Player Matchup

Zhong Kui
Zhong Kui
Masters
Lake Pastor
Zhong Kui
Masters
Level 145
God Stats
67W - 71L
1,642 SR
Queue Stats
721W - 716L
2,107 MMR
Solo
Sylvanus
Sylvanus
Diamond III
NWK DeadBaker4
Sylvanus
Diamond III
Level 160
God Stats
4W - 6L
1,622 SR
Queue Stats
293W - 269L
2,256 MMR
Solo
Achilles
Achilles
Diamond IV
TavoA18
Achilles
Diamond IV
Level 80
God Stats
2W - 1L
1,645 SR
Queue Stats
73W - 56L
2,213 MMR
Solo
Izanami
Izanami
Diamond III
Tcabrera559
Izanami
Diamond III
Level 136
God Stats
27W - 25L
1,674 SR
Queue Stats
173W - 165L
2,300 MMR
Solo
Loki
Loki
Platinum IV
TheGhostPetu
Loki
Platinum IV
Level 128
God Stats
8W - 3L
1,953 SR
Queue Stats
23W - 8L
2,084 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,707 SR
2,192 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,700 SR
2,191 MMR
Ravana
Ravana
Diamond III
CAPTAIN_JAMES_E
Ravana
Diamond III
Level 147
God Stats
26W - 29L
1,637 SR
Queue Stats
737W - 720L
2,280 MMR
Party 1
Chaac
Chaac
Diamond V
KingDeathSkull2
Chaac
Diamond V
Level 160
God Stats
4W - 0L
1,630 SR
Queue Stats
336W - 324L
2,130 MMR
Solo
Ganesha
Ganesha
Platinum IV
NJ_GooF
Ganesha
Platinum IV
Level 39
God Stats
4W - 0L
1,853 SR
Queue Stats
30W - 20L
2,052 MMR
Solo
Hera
Hera
Diamond III
mr-stonky
Hera
Diamond III
Level 82
God Stats
17W - 11L
1,660 SR
Queue Stats
493W - 479L
2,350 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
taym757
Heimdallr
Diamond III
Level 129
God Stats
8W - 3L
1,721 SR
Queue Stats
469W - 444L
2,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lake Pastor
Zhong Kui
18
1 / 6 / 6
11,414
496
15,485
19,680
11,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
17
3 / 5 / 4
10,812
470
12,203
23,626
31,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TavoA18
Achilles
15
1 / 7 / 8
10,229
445
6,532
26,980
24,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Tcabrera559
Izanami
19
3 / 6 / 3
11,982
521
13,675
21,955
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 11 / 2
12,997
565
15,840
18,628
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshTiamatArtioAthenaPersephone

VS

Bans
Morgan Le FayGebOdinKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 11
14,378
625
20,547
18,230
9,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 1 / 10
14,558
633
20,782
25,323
29,774
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
NJ_GooF
Ganesha
17
0 / 1 / 24
12,495
543
9,544
18,987
25,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
17
4 / 7 / 14
12,523
544
11,596
14,359
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
taym757
Heimdallr
20
8 / 4 / 8
14,033
610
24,866
22,283
9,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
18
Kills
34
35
Deaths
19
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
14
6
11
3.25
W
8
1
10
13
L
Zhong Kui
Lake Pastor
Zhong Kui
1
6
6
0.67
W
Ganesha
NJ_GooF
Ganesha
0
1
24
12
L
Sylvanus
3
5
4
1
L
Achilles
TavoA18
Achilles
1
7
8
0.71
L
Izanami
Tcabrera559
Izanami
3
6
3
0.75
L
10
11
2
1
W
Hera
4
7
14
1.57
W
Heimdallr
taym757
Heimdallr
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,735
Damage
87,335
110,869
Taken
99,182
81,576
Mitigated
79,491
26,716
Healing
38,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,547
6,439
0
5,296
18,230
9,360
2,373
5,806
12,321
0
97,238
W
20,782
4,456
0
16,068
25,323
29,774
633
8,646
16,577
125
93,210
L
Zhong Kui
Lake Pastor
Zhong Kui
15,485
1,394
103
5,679
19,680
11,439
327
3,999
15,515
86,439
0
W
Ganesha
NJ_GooF
Ganesha
9,544
1,395
0
5,575
18,987
25,424
108
5,503
13,162
33,514
0
L
Sylvanus
12,203
3,747
910
6,868
23,626
31,196
0
3,595
19,898
50,939
13,386
L
Achilles
TavoA18
Achilles
6,532
2,044
2,047
3,832
26,980
24,194
0
6,236
20,566
434
36,515
L
Izanami
Tcabrera559
Izanami
13,675
9,451
0
6,025
21,955
6,877
1,162
3,582
18,291
0
112,396
L
15,840
3,266
0
1,252
18,628
7,870
0
3,438
15,066
0
75,918
W
Hera
11,596
2,627
259
1,939
14,359
5,864
1,685
5,558
8,505
77,102
0
W
Heimdallr
taym757
Heimdallr
24,866
13,573
0
8,978
22,283
9,069
6,080
3,779
18,418
0
120,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,434
Gold Earned
67,987
601
Minions Killed
645
0
Camps Cleared
0
1,990,075
Distance Traveled
2,164,157
13
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,378
625
122
5
0
455,750
9
W
Chaac
14,558
633
174
8
0
435,675
0
L
Zhong Kui
11,414
496
156
7
0
428,389
4
W
Ganesha
12,495
543
11
0
0
462,295
12
L
Sylvanus
10,812
470
106
5
0
352,157
0
L
Achilles
10,229
445
53
2
0
426,257
7
L
Izanami
11,982
521
187
8
0
370,109
0
L
Loki
12,997
565
99
4
0
413,163
2
W
Hera
12,523
544
141
6
0
416,314
6
W
Heimdallr
14,033
610
197
9
0
394,123
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role