Player Matchup

Mercury
Mercury
Bl00DF1RE
Mercury
Level 113
God Stats
6W - 9L
1,483 SR
Queue Stats
221W - 199L
1,625 Elo+
Party 1
Rama
Rama
DRMChris
Rama
Level 11
God Stats
4W - 3L
1,528 SR
Queue Stats
8W - 10L
1,509 Elo+
Party 1
Ganesha
Ganesha
IronRite
Ganesha
Level 14
God Stats
4W - 5L
1,606 SR
Queue Stats
16W - 11L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
OliverMerlin
Guan Yu
Level 18
God Stats
2W - 0L
1,873 SR
Queue Stats
34W - 31L
1,595 Elo+
Solo
Ra
Ra
kanyethegiantyo
Ra
Level 10
God Stats
4W - 2L
1,579 SR
Queue Stats
162W - 139L
1,682 Elo+
Solo
Team Averages
Level 33
1,614 SR
1,616 Elo+

VS

Team Averages
Level 29
1,594 SR
1,643 Elo+
Thor
Thor
ArmedPython
Thor
Level 28
God Stats
5W - 7L
1,476 SR
Queue Stats
98W - 113L
1,583 Elo+
Solo
Ymir
Ymir
Norminthesolo
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 21L
1,648 Elo+
Solo
Skadi
Skadi
Rex3533
Skadi
Level 26
God Stats
14W - 11L
1,709 SR
Queue Stats
107W - 75L
1,647 Elo+
Party 2
Scylla
Scylla
Warrior07
Scylla
Level 73
God Stats
3W - 4L
1,785 SR
Queue Stats
89W - 68L
1,626 Elo+
Party 2
Sun Wukong
Sun Wukong
WooNayroo
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bl00DF1RE
Mercury
13
7 / 0 / 0
7,455
678
3,928
7,913
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
8
0 / 4 / 1
5,273
479
2,161
6,529
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
IronRite
Ganesha
9
0 / 1 / 5
5,284
480
2,643
4,257
1,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
OliverMerlin
Guan Yu
11
3 / 1 / 1
6,775
616
4,085
7,472
3,452
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 2
6,893
627
1,043
2,040
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,177
471
2,597
7,319
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,543
322
0
0
0
Skadi
Rex3533
Skadi
10
4 / 2 / 0
5,869
534
5,909
5,836
1,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Warrior07
Scylla
11
0 / 2 / 0
5,801
527
1,540
3,788
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WooNayroo
Sun Wukong
7
1 / 4 / 0
5,038
458
3,777
4,965
1,330
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
6
6
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Mercury
Bl00DF1RE
Mercury
7
0
0
7
W
Rama
0
4
1
0.13
W
Ganesha
IronRite
Ganesha
0
1
5
2.5
L
0
0
0
0
W
Guan Yu
OliverMerlin
Guan Yu
3
1
1
3.5
L
Skadi
Rex3533
Skadi
4
2
0
2
L
Scylla
Warrior07
Scylla
0
2
0
0
L
Sun Wukong
WooNayroo
Sun Wukong
1
4
0
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,860
Damage
13,823
28,211
Taken
21,908
9,656
Mitigated
5,591
9,234
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,597
1,223
0
1,990
7,319
1,715
0
1,705
5,614
0
20,005
W
Mercury
Bl00DF1RE
Mercury
3,928
2,240
0
3,668
7,913
2,226
0
951
6,962
0
47,207
W
Rama
2,161
2,025
0
1,379
6,529
1,467
459
0
6,529
0
25,481
W
Ganesha
IronRite
Ganesha
2,643
62
45
460
4,257
1,916
135
101
4,156
12,367
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
OliverMerlin
Guan Yu
4,085
1,490
235
2,272
7,472
3,452
52
0
7,472
0
34,651
L
Skadi
Rex3533
Skadi
5,909
2,660
0
1,597
5,836
1,473
0
549
5,287
0
33,866
L
Scylla
Warrior07
Scylla
1,540
87
0
1,250
3,788
1,073
0
1,173
2,549
40,371
0
L
Sun Wukong
WooNayroo
Sun Wukong
3,777
1,115
0
344
4,965
1,330
0
193
4,772
0
16,250
W
1,043
89
0
1,175
2,040
595
0
488
1,552
41,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
25,428
379
Minions Killed
205
0
Camps Cleared
0
1,039,985
Distance Traveled
823,809
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,177
471
46
4
0
225,393
0
W
Mercury
7,455
678
106
10
0
241,159
2
W
Rama
5,273
479
68
6
0
182,731
3
W
Ganesha
5,284
480
8
1
0
202,209
2
L
Ymir
3,543
322
0
0
0
0
0
W
Guan Yu
6,775
616
96
9
0
197,404
0
L
Skadi
5,869
534
57
5
0
202,035
3
L
Scylla
5,801
527
75
7
0
199,919
3
L
Sun Wukong
5,038
458
27
2
0
196,462
3
W
Ra
6,893
627
101
9
0
216,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role