Player Matchup

Medusa
Medusa
FELIXFILE
Medusa
Level 134
God Stats
2W - 3L
1,488 SR
Queue Stats
71W - 66L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
Yuuji010
Cthulhu
Level 56
God Stats
2W - 1L
1,435 SR
Queue Stats
58W - 53L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
carther125
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,695 Elo+
Party 2
Team Averages
Level 69
1,474 SR
1,625 Elo+

VS

Team Averages
Level 61
1,456 SR
1,529 Elo+
Susano
Susano
OverCookedVegan
Susano
Level 123
God Stats
3W - 3L
1,386 SR
Queue Stats
56W - 45L
1,583 Elo+
Party 1
Odin
Odin
SwoleSwizl
Odin
Level 10
God Stats
12W - 7L
1,511 SR
Queue Stats
13W - 8L
1,555 Elo+
Party 1
Hel
Hel
TSDkaluo
Hel
Level 49
God Stats
17W - 19L
1,471 SR
Queue Stats
76W - 82L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FELIXFILE
Medusa
17
23 / 1 / 1
13,596
906
26,960
12,897
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Yuuji010
Cthulhu
15
1 / 1 / 16
10,707
714
13,682
18,838
17,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
carther125
Morgan Le Fay
13
1 / 6 / 16
10,156
677
8,139
11,702
4,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 10 / 1
10,265
684
17,683
17,015
7,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 5
8,740
583
5,503
17,720
17,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 10 / 1
9,304
620
10,044
19,103
7,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
25
Kills
8
8
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
FELIXFILE
Medusa
23
1
1
23.5
L
6
10
1
0.65
L
0
5
5
0.5
L
2
10
1
0.25
W
Cthulhu
Yuuji010
Cthulhu
1
1
16
9
W
Morgan Le Fay
carther125
Morgan Le Fay
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,781
Damage
33,230
43,437
Taken
53,838
27,019
Mitigated
32,352
11,117
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FELIXFILE
Medusa
26,960
16,515
0
5,411
12,897
5,675
1,577
3,789
8,931
0
65,991
L
17,683
2,754
0
40
17,015
7,477
404
5,545
11,470
0
39,799
L
5,503
1,455
0
1,164
17,720
17,617
0
8,377
9,343
0
11,418
L
10,044
534
2,103
5,383
19,103
7,258
0
8,182
10,921
42,654
0
W
Cthulhu
Yuuji010
Cthulhu
13,682
2,868
807
4,102
18,838
17,144
224
3,818
14,357
42,953
0
W
Morgan Le Fay
carther125
Morgan Le Fay
8,139
780
0
797
11,702
4,200
829
3,339
8,244
28,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
28,309
177
Minions Killed
136
9
Camps Cleared
4
807,212
Distance Traveled
720,278
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,596
906
68
5
6
290,953
3
L
Susano
10,265
684
41
3
1
225,416
2
L
Odin
8,740
583
26
2
2
249,904
1
L
Hel
9,304
620
69
5
1
244,958
4
W
Cthulhu
10,707
714
62
4
1
275,696
1
W
Morgan Le Fay
10,156
677
47
3
2
240,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role