Player Matchup

Hercules
Hercules
BizzonPowered
Hercules
Level 143
God Stats
2W - 3L
1,488 SR
Queue Stats
95W - 101L
1,408 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JoesephPhillips
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,544 SR
Queue Stats
67W - 80L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
Lajih
Kukulkan
Level 15
God Stats
1W - 2L
1,439 SR
Queue Stats
4W - 2L
1,196 Elo+
Party 2
Agni
Agni
nataliebb
Agni
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 231L
1,207 Elo+
Solo
Horus
Horus
slapslap
Horus
Level 77
God Stats
2W - 2L
1,480 SR
Queue Stats
77W - 75L
1,345 Elo+
Solo
Team Averages
Level 74
1,490 SR
1,304 Elo+

VS

Team Averages
Level 87
1,468 SR
1,431 Elo+
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BabyDadday1999
Ah Muzen Cab
Level 117
God Stats
3W - 3L
1,367 SR
Queue Stats
68W - 66L
1,405 Elo+
Party 3
Izanami
Izanami
BabyyGirl420821
Izanami
Level 73
God Stats
3W - 8L
1,376 SR
Queue Stats
35W - 43L
1,336 Elo+
Party 3
Zhong Kui
Zhong Kui
ImSchwfty
Zhong Kui
Level 94
God Stats
1W - 0L
1,708 SR
Queue Stats
74W - 58L
1,497 Elo+
Party 3
Vamana
Vamana
KoolAidMukul22
Vamana
Level 46
God Stats
6W - 2L
1,392 SR
Queue Stats
44W - 40L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BizzonPowered
Hercules
14
2 / 0 / 3
7,547
755
5,829
9,664
11,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
JoesephPhillips
Ah Muzen Cab
14
1 / 1 / 3
7,464
746
6,927
6,962
2,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Lajih
Kukulkan
12
0 / 4 / 2
6,060
606
2,054
6,385
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Agni
11
0 / 4 / 2
5,900
590
3,477
7,794
2,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
slapslap
Horus
14
3 / 1 / 2
7,540
754
6,175
8,727
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 7
7,459
746
4,610
7,179
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
BabyDadday1999
Ah Muzen Cab
15
1 / 1 / 6
7,837
784
13,365
6,020
2,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 0 / 5
7,794
779
3,982
4,211
1,612
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ImSchwfty
Zhong Kui
13
2 / 2 / 3
7,545
755
6,191
9,910
6,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 2 / 5
8,715
872
4,834
11,309
9,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
10
10
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
7
4.5
W
Ah Muzen Cab
BabyDadday1999
Ah Muzen Cab
1
1
6
4
W
2
0
5
4.5
L
Hercules
BizzonPowered
Hercules
2
0
3
3.5
W
Zhong Kui
ImSchwfty
Zhong Kui
2
2
3
1.75
L
Ah Muzen Cab
JoesephPhillips
Ah Muzen Cab
1
1
3
2.5
W
4
2
5
3.25
L
Kukulkan
Lajih
Kukulkan
0
4
2
0.25
L
Agni
0
4
2
0.25
L
Horus
slapslap
Horus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
32,982
39,532
Taken
38,629
25,650
Mitigated
24,010
11,222
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,610
1,983
842
2,162
7,179
3,969
754
1,573
5,474
0
12,348
W
Ah Muzen Cab
BabyDadday1999
Ah Muzen Cab
13,365
4,226
351
2,891
6,020
2,612
2,367
595
5,246
0
45,069
W
3,982
2,448
286
874
4,211
1,612
1,323
1,003
3,024
0
19,097
L
Hercules
BizzonPowered
Hercules
5,829
1,001
0
2,372
9,664
11,954
0
2,124
7,540
0
16,592
W
Zhong Kui
ImSchwfty
Zhong Kui
6,191
557
419
3,092
9,910
6,408
13
781
8,660
22,738
0
L
Ah Muzen Cab
JoesephPhillips
Ah Muzen Cab
6,927
2,478
770
2,578
6,962
2,499
0
1,599
5,363
0
23,294
W
4,834
2,279
1,053
3,164
11,309
9,409
430
1,885
9,168
0
14,622
L
Kukulkan
Lajih
Kukulkan
2,054
203
0
0
6,385
2,308
0
555
5,830
17,866
0
L
Agni
3,477
159
0
392
7,794
2,156
0
909
6,885
10,181
0
L
Horus
slapslap
Horus
6,175
2,502
1,172
3,938
8,727
6,733
0
1,004
7,723
0
18,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
39,350
190
Minions Killed
215
4
Camps Cleared
7
936,983
Distance Traveled
978,977
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,459
746
20
2
2
204,019
0
W
Ah Muzen Cab
7,837
784
85
9
1
195,488
0
W
Izanami
7,794
779
52
5
1
198,402
0
L
Hercules
7,547
755
30
3
2
223,527
1
W
Zhong Kui
7,545
755
39
4
2
182,060
1
L
Ah Muzen Cab
7,464
746
58
6
2
191,606
3
W
Vamana
8,715
872
19
2
1
199,008
0
L
Kukulkan
6,060
606
56
6
0
136,994
0
L
Agni
5,900
590
15
2
0
173,218
0
L
Horus
7,540
754
31
3
0
211,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role