Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
LB___336
Vulcan
Level 29
God Stats
3W - 7L
1,286 SR
Queue Stats
19W - 42L
1,130 Elo+
Party 1
Merlin
Merlin
Maxxo_21
Merlin
Level 63
God Stats
4W - 8L
1,272 SR
Queue Stats
20W - 48L
1,159 Elo+
Party 1
Sun Wukong
Sun Wukong
Rusty9782
Sun Wukong
Level 79
God Stats
0W - 7L
1,268 SR
Queue Stats
267W - 310L
1,312 Elo+
Solo
Fenrir
Fenrir
halo_nave14
Fenrir
Level 41
God Stats
8W - 11L
1,243 SR
Queue Stats
36W - 63L
1,186 Elo+
Party 1
Team Averages
Level 50
1,314 SR
1,257 Elo+

VS

Team Averages
Level 90
1,481 SR
1,448 Elo+
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bignutpizzahut69
Cthulhu
Level 115
God Stats
7W - 2L
1,765 SR
Queue Stats
189W - 155L
1,548 Elo+
Party 2
Arachne
Arachne
Chanceroniii
Arachne
Level 34
God Stats
3W - 4L
1,427 SR
Queue Stats
66W - 54L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
T0aStYxxUniiC0rN
Danzaburou
Level 66
God Stats
4W - 2L
1,310 SR
Queue Stats
35W - 60L
1,234 Elo+
Solo
Discordia
Discordia
theXOcosmosea18
Discordia
Level 111
God Stats
6W - 5L
1,404 SR
Queue Stats
146W - 158L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
4 / 5 / 1
7,229
402
3,556
8,302
2,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
LB___336
Vulcan
9
0 / 5 / 0
6,177
343
5,385
6,465
1,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Maxxo_21
Merlin
11
0 / 7 / 5
7,503
417
7,753
12,997
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Rusty9782
Sun Wukong
10
0 / 1 / 1
7,066
393
2,587
7,529
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
4 / 7 / 1
8,699
483
7,875
15,433
8,965
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
6 / 0 / 5
10,690
594
9,060
10,924
5,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 3 / 4
9,597
533
9,926
14,987
11,521
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Chanceroniii
Arachne
17
3 / 1 / 2
10,342
575
6,213
13,313
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
T0aStYxxUniiC0rN
Danzaburou
15
5 / 3 / 1
10,618
590
8,275
13,177
4,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
theXOcosmosea18
Discordia
14
5 / 3 / 5
9,360
520
5,090
7,060
2,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
25
25
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
5
1
0.9
W
King Arthur
 
King Arthur
6
0
5
8.5
W
6
3
4
2.67
W
Arachne
Chanceroniii
Arachne
3
1
2
4
L
Vulcan
LB___336
Vulcan
0
5
0
0
L
Merlin
Maxxo_21
Merlin
0
7
5
0.36
L
Sun Wukong
Rusty9782
Sun Wukong
0
1
1
0.5
W
Danzaburou
T0aStYxxUniiC0rN
Danzaburou
5
3
1
1.83
L
Fenrir
4
7
1
0.64
W
Discordia
theXOcosmosea18
Discordia
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
38,564
50,726
Taken
59,461
20,833
Mitigated
29,818
7,204
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,556
1,821
0
1,553
8,302
2,541
0
5,116
3,186
0
13,845
W
King Arthur
 
King Arthur
9,060
1,585
462
3,323
10,924
5,724
2,415
3,118
7,764
0
57,356
W
9,926
231
337
4,251
14,987
11,521
552
1,558
13,192
49,357
0
W
Arachne
Chanceroniii
Arachne
6,213
4,273
0
6,788
13,313
5,370
378
2,404
10,867
0
81,962
L
Vulcan
LB___336
Vulcan
5,385
1,301
0
0
6,465
1,987
211
502
5,963
23,399
0
L
Merlin
Maxxo_21
Merlin
7,753
612
0
2,531
12,997
3,607
0
3,258
9,739
36,608
0
L
Sun Wukong
Rusty9782
Sun Wukong
2,587
925
0
1,653
7,529
3,733
0
2,277
5,252
0
40,301
W
Danzaburou
T0aStYxxUniiC0rN
Danzaburou
8,275
1,948
121
5,255
13,177
4,921
6,461
4,668
8,035
0
64,132
L
Fenrir
7,875
1,860
0
1,467
15,433
8,965
0
3,863
11,570
0
26,640
W
Discordia
theXOcosmosea18
Discordia
5,090
283
249
1,604
7,060
2,282
608
771
6,283
35,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,674
Gold Earned
50,607
259
Minions Killed
495
0
Camps Cleared
0
1,339,281
Distance Traveled
1,798,981
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,229
402
28
2
0
281,910
3
W
King Arthur
10,690
594
112
6
0
375,862
0
W
Cthulhu
9,597
533
80
4
0
374,489
1
W
Arachne
10,342
575
124
7
0
380,881
3
L
Vulcan
6,177
343
46
3
0
222,752
2
L
Merlin
7,503
417
63
4
0
261,558
1
L
Sun Wukong
7,066
393
88
5
0
244,540
3
W
Danzaburou
10,618
590
115
6
0
317,877
2
L
Fenrir
8,699
483
34
2
0
328,521
0
W
Discordia
9,360
520
64
4
0
349,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role