Player Matchup

Amaterasu
Amaterasu
Gold V
BlackWolfBJN
Amaterasu
Gold V
Level 109
God Stats
0W - 4L
1,562 SR
Queue Stats
206W - 212L
1,328 MMR
Solo
Ymir
Ymir
Gold IV
BlooCh33ze
Ymir
Gold IV
Level 39
God Stats
4W - 8L
1,526 SR
Queue Stats
29W - 34L
1,476 MMR
Solo
Sylvanus
Sylvanus
Gold V
BoreHarD
Sylvanus
Gold V
Level 158
God Stats
13W - 12L
1,536 SR
Queue Stats
198W - 217L
1,328 MMR
Solo
Medusa
Medusa
Bronze III
RAYGOZA44
Medusa
Bronze III
Level 106
God Stats
0W - 1L
1,767 SR
Queue Stats
1W - 2L
1,507 MMR
Solo
Poseidon
Poseidon
Bronze III
Thunder541
Poseidon
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 203L
1,357 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,578 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,511 SR
1,422 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Booty420Clapper
Xbalanque
Bronze III
Level 100
God Stats
4W - 2L
1,418 SR
Queue Stats
94W - 112L
1,290 MMR
Solo
Cthulhu
Cthulhu
Gold III
DrSqu1d
Cthulhu
Gold III
Level 121
God Stats
4W - 0L
1,230 SR
Queue Stats
289W - 290L
1,466 MMR
Solo
Geb
Geb
Gold III
gorillanice
Geb
Gold III
Level 158
God Stats
10W - 1L
1,533 SR
Queue Stats
53W - 50L
1,463 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
themcbop
Ah Muzen Cab
Gold V
Level 65
God Stats
2W - 1L
1,875 SR
Queue Stats
53W - 51L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackWolfBJN
Amaterasu
18
0 / 2 / 2
10,889
519
7,653
16,827
16,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 4
10,467
498
10,515
15,878
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
BoreHarD
Sylvanus
14
4 / 2 / 2
9,726
463
6,857
20,683
26,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
RAYGOZA44
Medusa
15
0 / 4 / 5
9,467
451
8,512
15,078
5,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
Thunder541
Poseidon
17
5 / 4 / 3
10,863
517
11,087
14,148
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
YemojaArtioSusanoUllrMorgan Le Fay

VS

Bans
TiamatTsukuyomiPersephoneSetCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
7 / 3 / 5
11,549
550
16,139
18,356
15,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Booty420Clapper
Xbalanque
19
3 / 3 / 4
11,922
568
9,221
13,760
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
DrSqu1d
Cthulhu
18
0 / 0 / 7
11,234
535
11,871
12,358
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 11
10,617
506
9,280
17,383
16,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
themcbop
Ah Muzen Cab
17
4 / 3 / 1
11,365
541
12,875
14,462
5,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
15
15
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
3
5
3.17
L
Amaterasu
BlackWolfBJN
Amaterasu
0
2
2
0.5
L
2
3
4
1.33
W
Xbalanque
Booty420Clapper
Xbalanque
3
3
4
1.67
L
Sylvanus
BoreHarD
Sylvanus
4
2
2
2.5
W
Cthulhu
DrSqu1d
Cthulhu
0
0
7
3.5
L
Medusa
RAYGOZA44
Medusa
0
4
5
0.63
L
Poseidon
Thunder541
Poseidon
5
4
3
1.63
W
1
2
11
3.25
W
Ah Muzen Cab
themcbop
Ah Muzen Cab
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,624
Damage
59,386
82,614
Taken
76,319
60,982
Mitigated
59,982
26,925
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,139
5,344
0
3,564
18,356
15,628
1,816
8,029
10,113
0
78,339
L
Amaterasu
BlackWolfBJN
Amaterasu
7,653
3,038
0
5,695
16,827
16,374
259
5,463
10,394
41
85,844
L
10,515
1,896
0
6,220
15,878
7,958
0
4,743
10,892
71,960
0
W
Xbalanque
Booty420Clapper
Xbalanque
9,221
4,560
0
3,306
13,760
6,243
5,102
5,356
8,144
0
102,679
L
Sylvanus
BoreHarD
Sylvanus
6,857
860
2,729
5,555
20,683
26,265
136
5,240
15,236
31,289
0
W
Cthulhu
DrSqu1d
Cthulhu
11,871
2,130
1,555
3,887
12,358
16,484
272
2,910
9,418
67,058
0
L
Medusa
RAYGOZA44
Medusa
8,512
3,741
0
3,127
15,078
5,483
654
1,761
13,317
0
75,690
L
Poseidon
Thunder541
Poseidon
11,087
1,320
101
3,498
14,148
4,902
319
2,425
11,624
74,548
0
W
9,280
774
0
1,755
17,383
16,331
454
8,327
8,856
33,407
0
W
Ah Muzen Cab
themcbop
Ah Muzen Cab
12,875
4,584
0
5,510
14,462
5,296
2,223
3,599
10,835
0
94,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
56,687
631
Minions Killed
631
0
Camps Cleared
0
1,939,591
Distance Traveled
2,029,995
21
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,549
550
118
6
0
390,390
4
L
Amaterasu
10,889
519
158
8
0
442,655
5
L
Ymir
10,467
498
137
7
0
394,940
5
W
Xbalanque
11,922
568
176
8
0
370,928
5
L
Sylvanus
9,726
463
59
3
0
329,003
3
W
Cthulhu
11,234
535
135
6
0
400,692
11
L
Medusa
9,467
451
148
7
0
401,809
3
L
Poseidon
10,863
517
129
6
0
371,184
5
W
Geb
10,617
506
51
2
0
465,384
15
W
Ah Muzen Cab
11,365
541
151
7
0
402,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role