Player Matchup

Artemis
Artemis
ArmoredxApple
Artemis
Level 118
God Stats
5W - 0L
1,800 SR
Queue Stats
12W - 2L
1,785 Elo+
Party 2
Ne Zha
Ne Zha
ButtiusXI
Ne Zha
Level 99
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 1L
1,785 Elo+
Party 2
Olorun
Olorun
Gugus294
Olorun
Level 87
God Stats
1W - 0L
1,902 SR
Queue Stats
3W - 1L
1,714 Elo+
Party 2
Cerberus
Cerberus
TumsetDryler
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,759 Elo+
Party 2
Team Averages
Level 103
1,722 SR
1,761 Elo+

VS

Team Averages
Level 130
1,436 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
RisingPapaz
Nemesis
Level 143
God Stats
4W - 5L
1,388 SR
Queue Stats
140W - 189L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
Wolf_Pentaghast
Gilgamesh
Level 106
God Stats
2W - 2L
1,509 SR
Queue Stats
18W - 35L
1,390 Elo+
Party 1
Fafnir
Fafnir
eddyblud
Fafnir
Level 129
God Stats
1W - 2L
1,346 SR
Queue Stats
95W - 127L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
7 / 3 / 5
11,636
831
11,631
8,590
3,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
ButtiusXI
Ne Zha
18
6 / 2 / 13
11,715
837
21,879
10,302
4,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Gugus294
Olorun
18
7 / 5 / 10
11,633
831
14,155
13,332
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TumsetDryler
Cerberus
18
7 / 2 / 11
12,345
882
15,917
19,118
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 7 / 2
10,367
741
11,147
17,142
10,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
RisingPapaz
Nemesis
17
5 / 7 / 2
10,717
766
10,703
17,096
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Wolf_Pentaghast
Gilgamesh
15
2 / 7 / 4
9,760
697
8,298
24,353
16,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
eddyblud
Fafnir
15
1 / 6 / 4
9,844
703
5,003
17,017
24,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
27
Kills
12
12
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
7
2
0.71
W
Artemis
7
3
5
3.17
W
Ne Zha
ButtiusXI
Ne Zha
6
2
13
6.25
W
Olorun
Gugus294
Olorun
7
5
10
2.4
L
Nemesis
RisingPapaz
Nemesis
5
7
2
0.86
W
Cerberus
TumsetDryler
Cerberus
7
2
11
6.25
L
Gilgamesh
Wolf_Pentaghast
Gilgamesh
2
7
4
0.57
L
Fafnir
eddyblud
Fafnir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,582
Damage
35,151
51,342
Taken
75,608
30,836
Mitigated
56,680
12,640
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,147
614
822
4,353
17,142
10,011
201
8,306
8,836
39,532
0
W
Artemis
11,631
6,397
0
222
8,590
3,192
2,131
3,947
4,643
0
40,306
W
Ne Zha
ButtiusXI
Ne Zha
21,879
9,216
0
1,902
10,302
4,396
1,834
1,986
8,316
0
47,355
W
Olorun
Gugus294
Olorun
14,155
9,398
527
4,045
13,332
5,551
2,482
3,757
9,575
36,591
5,001
L
Nemesis
RisingPapaz
Nemesis
10,703
3,217
0
3,158
17,096
5,789
0
5,421
11,675
0
40,653
W
Cerberus
TumsetDryler
Cerberus
15,917
677
0
5,944
19,118
17,697
1,345
7,078
12,040
38,456
0
L
Gilgamesh
Wolf_Pentaghast
Gilgamesh
8,298
1,254
1,078
3,788
24,353
16,819
82
8,922
15,431
0
19,238
L
Fafnir
eddyblud
Fafnir
5,003
906
264
1,982
17,017
24,061
0
6,841
10,176
23,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
40,688
241
Minions Killed
191
12
Camps Cleared
12
1,032,684
Distance Traveled
851,766
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,367
741
74
5
2
194,431
1
W
Artemis
11,636
831
58
4
3
228,092
3
W
Ne Zha
11,715
837
67
5
2
281,272
3
W
Olorun
11,633
831
61
4
6
248,067
0
L
Nemesis
10,717
766
64
5
6
241,751
2
W
Cerberus
12,345
882
55
4
1
275,253
1
L
Gilgamesh
9,760
697
18
1
1
209,016
2
L
Fafnir
9,844
703
35
3
3
206,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role