Player Matchup

Ra
Ra
AppleSus420
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,501 Elo+
Party 2
Odin
Odin
BoJiden
Odin
Level 12
God Stats
4W - 1L
1,682 SR
Queue Stats
8W - 7L
1,512 Elo+
Party 2
Fafnir
Fafnir
LilPeepee420
Fafnir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,512 Elo+
Party 2
Team Averages
Level 10
1,561 SR
1,509 Elo+

VS

Team Averages
Level 44
1,572 SR
1,597 Elo+
Baba Yaga
Baba Yaga
CreamyDadPuss
Baba Yaga
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
150W - 86L
1,617 Elo+
Party 1
Loki
Loki
ThicccBoyy
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,528 Elo+
Party 1
Ymir
Ymir
creamunism
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 45L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
7,698
770
5,525
4,824
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
BoJiden
Odin
9
0 / 1 / 7
6,214
621
3,712
4,629
2,673
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
10
3 / 1 / 7
7,363
736
3,673
6,585
6,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CreamyDadPuss
Baba Yaga
10
0 / 4 / 2
6,067
607
5,750
5,174
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
6,463
646
3,816
4,769
2,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
6,136
614
3,022
6,949
5,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Odin
BoJiden
Odin
0
1
7
3.5
L
Baba Yaga
CreamyDadPuss
Baba Yaga
0
4
2
0.25
W
Fafnir
3
1
7
6.5
L
2
3
0
0.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
12,588
16,038
Taken
16,892
11,079
Mitigated
9,582
6,297
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,525
719
1,207
2,328
4,824
1,538
0
2,386
2,438
30,014
0
W
Odin
BoJiden
Odin
3,712
1,408
0
1,378
4,629
2,673
31
3,024
1,605
0
7,622
L
Baba Yaga
CreamyDadPuss
Baba Yaga
5,750
405
0
906
5,174
1,780
0
3,038
2,081
21,899
0
W
Fafnir
3,673
1,419
69
1,315
6,585
6,868
0
3,742
2,843
12,055
0
L
3,816
931
0
1,052
4,769
2,282
0
2,497
2,052
0
14,836
L
3,022
405
135
321
6,949
5,520
0
3,488
3,213
15,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,275
Gold Earned
18,666
102
Minions Killed
99
3
Camps Cleared
6
556,693
Distance Traveled
537,465
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,698
770
68
7
3
204,395
4
W
Odin
6,214
621
17
2
0
182,136
0
L
Baba Yaga
6,067
607
42
4
2
166,604
1
W
Fafnir
7,363
736
17
2
0
170,162
4
L
Loki
6,463
646
24
2
1
191,500
2
L
Ymir
6,136
614
33
3
3
179,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role