Player Matchup

Chang'e
Chang'e
Broskuh
Chang'e
Level 18
God Stats
3W - 7L
1,397 SR
Queue Stats
28W - 43L
1,429 Elo+
Party 2
Medusa
Medusa
C-WOP-
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
ChumpxChange
Gilgamesh
Level 20
God Stats
17W - 20L
1,482 SR
Queue Stats
25W - 31L
1,434 Elo+
Party 2
Ymir
Ymir
Sammywammy3627
Ymir
Level 4
God Stats
3W - 6L
1,295 SR
Queue Stats
4W - 9L
1,213 Elo+
Party 2
Awilix
Awilix
Trevor25 XD
Awilix
Level 24
God Stats
2W - 4L
1,276 SR
Queue Stats
23W - 32L
1,376 Elo+
Party 2
Team Averages
Level 26
1,390 SR
1,370 Elo+

VS

Team Averages
Level 18
1,426 SR
1,417 Elo+
Cerberus
Cerberus
AndryeJoao
Cerberus
Level 25
God Stats
6W - 11L
1,159 SR
Queue Stats
36W - 46L
1,352 Elo+
Solo
Artemis
Artemis
Killcar92
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Arachne
Arachne
Opiejaxon
Arachne
Level 29
God Stats
9W - 9L
1,441 SR
Queue Stats
146W - 172L
1,354 Elo+
Party 1
Izanami
Izanami
WantedChar11431
Izanami
Level 29
God Stats
94W - 81L
1,531 SR
Queue Stats
191W - 257L
1,380 Elo+
Party 1
He Bo
He Bo
firebus9185
He Bo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Broskuh
Chang'e
20
9 / 2 / 9
14,742
567
25,727
24,648
11,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
C-WOP-
Medusa
20
11 / 3 / 10
14,045
540
18,654
26,080
12,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ChumpxChange
Gilgamesh
19
3 / 7 / 10
12,709
489
13,176
21,745
20,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 3 / 12
10,829
417
4,266
14,287
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
20
15 / 3 / 6
14,839
571
18,803
19,632
8,756
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AndryeJoao
Cerberus
17
3 / 9 / 4
10,924
420
12,213
31,151
25,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Killcar92
Artemis
15
2 / 12 / 4
10,351
398
17,990
20,061
5,832
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Opiejaxon
Arachne
19
8 / 7 / 2
13,660
525
12,122
21,620
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 9 / 5
14,032
540
21,304
24,199
10,344
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 1 / 0
6,704
258
35
738
137
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
38
Kills
18
18
Deaths
38
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AndryeJoao
Cerberus
3
9
4
0.56
W
Chang'e
Broskuh
Chang'e
9
2
9
6.75
W
Medusa
C-WOP-
Medusa
11
3
10
5.33
W
Gilgamesh
ChumpxChange
Gilgamesh
3
7
10
1.14
L
Artemis
Killcar92
Artemis
2
12
4
0.33
L
Arachne
Opiejaxon
Arachne
8
7
2
1.29
W
0
3
12
2
W
Awilix
15
3
6
6
L
5
9
5
0.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,626
Damage
63,664
106,392
Taken
97,769
68,240
Mitigated
52,227
45,269
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AndryeJoao
Cerberus
12,213
294
0
6,261
31,151
25,674
0
13,465
17,606
48,242
0
W
Chang'e
Broskuh
Chang'e
25,727
1,917
6,621
14,545
24,648
11,106
2,942
3,473
21,175
131,028
0
W
Medusa
C-WOP-
Medusa
18,654
10,565
0
13,886
26,080
12,221
7,482
2,878
23,202
0
112,318
W
Gilgamesh
ChumpxChange
Gilgamesh
13,176
3,033
589
1,886
21,745
20,268
2,188
2,896
18,849
4,216
57,692
L
Artemis
Killcar92
Artemis
17,990
7,231
0
3,286
20,061
5,832
336
5,152
14,909
0
64,670
L
Arachne
Opiejaxon
Arachne
12,122
6,938
0
3,062
21,620
10,240
117
7,583
14,037
0
66,976
W
4,266
118
0
1,581
14,287
15,889
97
1,433
12,854
25,892
0
W
Awilix
18,803
6,564
0
6,161
19,632
8,756
1,108
1,568
18,064
0
99,405
L
21,304
13,353
0
3,888
24,199
10,344
2,676
5,707
18,492
0
118,192
L
35
35
0
66
738
137
0
0
738
1,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,164
Gold Earned
55,671
642
Minions Killed
476
0
Camps Cleared
0
2,413,366
Distance Traveled
1,693,008
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,924
420
80
3
0
462,479
2
W
Chang'e
14,742
567
218
8
0
512,522
0
W
Medusa
14,045
540
154
6
0
422,795
1
W
Gilgamesh
12,709
489
108
4
0
440,975
1
L
Artemis
10,351
398
90
3
0
351,245
3
L
Arachne
13,660
525
94
4
0
502,026
0
W
Ymir
10,829
417
34
1
0
468,538
0
W
Awilix
14,839
571
128
5
0
568,536
1
L
Izanami
14,032
540
209
8
0
333,453
3
L
He Bo
6,704
258
3
0
0
43,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role