Player Matchup

Apollo
Apollo
BLACKROBERT
Apollo
Level 75
God Stats
2W - 1L
1,628 SR
Queue Stats
16W - 5L
1,704 Elo+
Party 2
Zhong Kui
Zhong Kui
PBdemoncreep
Zhong Kui
Level 142
God Stats
0W - 2L
1,381 SR
Queue Stats
57W - 29L
1,669 Elo+
Party 2
Hercules
Hercules
VIC29062001
Hercules
Level 129
God Stats
10W - 6L
1,676 SR
Queue Stats
254W - 155L
1,602 Elo+
Party 2
Team Averages
Level 115
1,562 SR
1,658 Elo+

VS

Team Averages
Level 124
1,472 SR
1,452 Elo+
Kukulkan
Kukulkan
Luckylambchop12
Kukulkan
Level 101
God Stats
1W - 2L
1,410 SR
Queue Stats
17W - 23L
1,392 Elo+
Party 1
Fafnir
Fafnir
TerryBlaq
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,512 Elo+
Solo
Izanami
Izanami
flamminpooh
Izanami
Level 149
God Stats
4W - 3L
1,507 SR
Queue Stats
21W - 25L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
9 / 7 / 8
13,052
687
10,969
21,428
7,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
PBdemoncreep
Zhong Kui
16
3 / 4 / 15
12,402
653
16,091
19,520
15,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
VIC29062001
Hercules
16
9 / 3 / 9
13,118
690
17,916
23,845
26,749
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
9 / 7 / 5
14,533
765
23,928
16,452
7,545
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
TerryBlaq
Fafnir
16
4 / 5 / 8
13,744
723
9,654
21,486
27,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
flamminpooh
Izanami
15
1 / 9 / 7
11,714
617
12,886
16,917
6,759
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
21
Kills
14
14
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
9
7
8
1.86
W
Kukulkan
9
7
5
1.64
L
Zhong Kui
PBdemoncreep
Zhong Kui
3
4
15
2.63
W
Fafnir
TerryBlaq
Fafnir
4
5
8
1.6
L
Hercules
VIC29062001
Hercules
9
3
9
4.5
W
Izanami
flamminpooh
Izanami
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
46,468
64,793
Taken
54,855
48,958
Mitigated
41,329
24,701
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
10,969
7,341
0
7,548
21,428
7,109
762
12,392
9,036
0
48,377
W
Kukulkan
23,928
2,510
788
4,151
16,452
7,545
408
6,754
9,698
63,981
0
L
Zhong Kui
PBdemoncreep
Zhong Kui
16,091
2,201
0
7,557
19,520
15,100
1,804
8,825
10,695
49,728
0
W
Fafnir
TerryBlaq
Fafnir
9,654
2,998
225
3,380
21,486
27,025
574
5,054
16,432
29,929
0
L
Hercules
VIC29062001
Hercules
17,916
5,243
0
9,596
23,845
26,749
366
13,728
10,117
682
41,320
W
Izanami
flamminpooh
Izanami
12,886
8,905
0
1,067
16,917
6,759
1,441
5,497
11,420
0
39,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
39,991
189
Minions Killed
184
8
Camps Cleared
6
983,667
Distance Traveled
896,166
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,052
687
57
3
4
334,440
0
W
Kukulkan
14,533
765
94
5
3
287,626
5
L
Zhong Kui
12,402
653
88
5
3
308,965
4
W
Fafnir
13,744
723
32
2
1
329,273
1
L
Hercules
13,118
690
44
2
1
340,262
0
W
Izanami
11,714
617
58
3
2
279,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role