Player Matchup

Ymir
Ymir
Mello5604
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,335 Elo+
Solo
Kukulkan
Kukulkan
Po11ogc
Kukulkan
Level 7
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
TzkLogic
Freya
Level 23
God Stats
3W - 3L
1,272 SR
Queue Stats
21W - 14L
1,552 Elo+
Solo
Ullr
Ullr
forlorn9194
Ullr
Level 14
God Stats
7W - 4L
1,510 SR
Queue Stats
28W - 11L
1,732 Elo+
Solo
Bellona
Bellona
stingrayqt
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,524 Elo+

VS

Team Averages
Level 35
1,497 SR
1,475 Elo+
Ra
Ra
ItsPollo97
Ra
Level 7
God Stats
0W - 2L
1,179 SR
Queue Stats
8W - 20L
1,298 Elo+
Party 1
Bakasura
Bakasura
Oomshakalaka
Bakasura
Level 14
God Stats
7W - 8L
1,395 SR
Queue Stats
11W - 13L
1,344 Elo+
Solo
Aphrodite
Aphrodite
UsuallyTaken
Aphrodite
Level 26
God Stats
2W - 2L
1,555 SR
Queue Stats
105W - 58L
1,672 Elo+
Solo
Danzaburou
Danzaburou
WaryRoom556
Danzaburou
Level 120
God Stats
0W - 1L
1,649 SR
Queue Stats
14W - 24L
1,369 Elo+
Party 1
Ymir
Ymir
etxekoakirura
Ymir
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 4 / 20
14,110
504
5,604
27,046
34,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Po11ogc
Kukulkan
4
0 / 0 / 0
8,560
306
0
0
0
Freya
TzkLogic
Freya
20
5 / 3 / 10
14,540
519
23,086
29,532
14,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
24 / 2 / 5
19,336
691
42,171
22,975
11,819
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
stingrayqt
Bellona
18
2 / 4 / 9
12,621
451
9,496
13,983
15,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 5
11,253
402
6,579
13,671
9,047
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
Oomshakalaka
Bakasura
18
2 / 7 / 1
11,759
420
9,033
26,083
9,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
UsuallyTaken
Aphrodite
19
6 / 4 / 4
13,429
480
21,720
26,918
20,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
WaryRoom556
Danzaburou
19
3 / 7 / 4
12,417
443
17,410
18,649
5,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 10 / 2
11,608
415
4,012
20,846
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
33
Kills
13
13
Deaths
33
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Ymir
2
4
20
3
L
Bakasura
Oomshakalaka
Bakasura
2
7
1
0.36
W
Kukulkan
Po11ogc
Kukulkan
0
0
0
0
W
Freya
TzkLogic
Freya
5
3
10
3.33
L
Aphrodite
UsuallyTaken
Aphrodite
6
4
4
2
L
Danzaburou
WaryRoom556
Danzaburou
3
7
4
0.71
L
2
10
2
0.3
W
24
2
5
13.25
W
Bellona
stingrayqt
Bellona
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,357
Damage
58,754
93,536
Taken
106,167
76,810
Mitigated
54,953
33,119
Healing
33,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,579
1,515
1,579
2,966
13,671
9,047
1,015
5,273
8,318
49,991
0
W
Ymir
5,604
944
3,984
3,421
27,046
34,789
1,469
7,958
18,185
27,832
0
L
Bakasura
Oomshakalaka
Bakasura
9,033
6,717
0
4,445
26,083
9,014
0
5,619
19,984
0
67,882
W
Kukulkan
Po11ogc
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Freya
TzkLogic
Freya
23,086
7,337
0
16,141
29,532
14,342
3,314
12,338
17,194
108,957
0
L
Aphrodite
UsuallyTaken
Aphrodite
21,720
2,731
3,792
15,484
26,918
20,620
860
9,333
17,105
99,765
0
L
Danzaburou
WaryRoom556
Danzaburou
17,410
7,260
648
3,770
18,649
5,462
4,941
3,212
15,117
0
95,382
L
4,012
621
0
1,037
20,846
10,810
282
7,592
13,174
33,278
0
W
42,171
16,610
0
8,663
22,975
11,819
9,183
5,935
16,970
0
190,879
W
Bellona
stingrayqt
Bellona
9,496
786
0
910
13,983
15,860
1,718
6,080
7,637
15,759
34,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,167
Gold Earned
60,466
495
Minions Killed
602
0
Camps Cleared
0
2,137,392
Distance Traveled
2,337,939
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,253
402
89
3
0
442,737
1
W
Ymir
14,110
504
47
2
0
524,406
2
L
Bakasura
11,759
420
131
5
0
560,003
0
W
Kukulkan
8,560
306
0
0
0
1,962
0
W
Freya
14,540
519
141
5
0
484,459
5
L
Aphrodite
13,429
480
164
6
0
413,922
4
L
Danzaburou
12,417
443
148
5
0
483,002
0
L
Ymir
11,608
415
70
3
0
438,275
1
W
Ullr
19,336
691
229
8
0
542,505
7
W
Bellona
12,621
451
78
3
0
584,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role