Player Matchup

Kali
Kali
Eternal-MF-Wrath
Kali
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 130L
1,305 Elo+
Party 2
Gilgamesh
Gilgamesh
LEEEROYJANKINS2
Gilgamesh
Level 69
God Stats
9W - 16L
1,393 SR
Queue Stats
282W - 363L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
Supremxculture
Baron Samedi
Level 77
God Stats
4W - 6L
1,712 SR
Queue Stats
188W - 212L
1,548 Elo+
Party 2
Team Averages
Level 61
1,535 SR
1,408 Elo+

VS

Team Averages
Level 47
1,473 SR
1,135 Elo+
Hel
Hel
KushKing1506
Hel
Level 60
God Stats
0W - 1L
1,478 SR
Queue Stats
30W - 46L
1,040 Elo+
Party 1
Cthulhu
Cthulhu
Noftall8
Cthulhu
Level 27
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 3L
1,138 Elo+
Party 1
Ne Zha
Ne Zha
SuperMeh86
Ne Zha
Level 54
God Stats
0W - 3L
1,311 SR
Queue Stats
37W - 62L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 11
13,440
672
25,592
26,310
15,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
LEEEROYJANKINS2
Gilgamesh
17
7 / 0 / 8
13,024
651
18,237
18,488
17,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Supremxculture
Baron Samedi
15
4 / 1 / 12
13,281
664
20,066
15,926
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
11,393
570
12,620
24,294
11,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Noftall8
Cthulhu
13
1 / 3 / 3
11,735
587
6,967
27,642
29,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
SuperMeh86
Ne Zha
15
2 / 6 / 3
11,443
572
20,967
23,468
10,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
5
6
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
2
8
3
0.44
W
Gilgamesh
LEEEROYJANKINS2
Gilgamesh
7
0
8
11
L
Cthulhu
Noftall8
Cthulhu
1
3
3
0.83
L
Ne Zha
SuperMeh86
Ne Zha
2
6
3
0.58
W
Baron Samedi
Supremxculture
Baron Samedi
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,895
Damage
40,554
60,724
Taken
75,404
43,135
Mitigated
51,857
32,150
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,592
11,988
279
11,581
26,310
15,594
673
9,885
16,425
0
57,960
L
12,620
1,180
6,728
7,240
24,294
11,257
0
7,496
16,268
46,348
0
W
Gilgamesh
LEEEROYJANKINS2
Gilgamesh
18,237
3,887
495
4,770
18,488
17,761
1,222
6,017
12,471
0
48,389
L
Cthulhu
Noftall8
Cthulhu
6,967
367
729
1,300
27,642
29,756
225
7,758
19,257
17,094
0
L
Ne Zha
SuperMeh86
Ne Zha
20,967
6,965
0
3,901
23,468
10,844
338
5,349
17,573
0
55,204
W
Baron Samedi
Supremxculture
Baron Samedi
20,066
2,227
6,090
8,935
15,926
9,780
899
4,513
11,413
47,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
34,571
188
Minions Killed
170
8
Camps Cleared
6
1,017,953
Distance Traveled
984,203
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,440
672
63
3
4
355,080
0
L
Hel
11,393
570
71
4
4
299,845
1
W
Gilgamesh
13,024
651
66
3
3
380,100
4
L
Cthulhu
11,735
587
31
2
0
316,973
0
L
Ne Zha
11,443
572
68
3
2
367,385
6
W
Baron Samedi
13,281
664
59
3
1
282,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role