Player Matchup

Jing Wei
Jing Wei
Fearfulplanes
Jing Wei
Level 25
God Stats
21W - 23L
1,444 SR
Queue Stats
121W - 111L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
GShowman
Gilgamesh
Level 10
God Stats
4W - 2L
1,266 SR
Queue Stats
48W - 38L
1,555 Elo+
Party 2
Horus
Horus
greenboy830
Horus
Level 29
God Stats
6W - 3L
1,516 SR
Queue Stats
116W - 112L
1,539 Elo+
Party 1
Scylla
Scylla
stoney__kayy
Scylla
Level 41
God Stats
9W - 6L
1,465 SR
Queue Stats
114W - 116L
1,462 Elo+
Party 2
Loki
Loki
sull917
Loki
Level 25
God Stats
3W - 3L
1,645 SR
Queue Stats
45W - 33L
1,589 Elo+
Solo
Team Averages
Level 26
1,467 SR
1,537 Elo+

VS

Team Averages
Level 11
1,477 SR
1,496 Elo+
Heimdallr
Heimdallr
Derdach
Heimdallr
Level 15
God Stats
16W - 25L
1,534 SR
Queue Stats
127W - 133L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
MissionComplete
Tsukuyomi
Level 7
God Stats
2W - 2L
1,393 SR
Queue Stats
9W - 6L
1,563 Elo+
Solo
Ra
Ra
Murphyrb21
Ra
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 5L
1,410 Elo+
Party 3
Ares
Ares
Mute16
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,410 Elo+
Party 3
Anubis
Anubis
Neosiva
Anubis
Level 23
God Stats
2W - 2L
1,664 SR
Queue Stats
45W - 41L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fearfulplanes
Jing Wei
11
3 / 6 / 11
7,485
535
7,634
9,811
2,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GShowman
Gilgamesh
16
10 / 1 / 6
9,621
687
12,617
10,647
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 4 / 9
8,255
590
5,125
14,169
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
12
1 / 0 / 10
7,738
553
2,263
3,970
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
sull917
Loki
15
13 / 1 / 2
9,722
694
11,912
7,418
2,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Derdach
Heimdallr
10
2 / 6 / 5
6,626
473
7,023
8,881
1,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
MissionComplete
Tsukuyomi
10
2 / 10 / 3
6,843
489
3,763
11,011
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
7,387
528
2,900
7,430
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Mute16
Ares
9
0 / 5 / 4
5,760
411
2,130
10,840
6,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Neosiva
Anubis
11
6 / 6 / 3
7,532
538
7,581
9,257
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
32
Kills
12
12
Deaths
32
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Derdach
Heimdallr
2
6
5
0.75
W
Jing Wei
Fearfulplanes
Jing Wei
3
6
11
1.42
W
Gilgamesh
GShowman
Gilgamesh
10
1
6
13
L
Tsukuyomi
MissionComplete
Tsukuyomi
2
10
3
0.35
L
2
5
1
0.5
L
Ares
Mute16
Ares
0
5
4
0.4
L
Anubis
Neosiva
Anubis
6
6
3
1.25
W
5
4
9
2.38
W
Scylla
1
0
10
6
W
Loki
sull917
Loki
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
23,397
46,015
Taken
47,419
18,262
Mitigated
17,568
13,168
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Derdach
Heimdallr
7,023
4,483
0
639
8,881
1,887
696
573
8,282
0
23,272
W
Jing Wei
Fearfulplanes
Jing Wei
7,634
4,633
0
1,254
9,811
2,248
1,409
3,749
5,984
0
40,037
W
Gilgamesh
GShowman
Gilgamesh
12,617
4,023
0
5,320
10,647
4,213
0
2,120
8,475
0
76,260
L
Tsukuyomi
MissionComplete
Tsukuyomi
3,763
372
0
860
11,011
3,816
0
622
10,317
0
27,616
L
2,900
71
645
748
7,430
1,734
0
864
6,398
31,181
0
L
Ares
Mute16
Ares
2,130
342
0
1,033
10,840
6,593
80
0
10,840
12,298
0
L
Anubis
Neosiva
Anubis
7,581
287
741
2,325
9,257
3,538
320
0
9,257
20,075
0
W
5,125
2,035
996
4,939
14,169
7,901
56
4,832
9,269
62
14,432
W
Scylla
2,263
136
0
534
3,970
1,217
0
57
3,909
31,514
0
W
Loki
sull917
Loki
11,912
2,987
0
125
7,418
2,683
139
1,726
5,652
0
60,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
34,148
385
Minions Killed
224
0
Camps Cleared
0
1,498,745
Distance Traveled
1,290,487
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,626
473
47
3
0
252,590
0
W
Jing Wei
7,485
535
72
5
0
297,118
1
W
Gilgamesh
9,621
687
104
7
0
314,855
4
L
Tsukuyomi
6,843
489
51
4
0
251,364
0
L
Ra
7,387
528
69
5
0
272,329
0
L
Ares
5,760
411
26
2
0
267,818
0
L
Anubis
7,532
538
31
2
0
246,386
4
W
Horus
8,255
590
26
2
0
301,338
5
W
Scylla
7,738
553
69
5
0
287,047
3
W
Loki
9,722
694
114
8
0
298,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role