Player Matchup

Bellona
Bellona
Bl00DF1RE
Bellona
Level 112
God Stats
2W - 0L
1,753 SR
Queue Stats
221W - 199L
1,613 Elo+
Party 1
Rama
Rama
DRMChris
Rama
Level 11
God Stats
4W - 3L
1,432 SR
Queue Stats
8W - 10L
1,453 Elo+
Party 1
Ares
Ares
IronRite
Ares
Level 14
God Stats
4W - 0L
1,661 SR
Queue Stats
16W - 11L
1,641 Elo+
Party 1
Thoth
Thoth
JustTryN2Learn
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,637 Elo+
Solo
Fenrir
Fenrir
OliverMerlin
Fenrir
Level 18
God Stats
2W - 1L
1,594 SR
Queue Stats
34W - 31L
1,581 Elo+
Solo
Team Averages
Level 32
1,588 SR
1,585 Elo+

VS

Team Averages
Level 6
1,614 SR
1,705 Elo+
Thor
Thor
Daggerotype
Thor
Level 7
God Stats
1W - 2L
1,779 SR
Queue Stats
21W - 14L
1,787 Elo+
Party 2
Artio
Artio
Elusivvvvve
Artio
Level 7
God Stats
2W - 6L
1,722 SR
Queue Stats
22W - 14L
1,809 Elo+
Party 2
Cupid
Cupid
Lvl100Loki
Cupid
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 14L
1,809 Elo+
Party 2
Bakasura
Bakasura
WonderViper
Bakasura
Level 7
God Stats
0W - 1L
1,352 SR
Queue Stats
2W - 2L
1,555 Elo+
Solo
Olorun
Olorun
lolthatskek
Olorun
Level 4
God Stats
4W - 2L
1,718 SR
Queue Stats
5W - 3L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bl00DF1RE
Bellona
13
5 / 2 / 6
7,844
603
11,504
9,343
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Rama
9
0 / 4 / 1
5,496
423
1,527
5,910
1,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
1 / 4 / 10
6,749
519
4,246
12,580
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
10 / 1 / 4
8,371
644
10,833
7,966
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
5 / 3 / 1
6,541
503
4,733
9,244
6,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,464
574
5,971
11,153
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 3 / 7
7,613
586
5,892
12,242
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
12
7 / 4 / 4
8,146
627
11,061
9,179
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
WonderViper
Bakasura
9
0 / 5 / 2
6,238
480
1,300
8,265
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
0 / 6 / 1
7,075
544
6,990
11,241
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
21
Kills
14
14
Deaths
23
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bl00DF1RE
Bellona
5
2
6
4
W
Rama
0
4
1
0.13
L
3
5
0
0.6
L
4
3
7
2.5
W
Ares
1
4
10
1.5
W
10
1
4
12
L
Cupid
7
4
4
2.25
W
Fenrir
5
3
1
1.83
L
Bakasura
WonderViper
Bakasura
0
5
2
0.2
L
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
31,214
45,043
Taken
52,080
26,858
Mitigated
26,310
8,434
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bl00DF1RE
Bellona
11,504
5,058
0
1,754
9,343
6,839
250
2,604
5,940
0
46,756
W
Rama
1,527
1,409
0
1,258
5,910
1,323
688
943
4,692
0
23,638
L
5,971
749
0
1,235
11,153
7,909
380
485
10,652
5,807
27,903
L
5,892
1,107
459
2,824
12,242
10,370
225
3,080
9,020
17,382
0
W
Ares
4,246
158
0
2,138
12,580
10,055
96
4,284
8,125
15,802
0
W
10,833
310
0
1,344
7,966
2,522
0
3,498
4,381
45,276
0
L
Cupid
11,061
7,282
1,054
2,801
9,179
2,460
2,967
3,975
5,054
0
55,145
W
Fenrir
4,733
1,112
0
1,940
9,244
6,119
184
2,412
6,578
0
28,310
L
Bakasura
WonderViper
Bakasura
1,300
706
0
2,083
8,265
2,564
0
1,282
6,971
0
27,906
L
Olorun
6,990
3,795
195
3,607
11,241
3,007
792
5,787
5,188
41,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
36,536
281
Minions Killed
290
0
Camps Cleared
0
1,159,733
Distance Traveled
1,115,901
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,844
603
81
6
0
242,892
0
W
Rama
5,496
423
39
3
0
208,006
2
L
Thor
7,464
574
65
5
0
203,773
0
L
Artio
7,613
586
24
2
0
258,104
2
W
Ares
6,749
519
24
2
0
227,054
2
W
Thoth
8,371
644
81
6
0
242,761
1
L
Cupid
8,146
627
83
6
0
216,488
1
W
Fenrir
6,541
503
56
4
0
239,020
2
L
Bakasura
6,238
480
48
4
0
231,776
0
L
Olorun
7,075
544
70
5
0
205,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role