Player Matchup

Chaac
Chaac
F w G Flow
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,469 Elo+
Party 2
Artio
Artio
F w G Phil
Artio
Level 65
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 4L
1,697 Elo+
Party 2
Anhur
Anhur
MEGATRON2000YDS
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
nazmoney103
Anubis
Level 108
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 6L
1,469 Elo+
Party 2
Team Averages
Level 72
1,496 SR
1,533 Elo+

VS

Team Averages
Level 52
1,620 SR
1,575 Elo+
Izanami
Izanami
SaintKyuss
Izanami
Level 78
God Stats
4W - 1L
1,732 SR
Queue Stats
6W - 1L
1,613 Elo+
Party 1
Nike
Nike
TRylen_25
Nike
Level 86
God Stats
24W - 24L
1,537 SR
Queue Stats
29W - 41L
1,432 Elo+
Solo
Discordia
Discordia
littlepotato4
Discordia
Level 27
God Stats
1W - 2L
1,711 SR
Queue Stats
23W - 8L
1,754 Elo+
Solo
Yemoja
Yemoja
prplpickle
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 7 / 1
8,923
811
9,278
14,678
8,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
13
1 / 6 / 0
7,785
708
2,600
14,080
15,421
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 8 / 2
7,677
698
2,345
10,257
3,183
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
1 / 4 / 1
8,026
730
4,644
13,761
5,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SaintKyuss
Izanami
16
7 / 4 / 7
10,752
977
16,057
12,198
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
6 / 0 / 2
10,850
986
6,762
9,394
6,058
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
littlepotato4
Discordia
17
10 / 1 / 8
11,124
1,011
17,312
8,405
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
prplpickle
Yemoja
15
2 / 0 / 13
10,005
910
3,456
8,860
10,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
25
25
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
7
1
0.36
L
Artio
1
6
0
0.17
L
0
8
2
0.13
W
Izanami
SaintKyuss
Izanami
7
4
7
2.63
W
Nike
6
0
2
7
W
Discordia
littlepotato4
Discordia
10
1
8
14
L
Anubis
1
4
1
0.38
W
Yemoja
prplpickle
Yemoja
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
43,587
52,776
Taken
38,857
32,757
Mitigated
24,861
7,420
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,278
1,806
0
2,612
14,678
8,651
0
5,816
8,862
0
28,789
L
Artio
2,600
403
105
1,900
14,080
15,421
0
6,161
7,919
14,216
0
L
2,345
575
0
349
10,257
3,183
0
4,960
5,297
0
11,240
W
Izanami
SaintKyuss
Izanami
16,057
9,702
0
2,416
12,198
5,473
1,580
2,127
10,071
0
46,831
W
Nike
6,762
1,618
830
941
9,394
6,058
1,088
1,509
7,885
4,315
33,902
W
Discordia
littlepotato4
Discordia
17,312
1,353
186
1,856
8,405
3,032
1,730
2,082
6,323
47,966
0
L
Anubis
4,644
58
170
2,284
13,761
5,502
0
5,132
8,629
30,084
0
W
Yemoja
prplpickle
Yemoja
3,456
795
1,994
919
8,860
10,298
1,220
1,807
7,053
12,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
42,731
137
Minions Killed
227
4
Camps Cleared
12
648,034
Distance Traveled
885,453
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,923
811
51
5
1
165,236
1
L
Artio
7,785
708
19
2
0
183,251
0
L
Anhur
7,677
698
26
2
1
132,466
0
W
Izanami
10,752
977
81
7
3
226,973
3
W
Nike
10,850
986
62
6
2
215,162
1
W
Discordia
11,124
1,011
64
6
5
219,299
3
L
Anubis
8,026
730
41
4
2
167,081
2
W
Yemoja
10,005
910
20
2
2
224,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role