Player Matchup

Set
Set
BOBO198
Set
Level 103
God Stats
3W - 5L
1,624 SR
Queue Stats
177W - 169L
1,528 Elo+
Party 1
Scylla
Scylla
GingerBones
Scylla
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,385 Elo+
Party 1
Skadi
Skadi
KingCavaco
Skadi
Level 66
God Stats
31W - 34L
1,443 SR
Queue Stats
227W - 244L
1,449 Elo+
Solo
Geb
Geb
ToastTheGod
Geb
Level 102
God Stats
8W - 6L
1,735 SR
Queue Stats
184W - 162L
1,529 Elo+
Party 1
Horus
Horus
TrashChewer
Horus
Level 125
God Stats
1W - 5L
1,612 SR
Queue Stats
195W - 199L
1,511 Elo+
Party 1
Team Averages
Level 83
1,583 SR
1,481 Elo+

VS

Team Averages
Level 58
1,595 SR
1,447 Elo+
Agni
Agni
FrostViteVlood
Agni
Level 18
God Stats
12W - 18L
1,518 SR
Queue Stats
56W - 69L
1,407 Elo+
Party 2
Neith
Neith
IcyxDragon
Neith
Level 77
God Stats
1W - 2L
1,682 SR
Queue Stats
78W - 64L
1,550 Elo+
Solo
Cerberus
Cerberus
Mystigen117
Cerberus
Level 63
God Stats
36W - 27L
1,606 SR
Queue Stats
174W - 178L
1,431 Elo+
Party 2
Zeus
Zeus
S1mply_Ic0nic
Zeus
Level 107
God Stats
4W - 1L
1,626 SR
Queue Stats
472W - 531L
1,431 Elo+
Solo
Thanatos
Thanatos
SubzeroKilledYou
Thanatos
Level 25
God Stats
6W - 4L
1,540 SR
Queue Stats
154W - 180L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
6 / 8 / 4
10,936
521
14,248
17,991
7,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
1 / 6 / 2
8,611
410
2,818
8,692
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
15
2 / 10 / 2
9,242
440
12,354
15,837
4,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 3 / 5
10,448
498
6,695
19,610
20,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 0
9,566
456
9,400
20,031
20,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
10,164
484
12,235
11,265
3,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
20
2 / 4 / 1
12,323
587
17,356
17,462
14,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Mystigen117
Cerberus
17
7 / 1 / 7
10,633
506
11,305
16,819
8,097
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 3 / 3
11,972
570
13,866
12,113
4,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 4 / 5
10,987
523
5,284
13,467
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
16
Kills
27
28
Deaths
16
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
6
8
4
1
W
4
4
8
2
L
Scylla
1
6
2
0.33
W
Neith
2
4
1
0.63
L
Skadi
2
10
2
0.3
W
Cerberus
Mystigen117
Cerberus
7
1
7
10.5
W
10
3
3
3.83
W
4
4
5
1.63
L
5
3
5
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,515
Damage
60,046
82,161
Taken
71,126
55,933
Mitigated
36,191
15,272
Healing
34,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
14,248
8,391
0
673
17,991
7,619
0
9,957
8,034
0
73,712
W
12,235
1,783
267
3,692
11,265
3,596
528
3,625
7,640
49,430
0
L
Scylla
2,818
486
0
503
8,692
2,681
0
3,672
5,020
34,926
0
W
Neith
17,356
12,407
0
7,045
17,462
14,008
2,928
816
15,395
0
99,645
L
Skadi
12,354
6,253
0
1,650
15,837
4,761
607
11,468
4,369
0
64,670
W
Cerberus
Mystigen117
Cerberus
11,305
628
92
4,984
16,819
8,097
0
1,577
15,140
58,786
0
W
13,866
4,364
0
6,465
12,113
4,070
479
2,415
9,698
78,841
0
W
5,284
1,465
0
12,068
13,467
6,420
1,460
1,551
11,916
0
76,134
L
6,695
1,823
1,017
4,412
19,610
20,197
46
11,140
8,470
25,517
0
L
9,400
4,124
502
6,515
20,031
20,675
37
1,169
18,862
228
54,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
56,079
386
Minions Killed
653
0
Camps Cleared
0
1,729,047
Distance Traveled
1,831,730
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,936
521
103
5
0
341,112
0
W
Agni
10,164
484
81
4
0
326,856
0
L
Scylla
8,611
410
60
3
0
308,887
0
W
Neith
12,323
587
186
9
0
319,864
0
L
Skadi
9,242
440
100
5
0
288,123
2
W
Cerberus
10,633
506
133
6
0
412,944
2
W
Zeus
11,972
570
135
6
0
355,574
1
W
Thanatos
10,987
523
118
6
0
416,492
3
L
Geb
10,448
498
31
1
0
403,957
4
L
Horus
9,566
456
92
4
0
386,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role