Player Matchup

King Arthur
King Arthur
KOR-DEADLYHAZE
King Arthur
Level 63
God Stats
3W - 15L
1,168 SR
Queue Stats
63W - 85L
1,162 Elo+
Party 1
Ra
Ra
RenegadeCoast72
Ra
Level 20
God Stats
0W - 3L
1,268 SR
Queue Stats
13W - 26L
1,289 Elo+
Solo
Ullr
Ullr
ThaDevil0fRamadi
Ullr
Level 25
God Stats
21W - 61L
1,267 SR
Queue Stats
120W - 180L
1,201 Elo+
Party 1
Team Averages
Level 36
1,234 SR
1,217 Elo+

VS

Team Averages
Level 49
1,522 SR
1,322 Elo+
Artemis
Artemis
MartLad
Artemis
Level 28
God Stats
21W - 32L
1,347 SR
Queue Stats
55W - 83L
1,243 Elo+
Party 2
Khepri
Khepri
auslay2570
Khepri
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 229L
1,338 Elo+
Party 2
Anubis
Anubis
polarbearworld
Anubis
Level 29
God Stats
14W - 10L
1,718 SR
Queue Stats
143W - 175L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KOR-DEADLYHAZE
King Arthur
13
2 / 9 / 3
11,333
596
14,572
25,153
30,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 7 / 2
10,169
535
11,152
20,856
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 10 / 2
11,202
590
9,133
21,923
6,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MartLad
Artemis
18
14 / 1 / 9
14,417
759
23,108
14,744
7,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
auslay2570
Khepri
15
1 / 1 / 21
13,078
688
12,730
19,652
26,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
11 / 3 / 6
13,136
691
22,510
12,911
6,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
26
26
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
KOR-DEADLYHAZE
King Arthur
2
9
3
0.39
W
Artemis
MartLad
Artemis
14
1
9
18.5
L
1
7
2
0.29
L
2
10
2
0.3
W
Khepri
auslay2570
Khepri
1
1
21
11.5
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
58,348
67,932
Taken
47,307
42,447
Mitigated
41,398
16,178
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
KOR-DEADLYHAZE
King Arthur
14,572
1,067
0
3,603
25,153
30,107
0
11,143
14,010
404
33,659
W
Artemis
MartLad
Artemis
23,108
15,292
0
7,731
14,744
7,850
2,557
3,188
11,556
0
61,263
L
11,152
1,095
1,620
5,600
20,856
6,111
0
11,893
8,963
43,527
0
L
9,133
6,951
904
4,451
21,923
6,229
0
13,004
8,919
0
21,244
W
Khepri
auslay2570
Khepri
12,730
1,496
0
2,020
19,652
26,823
104
5,696
13,956
33,164
0
W
22,510
1,340
0
5,856
12,911
6,725
129
2,910
10,001
58,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
40,631
128
Minions Killed
199
4
Camps Cleared
10
836,143
Distance Traveled
957,586
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,333
596
40
2
1
269,329
0
W
Artemis
14,417
759
88
5
2
309,318
0
L
Ra
10,169
535
69
4
2
274,392
0
L
Ullr
11,202
590
19
1
1
292,422
3
W
Khepri
13,078
688
31
2
2
335,534
3
W
Anubis
13,136
691
80
4
6
312,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role