Player Matchup

Raijin
Raijin
Cuddleknight
Raijin
Level 42
God Stats
7W - 12L
1,526 SR
Queue Stats
127W - 100L
1,554 Elo+
Party 1
Mercury
Mercury
FenrirPlsRailMe
Mercury
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
425W - 413L
1,557 Elo+
Party 1
Charybdis
Charybdis
Hiration
Charybdis
Level 37
God Stats
8W - 4L
1,722 SR
Queue Stats
154W - 125L
1,576 Elo+
Party 1
Artio
Artio
MrMook
Artio
Level 60
God Stats
47W - 18L
1,697 SR
Queue Stats
388W - 361L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
ghostlyskin
Baron Samedi
Level 14
God Stats
16W - 9L
1,674 SR
Queue Stats
24W - 15L
1,601 Elo+
Party 1
Team Averages
Level 44
1,624 SR
1,573 Elo+

VS

Team Averages
Level 55
1,442 SR
1,407 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Clintodactyl
Freya
Level 65
God Stats
0W - 3L
1,374 SR
Queue Stats
129W - 110L
1,540 Elo+
Party 3
Camazotz
Camazotz
DeadraTheScorned
Camazotz
Level 46
God Stats
5W - 7L
1,518 SR
Queue Stats
119W - 113L
1,515 Elo+
Party 3
Chronos
Chronos
Jackj15828
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 127L
1,227 Elo+
Party 2
Charybdis
Charybdis
Twitch3259
Charybdis
Level 55
God Stats
2W - 5L
1,320 SR
Queue Stats
64W - 118L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
5 / 2 / 14
11,260
1,024
18,533
8,753
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 5 / 19
12,460
1,133
13,056
12,604
4,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Hiration
Charybdis
19
10 / 3 / 14
12,627
1,148
24,143
13,248
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
MrMook
Artio
19
3 / 1 / 22
12,503
1,137
12,908
19,376
24,912
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ghostlyskin
Baron Samedi
18
7 / 2 / 14
12,201
1,109
15,325
10,765
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

224

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
4 / 7 / 7
11,973
1,088
11,984
27,161
20,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 6 / 6
11,885
1,080
18,283
17,700
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 5 / 8
11,864
1,079
10,641
20,923
7,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Jackj15828
Chronos
16
0 / 5 / 1
8,866
806
1,309
7,104
2,157
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Twitch3259
Charybdis
18
1 / 8 / 8
11,114
1,010
15,356
18,867
6,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
31
Kills
12
13
Deaths
31
83
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
7
7
1.07
L
4
6
6
1.17
W
Raijin
5
2
14
6
L
3
5
8
1.4
W
6
5
19
3.1
W
Charybdis
Hiration
Charybdis
10
3
14
5.67
L
Chronos
Jackj15828
Chronos
0
5
1
0.1
W
Artio
MrMook
Artio
3
1
22
14
L
Charybdis
Twitch3259
Charybdis
1
8
8
0.63
W
Baron Samedi
ghostlyskin
Baron Samedi
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,965
Damage
57,573
64,746
Taken
91,755
42,595
Mitigated
42,508
18,580
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,984
2,601
0
4,280
27,161
20,915
0
14,117
13,044
0
36,197
L
18,283
5,872
0
4,463
17,700
5,785
0
8,729
8,971
45,263
0
W
Raijin
18,533
2,939
0
1,141
8,753
2,980
0
1,936
6,725
31,514
0
L
10,641
798
202
4,109
20,923
7,065
0
13,284
7,639
0
28,216
W
13,056
5,497
0
0
12,604
4,883
0
3,622
8,152
0
25,401
W
Charybdis
Hiration
Charybdis
24,143
17,880
0
3,213
13,248
4,473
0
5,075
8,173
0
56,942
L
Chronos
Jackj15828
Chronos
1,309
186
0
98
7,104
2,157
0
1,713
5,391
2,673
0
W
Artio
MrMook
Artio
12,908
1,235
2,919
7,626
19,376
24,912
0
6,425
12,504
28,115
0
L
Charybdis
Twitch3259
Charybdis
15,356
9,895
0
843
18,867
6,586
0
8,923
9,944
0
43,136
W
Baron Samedi
ghostlyskin
Baron Samedi
15,325
2,921
2,368
1,313
10,765
5,347
0
2,534
8,086
30,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,051
Gold Earned
55,702
202
Minions Killed
212
7
Camps Cleared
9
1,027,212
Distance Traveled
901,393
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,973
1,088
47
4
3
204,853
5
L
Freya
11,885
1,080
61
6
2
197,089
0
W
Raijin
11,260
1,024
23
2
2
190,756
0
L
Camazotz
11,864
1,079
36
3
0
242,101
1
W
Mercury
12,460
1,133
26
2
2
240,862
0
W
Charybdis
12,627
1,148
72
7
0
177,656
0
L
Chronos
8,866
806
3
0
0
87,174
0
W
Artio
12,503
1,137
25
2
2
228,402
0
L
Charybdis
11,114
1,010
65
6
4
170,176
0
W
Baron Samedi
12,201
1,109
56
5
1
189,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role