Player Matchup

Susano
Susano
Epøch
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,446 Elo+
Party 2
Artemis
Artemis
Oversizedkumquat
Artemis
Level 6
God Stats
2W - 1L
1,679 SR
Queue Stats
4W - 2L
1,531 Elo+
Party 2
Hel
Hel
PersephoneOP
Hel
Level 25
God Stats
0W - 3L
1,185 SR
Queue Stats
47W - 35L
1,547 Elo+
Solo
Odin
Odin
Ramzilla8
Odin
Level 17
God Stats
2W - 1L
1,842 SR
Queue Stats
9W - 12L
1,553 Elo+
Solo
Hercules
Hercules
SomePan
Hercules
Level 28
God Stats
1W - 1L
1,679 SR
Queue Stats
3W - 2L
1,446 Elo+
Party 2
Team Averages
Level 39
1,577 SR
1,504 Elo+

VS

Team Averages
Level 22
1,702 SR
1,595 Elo+
Geb
Geb
Alebogg
Geb
Level 37
God Stats
6W - 2L
1,741 SR
Queue Stats
47W - 48L
1,465 Elo+
Party 1
Scylla
Scylla
GalahadGaming
Scylla
Level 17
God Stats
2W - 1L
1,597 SR
Queue Stats
10W - 12L
1,566 Elo+
Party 1
Anhur
Anhur
RatedChris
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,728 Elo+
Solo
Cabrakan
Cabrakan
drock2010
Cabrakan
Level 24
God Stats
3W - 0L
1,742 SR
Queue Stats
155W - 133L
1,598 Elo+
Solo
Mulan
Mulan
the_fn_reterd33
Mulan
Level 28
God Stats
8W - 4L
1,930 SR
Queue Stats
117W - 107L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Epøch
Susano
15
5 / 4 / 6
9,194
484
12,477
16,268
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
8 / 8 / 8
10,103
532
11,974
11,320
3,502
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 6 / 8
9,885
520
10,732
17,433
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
13
2 / 9 / 4
8,054
424
3,836
15,441
3,324
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
SomePan
Hercules
10
0 / 10 / 6
6,702
353
8,138
14,617
6,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
5 / 4 / 16
10,657
561
7,883
23,267
13,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 7
9,449
497
9,644
10,554
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
15
6 / 6 / 10
10,408
548
11,305
13,023
4,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
drock2010
Cabrakan
19
12 / 2 / 9
12,186
641
18,592
15,390
10,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 4 / 6
11,417
601
13,724
17,958
14,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
85
19
Kills
37
37
Deaths
19
32
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Geb
5
4
16
3.25
L
Susano
Epøch
Susano
5
4
6
2
W
4
3
7
2.5
L
8
8
8
1.5
L
4
6
8
1.33
L
Odin
2
9
4
0.44
W
Anhur
6
6
10
1.83
L
Hercules
SomePan
Hercules
0
10
6
0.3
W
Cabrakan
drock2010
Cabrakan
12
2
9
8.25
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,157
Damage
61,148
75,079
Taken
80,192
26,193
Mitigated
45,820
15,639
Healing
27,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
7,883
830
285
9,690
23,267
13,947
393
1,598
21,669
22,576
0
L
Susano
Epøch
Susano
12,477
3,120
0
2,878
16,268
6,163
0
6,736
9,532
0
47,480
W
9,644
713
340
2,371
10,554
3,288
1,130
4,576
5,978
46,291
0
L
11,974
6,584
0
250
11,320
3,502
0
4,766
6,554
0
35,892
L
10,732
591
3,169
8,350
17,433
7,112
992
10,998
6,435
53,217
0
L
Odin
3,836
1,005
0
440
15,441
3,324
1,772
6,242
9,199
157
26,875
W
Anhur
11,305
4,399
0
3,539
13,023
4,357
3,779
743
12,280
0
63,667
L
Hercules
SomePan
Hercules
8,138
3,041
0
552
14,617
6,092
117
7,377
7,240
0
23,032
W
Cabrakan
drock2010
Cabrakan
18,592
2,392
0
5,496
15,390
10,080
0
1,760
13,630
90,425
0
W
13,724
1,506
0
5,754
17,958
14,148
204
2,212
15,746
0
64,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,938
Gold Earned
54,117
300
Minions Killed
435
0
Camps Cleared
0
1,708,977
Distance Traveled
1,717,019
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,657
561
26
1
0
363,999
4
L
Susano
9,194
484
64
3
0
389,780
0
W
Scylla
9,449
497
77
4
0
344,629
5
L
Artemis
10,103
532
54
3
0
289,472
2
L
Hel
9,885
520
91
5
0
337,783
3
L
Odin
8,054
424
61
3
0
341,598
3
W
Anhur
10,408
548
99
5
0
323,260
3
L
Hercules
6,702
353
30
2
0
350,344
4
W
Cabrakan
12,186
641
117
6
0
353,315
6
W
Mulan
11,417
601
116
6
0
331,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role