Player Matchup

Morgan Le Fay
Morgan Le Fay
Derdach
Morgan Le Fay
Level 15
God Stats
10W - 10L
1,512 SR
Queue Stats
127W - 133L
1,495 Elo+
Solo
Ares
Ares
HaDØs
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,572 Elo+
Solo
Neith
Neith
Murphyrb21
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Party 1
Aphrodite
Aphrodite
Mute16
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Party 1
Loki
Loki
afogaoganso
Loki
Level 8
God Stats
5W - 4L
1,704 SR
Queue Stats
7W - 9L
1,504 Elo+
Solo
Team Averages
Level 8
1,543 SR
1,446 Elo+

VS

Team Averages
Level 13
1,497 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
CBCrenshaw
Cu Chulainn
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,114 Elo+
Solo
Loki
Loki
Danty22
Loki
Level 24
God Stats
13W - 12L
1,478 SR
Queue Stats
77W - 77L
1,518 Elo+
Solo
Anhur
Anhur
PiemanStan
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,608 Elo+
Solo
Sol
Sol
blumoe
Sol
Level 13
God Stats
3W - 1L
1,757 SR
Queue Stats
51W - 39L
1,663 Elo+
Solo
Yemoja
Yemoja
virginbabyboy
Yemoja
Level 5
God Stats
1W - 1L
1,249 SR
Queue Stats
8W - 10L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Derdach
Morgan Le Fay
11
1 / 6 / 1
6,978
436
5,926
8,932
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
HaDØs
Ares
1
0 / 0 / 0
4,434
277
0
0
0
Neith
10
1 / 4 / 1
6,174
386
2,209
7,113
1,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Mute16
Aphrodite
11
2 / 4 / 0
7,064
442
3,235
7,560
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 2
7,199
450
4,529
10,668
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CBCrenshaw
Cu Chulainn
11
0 / 2 / 0
6,985
437
246
8,203
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
Danty22
Loki
16
10 / 1 / 6
10,429
652
12,653
11,588
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
16
2 / 0 / 0
9,334
583
3,443
9,163
3,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
blumoe
Sol
16
6 / 1 / 1
9,662
604
5,540
8,824
3,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 5
8,059
504
2,406
6,652
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
18
18
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CBCrenshaw
Cu Chulainn
0
2
0
0
W
Loki
Danty22
Loki
10
1
6
13
L
Morgan Le Fay
Derdach
Morgan Le Fay
1
6
1
0.25
L
Ares
HaDØs
Ares
0
0
0
0
L
Neith
1
4
1
0.38
L
Aphrodite
Mute16
Aphrodite
2
4
0
0.5
W
Anhur
2
0
0
2
L
2
4
2
0.75
W
Sol
blumoe
Sol
6
1
1
6.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,899
Damage
24,288
34,273
Taken
44,430
8,305
Mitigated
18,749
6,063
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CBCrenshaw
Cu Chulainn
246
52
0
1,119
8,203
4,366
48
1,681
6,522
0
20,508
W
Loki
Danty22
Loki
12,653
4,357
0
5,655
11,588
4,060
0
2,553
9,035
0
75,742
L
Morgan Le Fay
Derdach
Morgan Le Fay
5,926
888
0
0
8,932
2,074
300
1,285
7,647
35,905
0
L
Ares
HaDØs
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Neith
2,209
1,152
0
1,048
7,113
1,450
0
2,107
5,006
0
23,398
L
Aphrodite
Mute16
Aphrodite
3,235
1,170
0
2,589
7,560
2,166
0
2,933
4,590
28,018
0
W
Anhur
3,443
861
0
4,248
9,163
3,008
1,692
74
9,089
0
80,358
L
4,529
1,368
0
2,426
10,668
2,615
0
1,621
9,008
0
41,801
W
Sol
blumoe
Sol
5,540
2,251
0
5,133
8,824
3,266
3,500
1,475
7,349
62,164
0
W
2,406
152
339
902
6,652
4,049
164
3,378
3,274
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
44,469
266
Minions Killed
433
0
Camps Cleared
0
1,140,115
Distance Traveled
1,436,081
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,985
437
38
2
0
242,127
0
W
Loki
10,429
652
99
6
0
367,059
2
L
Morgan Le Fay
6,978
436
64
4
0
283,803
2
L
Ares
4,434
277
0
0
0
0
0
L
Neith
6,174
386
48
3
0
289,267
0
L
Aphrodite
7,064
442
65
4
0
262,554
1
W
Anhur
9,334
583
147
9
0
285,784
6
L
Loki
7,199
450
89
6
0
304,491
0
W
Sol
9,662
604
122
8
0
260,303
0
W
Yemoja
8,059
504
27
2
0
280,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role