Player Matchup

Gilgamesh
Gilgamesh
DarkAssassinZzz
Gilgamesh
Level 81
God Stats
1W - 1L
1,491 SR
Queue Stats
3W - 14L
1,192 Elo+
Solo
Ratatoskr
Ratatoskr
KushKing1506
Ratatoskr
Level 60
God Stats
6W - 6L
1,618 SR
Queue Stats
158W - 198L
1,237 Elo+
Party 2
Cerberus
Cerberus
Noftall8
Cerberus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 17L
1,249 Elo+
Party 2
Neith
Neith
PrinceSpecter
Neith
Level 43
God Stats
8W - 5L
1,844 SR
Queue Stats
102W - 154L
1,211 Elo+
Party 2
Discordia
Discordia
SuperMeh86
Discordia
Level 54
God Stats
7W - 7L
1,545 SR
Queue Stats
250W - 316L
1,330 Elo+
Party 2
Team Averages
Level 53
1,600 SR
1,244 Elo+

VS

Team Averages
Level 97
1,432 SR
1,280 Elo+
Loki
Loki
SADISTIK82
Loki
Level 54
God Stats
3W - 6L
1,324 SR
Queue Stats
83W - 167L
1,207 Elo+
Party 1
Xbalanque
Xbalanque
XxBr_GamersxX
Xbalanque
Level 149
God Stats
8W - 12L
1,462 SR
Queue Stats
357W - 487L
1,311 Elo+
Party 3
Sylvanus
Sylvanus
XxFabull_brxX
Sylvanus
Level 160
God Stats
14W - 9L
1,515 SR
Queue Stats
383W - 454L
1,347 Elo+
Party 3
Tyr
Tyr
thinkgaz
Tyr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 155L
1,218 Elo+
Party 1
Baron Samedi
Baron Samedi
xKazumiiLx
Baron Samedi
Level 78
God Stats
15W - 20L
1,361 SR
Queue Stats
308W - 402L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkAssassinZzz
Gilgamesh
16
11 / 6 / 4
11,105
483
25,009
19,703
13,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
KushKing1506
Ratatoskr
16
3 / 8 / 5
10,390
452
9,082
21,821
10,049
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Noftall8
Cerberus
12
0 / 7 / 3
7,643
332
2,090
16,581
10,769
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 2 / 2
8,827
384
10,113
12,564
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SuperMeh86
Discordia
14
3 / 8 / 2
9,708
422
16,716
16,169
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 3
11,576
503
12,846
13,869
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
XxBr_GamersxX
Xbalanque
18
5 / 1 / 9
11,725
510
12,842
11,974
5,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
XxFabull_brxX
Sylvanus
17
4 / 2 / 17
11,052
481
12,936
25,403
29,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 8 / 1
10,599
461
5,328
21,999
12,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xKazumiiLx
Baron Samedi
18
10 / 5 / 7
11,813
514
20,856
24,789
13,545
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
18
Kills
29
31
Deaths
19
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkAssassinZzz
Gilgamesh
11
6
4
2.17
L
Ratatoskr
KushKing1506
Ratatoskr
3
8
5
0.69
L
Cerberus
Noftall8
Cerberus
0
7
3
0.21
L
1
2
2
1
W
7
3
3
2.83
L
Discordia
SuperMeh86
Discordia
3
8
2
0.5
W
Xbalanque
XxBr_GamersxX
Xbalanque
5
1
9
9.5
W
Sylvanus
XxFabull_brxX
Sylvanus
4
2
17
6.25
W
3
8
1
0.44
W
Baron Samedi
xKazumiiLx
Baron Samedi
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,010
Damage
64,808
86,838
Taken
98,034
43,631
Mitigated
67,037
19,840
Healing
39,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkAssassinZzz
Gilgamesh
25,009
10,850
437
4,833
19,703
13,985
150
4,533
15,170
0
64,523
L
Ratatoskr
KushKing1506
Ratatoskr
9,082
3,386
389
3,857
21,821
10,049
0
5,584
16,237
0
71,201
L
Cerberus
Noftall8
Cerberus
2,090
186
0
2,124
16,581
10,769
0
6,751
9,830
18,430
0
L
10,113
3,988
0
6,215
12,564
3,916
0
4,539
8,025
0
47,258
W
12,846
2,789
0
4,353
13,869
5,419
0
1,365
12,450
0
84,365
L
Discordia
SuperMeh86
Discordia
16,716
914
69
1,916
16,169
4,912
0
11,452
4,717
47,555
0
W
Xbalanque
XxBr_GamersxX
Xbalanque
12,842
6,388
122
6,035
11,974
5,353
3,316
2,283
9,571
0
98,104
W
Sylvanus
XxFabull_brxX
Sylvanus
12,936
3,397
3,362
12,815
25,403
29,809
682
6,324
18,603
38,739
14,416
W
5,328
2,127
600
870
21,999
12,911
2,589
1,120
20,846
0
34,431
W
Baron Samedi
xKazumiiLx
Baron Samedi
20,856
3,213
1,509
9,956
24,789
13,545
1,212
6,564
17,558
71,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,673
Gold Earned
56,765
415
Minions Killed
524
0
Camps Cleared
0
1,926,381
Distance Traveled
1,924,268
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,105
483
99
4
0
384,028
5
L
Ratatoskr
10,390
452
104
5
0
408,232
2
L
Cerberus
7,643
332
44
2
0
344,917
0
L
Neith
8,827
384
86
4
0
385,997
6
W
Loki
11,576
503
128
6
0
453,536
2
L
Discordia
9,708
422
82
4
0
403,207
7
W
Xbalanque
11,725
510
153
7
0
368,524
4
W
Sylvanus
11,052
481
70
3
0
347,689
2
W
Tyr
10,599
461
59
3
0
372,382
1
W
Baron Samedi
11,813
514
114
5
0
382,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role