Player Matchup

Sobek
Sobek
Danielalastor
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,484 Elo+
Party 1
Anhur
Anhur
LOCOTEMAY33
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TheInSaNeIVAN
Baron Samedi
Level 17
God Stats
5W - 8L
1,443 SR
Queue Stats
10W - 16L
1,298 Elo+
Solo
Hades
Hades
shadowrider714
Hades
Level 29
God Stats
6W - 6L
1,582 SR
Queue Stats
37W - 48L
1,516 Elo+
Party 1
Arachne
Arachne
xMVPxBEASTx11x
Arachne
Level 26
God Stats
5W - 6L
1,650 SR
Queue Stats
29W - 30L
1,373 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,434 Elo+

VS

Team Averages
Level 21
1,465 SR
1,433 Elo+
Heimdallr
Heimdallr
CucTrain
Heimdallr
Level 21
God Stats
3W - 3L
1,458 SR
Queue Stats
32W - 31L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Toastosaurus
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,430 Elo+
Solo
Fenrir
Fenrir
YungxSosa420
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 140L
1,496 Elo+
Solo
Neith
Neith
krzynuggz
Neith
Level 28
God Stats
30W - 26L
1,505 SR
Queue Stats
114W - 114L
1,344 Elo+
Solo
Sylvanus
Sylvanus
trolllord69
Sylvanus
Level 16
God Stats
2W - 3L
1,363 SR
Queue Stats
23W - 30L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,909
422
3,427
12,230
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 7 / 0
4,805
343
1,435
6,416
1,270
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
TheInSaNeIVAN
Baron Samedi
5
0 / 3 / 1
4,606
329
766
4,374
1,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 4 / 1
6,990
499
8,574
12,908
5,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 6 / 2
7,637
546
6,398
12,822
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CucTrain
Heimdallr
13
3 / 1 / 5
8,454
604
5,560
9,445
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Toastosaurus
Morgan Le Fay
13
4 / 2 / 3
7,813
558
5,014
7,044
2,594
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
8 / 2 / 5
8,985
642
7,505
10,921
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
krzynuggz
Neith
13
6 / 1 / 9
8,375
598
10,206
7,464
2,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
trolllord69
Sylvanus
13
4 / 1 / 7
8,360
597
9,906
9,316
11,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
25
25
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CucTrain
Heimdallr
3
1
5
5.5
L
1
5
1
0.3
L
0
7
0
0
L
Baron Samedi
TheInSaNeIVAN
Baron Samedi
0
3
1
0.17
W
Morgan Le Fay
Toastosaurus
Morgan Le Fay
4
2
3
2.75
W
Fenrir
8
2
5
5.25
W
Neith
krzynuggz
Neith
6
1
9
10.5
L
2
4
1
0.63
W
Sylvanus
trolllord69
Sylvanus
4
1
7
7.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
38,191
48,750
Taken
44,190
20,733
Mitigated
28,714
9,317
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CucTrain
Heimdallr
5,560
2,421
0
1,555
9,445
7,657
746
1,284
8,161
0
42,782
L
3,427
461
0
1,923
12,230
7,509
0
2,906
9,324
12,507
0
L
1,435
855
0
552
6,416
1,270
0
1,467
4,949
0
14,172
L
Baron Samedi
TheInSaNeIVAN
Baron Samedi
766
121
0
272
4,374
1,236
110
2,500
1,874
5,873
0
W
Morgan Le Fay
Toastosaurus
Morgan Le Fay
5,014
1,087
0
1,785
7,044
2,594
1,358
2,580
4,464
36,322
0
W
Fenrir
7,505
2,046
0
4,914
10,921
4,376
981
2,733
8,188
0
52,655
W
Neith
krzynuggz
Neith
10,206
3,501
391
3,385
7,464
2,654
2,017
3,329
4,135
0
44,083
L
8,574
1,272
184
4,023
12,908
5,793
0
4,461
8,447
29,180
0
W
Sylvanus
trolllord69
Sylvanus
9,906
3,452
863
3,507
9,316
11,433
875
2,841
6,475
35,347
10,462
L
6,398
4,079
0
2,363
12,822
4,925
0
2,437
10,385
0
34,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
41,987
169
Minions Killed
409
0
Camps Cleared
0
1,030,938
Distance Traveled
1,241,736
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,454
604
85
6
0
215,442
2
L
Sobek
5,909
422
14
1
0
230,886
0
L
Anhur
4,805
343
26
2
0
161,547
1
L
Baron Samedi
4,606
329
7
1
0
79,964
0
W
Morgan Le Fay
7,813
558
61
4
0
258,802
1
W
Fenrir
8,985
642
103
7
0
290,756
4
W
Neith
8,375
598
69
5
0
245,382
2
L
Hades
6,990
499
57
4
0
275,105
1
W
Sylvanus
8,360
597
91
7
0
231,354
2
L
Arachne
7,637
546
65
5
0
283,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role