Player Matchup

Aphrodite
Aphrodite
Curiummm
Aphrodite
Level 78
God Stats
2W - 2L
1,527 SR
Queue Stats
11W - 11L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jstnnnn
Morgan Le Fay
Level 97
God Stats
11W - 9L
1,497 SR
Queue Stats
173W - 138L
1,615 Elo+
Party 2
Danzaburou
Danzaburou
Zet42001
Danzaburou
Level 78
God Stats
9W - 10L
1,468 SR
Queue Stats
195W - 203L
1,438 Elo+
Party 2
Set
Set
cozyxkicked
Set
Level 97
God Stats
14W - 11L
1,605 SR
Queue Stats
538W - 627L
1,504 Elo+
Solo
Bellona
Bellona
master24
Bellona
Level 104
God Stats
13W - 7L
1,672 SR
Queue Stats
111W - 114L
1,520 Elo+
Solo
Team Averages
Level 91
1,554 SR
1,527 Elo+

VS

Team Averages
Level 118
1,505 SR
1,451 Elo+
Zeus
Zeus
Arl3ss
Zeus
Level 157
God Stats
13W - 10L
1,508 SR
Queue Stats
30W - 44L
1,431 Elo+
Solo
Cerberus
Cerberus
ElRompeQlo777
Cerberus
Level 106
God Stats
23W - 21L
1,630 SR
Queue Stats
407W - 387L
1,448 Elo+
Party 1
Awilix
Awilix
Kedatui
Awilix
Level 97
God Stats
23W - 37L
1,372 SR
Queue Stats
362W - 369L
1,425 Elo+
Party 1
Tyr
Tyr
LordAndroxus
Tyr
Level 109
God Stats
37W - 30L
1,521 SR
Queue Stats
353W - 327L
1,462 Elo+
Party 1
Cupid
Cupid
Maddy42
Cupid
Level 119
God Stats
10W - 12L
1,494 SR
Queue Stats
552W - 503L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Curiummm
Aphrodite
12
1 / 5 / 1
7,792
487
4,938
10,932
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Jstnnnn
Morgan Le Fay
14
2 / 5 / 2
8,765
548
10,367
11,485
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Zet42001
Danzaburou
12
1 / 6 / 0
7,620
476
4,820
11,985
3,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 4
8,384
524
6,435
12,460
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
master24
Bellona
16
5 / 3 / 1
9,725
608
10,218
15,364
14,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arl3ss
Zeus
16
4 / 3 / 1
8,954
560
9,147
11,876
4,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
ElRompeQlo777
Cerberus
13
2 / 0 / 10
7,569
473
8,230
10,642
8,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Kedatui
Awilix
16
5 / 3 / 3
9,115
570
8,275
11,660
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 3 / 5
8,572
536
7,466
13,643
9,452
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Maddy42
Cupid
14
6 / 2 / 4
8,521
533
8,473
10,965
4,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
22
23
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
Arl3ss
Zeus
4
3
1
1.5
L
Aphrodite
Curiummm
Aphrodite
1
5
1
0.3
W
Cerberus
ElRompeQlo777
Cerberus
2
0
10
7
L
Morgan Le Fay
Jstnnnn
Morgan Le Fay
2
5
2
0.6
W
Awilix
Kedatui
Awilix
5
3
3
2.17
W
5
3
5
2.5
W
Cupid
Maddy42
Cupid
6
2
4
4
L
Danzaburou
Zet42001
Danzaburou
1
6
0
0.17
L
1
4
4
0.75
L
Bellona
master24
Bellona
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
41,591
62,226
Taken
58,786
33,256
Mitigated
31,872
22,758
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Arl3ss
Zeus
9,147
1,654
0
5,010
11,876
4,380
174
52
11,824
53,750
0
L
Aphrodite
Curiummm
Aphrodite
4,938
995
2,159
3,309
10,932
6,775
0
3,326
7,606
22,627
0
W
Cerberus
ElRompeQlo777
Cerberus
8,230
270
142
2,926
10,642
8,667
0
4,656
5,986
24,370
0
L
Morgan Le Fay
Jstnnnn
Morgan Le Fay
10,367
964
0
2,875
11,485
4,383
0
1,022
10,463
58,167
0
W
Awilix
Kedatui
Awilix
8,275
3,155
0
3,105
11,660
5,331
0
2,471
9,189
0
68,695
W
7,466
454
0
3,717
13,643
9,452
196
6,819
6,824
0
43,885
W
Cupid
Maddy42
Cupid
8,473
5,047
51
4,666
10,965
4,042
676
1,854
9,111
0
59,654
L
Danzaburou
Zet42001
Danzaburou
4,820
2,343
0
2,795
11,985
3,261
0
3,519
8,466
0
48,439
L
6,435
2,517
0
4,397
12,460
4,461
0
2,511
9,949
0
63,464
L
Bellona
master24
Bellona
10,218
4,068
0
7,223
15,364
14,376
390
6,999
8,365
80
61,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
42,731
461
Minions Killed
420
0
Camps Cleared
0
1,496,493
Distance Traveled
1,659,162
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,954
560
101
6
0
281,672
2
L
Aphrodite
7,792
487
51
3
0
284,572
5
W
Cerberus
7,569
473
32
2
0
341,391
5
L
Morgan Le Fay
8,765
548
98
6
0
301,633
5
W
Awilix
9,115
570
104
7
0
384,685
0
W
Tyr
8,572
536
84
5
0
366,281
7
W
Cupid
8,521
533
99
6
0
285,133
1
L
Danzaburou
7,620
476
76
5
0
274,334
3
L
Set
8,384
524
104
7
0
332,298
1
L
Bellona
9,725
608
132
8
0
303,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role