509
33,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
cootuwu
Anubis
16
3 / 7 / 6
10,436
696
15,294
14,830
7,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
xPIKACHUxLOVEx2
Jormungandr
14
0 / 7 / 6
8,366
558
7,073
18,938
15,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
30
Kills
16
17
Deaths
30
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
2
6
4
L
3
8
3
0.56
W
12
3
11
5.83
L
Osiris
Plastibuda
Osiris
5
6
5
1.25
W
2
4
21
3.13
W
Cu Chulainn
aDDrill
Cu Chulainn
11
3
13
5.83
L
Anubis
cootuwu
Anubis
3
7
6
0.86
W
Kukulkan
tibby3is
Kukulkan
1
1
12
7
W
Anhur
xBuudha
Anhur
4
6
16
2
L
Jormungandr
xPIKACHUxLOVEx2
Jormungandr
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,650
Damage
60,211
75,598
Taken
81,702
54,993
Mitigated
67,313
8,127
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,590
11,032
0
1,832
13,454
6,269
1,208
6,182
7,136
0
66,613
L
11,180
839
311
1,046
13,971
4,819
0
7,983
5,879
29,030
0
W
23,192
2,503
244
2,753
12,782
5,601
2,063
4,944
7,453
61,562
0
L
Osiris
Plastibuda
Osiris
10,074
1,067
0
1,976
20,509
33,185
0
10,805
9,410
212
19,377
W
8,121
1,436
0
2,135
20,393
22,328
164
8,874
10,722
14,727
0
W
Cu Chulainn
aDDrill
Cu Chulainn
19,806
4,134
0
213
19,079
18,633
575
7,579
11,181
9,549
36,162
L
Anubis
cootuwu
Anubis
15,294
577
0
3,268
14,830
7,984
238
7,911
6,763
35,855
0
W
Kukulkan
tibby3is
Kukulkan
9,800
1,460
0
608
8,497
3,106
1,469
4,631
3,578
47,464
0
W
Anhur
xBuudha
Anhur
10,731
6,287
0
2,174
14,847
5,325
1,089
7,828
6,578
0
27,849
L
Jormungandr
xPIKACHUxLOVEx2
Jormungandr
7,073
1,575
321
1,678
18,938
15,056
2
11,254
7,450
24,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,702
Gold Earned
51,983
314
Minions Killed
307
9
Camps Cleared
7
1,379,613
Distance Traveled
1,331,488
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,474
832
140
9
6
288,785
2
L
Eset
10,220
681
55
4
1
255,422
4
W
Nox
14,140
943
106
7
4
281,951
1
L
Osiris
10,487
699
19
1
0
291,646
2
W
Geb
12,027
802
2
0
0
293,444
2
W
Cu Chulainn
13,493
900
53
4
3
296,247
2
L
Anubis
10,436
696
62
4
0
244,625
2
W
Kukulkan
10,485
699
100
7
0
255,470
0
W
Anhur
11,557
770
53
4
2
252,501
1
L
Jormungandr
8,366
558
31
2
0
251,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role