Player Matchup

Ares
Ares
HacknSlash357
Ares
Level 80
God Stats
4W - 3L
1,524 SR
Queue Stats
53W - 53L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
HolyKnightGoldan
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,362 Elo+
Party 1
Da Ji
Da Ji
ZenubisSpykeTTV
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,241 Elo+
Party 1
Team Averages
Level 69
1,508 SR
1,331 Elo+

VS

Team Averages
Level 93
1,635 SR
1,667 Elo+
Sylvanus
Sylvanus
BruisedYeeks
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,632 Elo+
Party 2
Chang'e
Chang'e
Wallabe Darned
Chang'e
Level 142
God Stats
4W - 4L
1,694 SR
Queue Stats
231W - 139L
1,689 Elo+
Party 2
Chernobog
Chernobog
xStud McMuffin
Chernobog
Level 109
God Stats
3W - 0L
1,711 SR
Queue Stats
231W - 188L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,125
681
5,350
15,166
9,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
11
2 / 4 / 2
7,132
792
6,308
10,149
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 8 / 0
6,558
729
2,702
8,880
2,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BruisedYeeks
Sylvanus
12
8 / 1 / 6
8,328
925
6,758
9,116
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 10
7,968
885
14,714
10,632
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
xStud McMuffin
Chernobog
12
4 / 1 / 11
7,801
867
8,587
6,366
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
17
17
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BruisedYeeks
Sylvanus
8
1
6
11
L
0
5
2
0.2
L
Aphrodite
2
4
2
0.75
W
5
2
10
5
L
2
8
0
0.25
W
Chernobog
xStud McMuffin
Chernobog
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,360
Damage
30,059
34,195
Taken
26,114
16,762
Mitigated
13,195
10,585
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BruisedYeeks
Sylvanus
6,758
1,842
1,587
3,571
9,116
6,545
718
2,905
6,211
15,944
2,635
L
5,350
419
98
1,288
15,166
9,757
0
8,444
6,722
10,680
0
L
Aphrodite
6,308
354
4,469
4,510
10,149
4,147
0
6,265
3,884
22,320
0
W
14,714
779
1,521
5,380
10,632
3,750
389
5,680
4,952
37,535
0
L
2,702
684
0
220
8,880
2,858
0
6,147
2,733
0
5,340
W
Chernobog
xStud McMuffin
Chernobog
8,587
5,216
0
1,781
6,366
2,900
1,244
3,584
2,782
0
33,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,815
Gold Earned
24,097
57
Minions Killed
122
0
Camps Cleared
9
517,542
Distance Traveled
521,628
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,328
925
16
2
2
151,873
0
L
Ares
6,125
681
7
1
0
181,294
0
L
Aphrodite
7,132
792
41
5
0
178,256
1
W
Chang'e
7,968
885
50
6
3
197,090
3
L
Da Ji
6,558
729
9
1
0
157,992
2
W
Chernobog
7,801
867
56
6
4
172,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role