Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bryan-Bjdd
Fenrir
Level 157
God Stats
2W - 5L
1,274 SR
Queue Stats
275W - 253L
1,596 Elo+
Party 2
Chronos
Chronos
Natzcho
Chronos
Level 23
God Stats
3W - 0L
1,888 SR
Queue Stats
56W - 22L
1,732 Elo+
Party 2
Guan Yu
Guan Yu
TK Izanagi
Guan Yu
Level 28
God Stats
3W - 2L
1,650 SR
Queue Stats
120W - 93L
1,668 Elo+
Party 2
Chang'e
Chang'e
andreseduardo21
Chang'e
Level 6
God Stats
1W - 0L
1,756 SR
Queue Stats
12W - 2L
1,837 Elo+
Party 2
Team Averages
Level 72
1,614 SR
1,667 Elo+

VS

Team Averages
Level 123
1,661 SR
1,516 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AverageGuardMain
Geb
Level 157
God Stats
12W - 18L
1,965 SR
Queue Stats
92W - 94L
1,480 Elo+
Party 1
Hel
Hel
KingofHearts16-g
Hel
Level 131
God Stats
6W - 13L
1,633 SR
Queue Stats
343W - 418L
1,457 Elo+
Party 1
Arachne
Arachne
NeithMainLOL
Arachne
Level 14
God Stats
3W - 2L
1,746 SR
Queue Stats
8W - 4L
1,632 Elo+
Party 1
Charybdis
Charybdis
TheDevils_Reap9
Charybdis
Level 157
God Stats
14W - 21L
1,460 SR
Queue Stats
405W - 445L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 1 / 2
7,926
528
5,316
12,418
9,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Bryan-Bjdd
Fenrir
10
1 / 2 / 2
6,413
428
5,006
10,779
6,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Natzcho
Chronos
15
3 / 1 / 2
8,541
569
6,628
6,358
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
TK Izanagi
Guan Yu
15
6 / 0 / 3
8,937
596
10,386
10,828
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 3 / 2
7,862
524
5,262
7,869
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 1 / 0
7,078
472
4,455
6,779
2,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
7,095
473
5,659
12,375
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 0
7,778
519
7,430
10,312
5,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
NeithMainLOL
Arachne
12
1 / 2 / 0
7,125
475
2,140
12,018
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
TheDevils_Reap9
Charybdis
13
2 / 4 / 1
7,921
528
7,609
10,923
2,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
7
7
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
2
3
L
Artemis
 
Artemis
1
1
0
1
L
2
3
1
0.83
W
Fenrir
Bryan-Bjdd
Fenrir
1
2
2
1
L
1
4
0
0.25
W
Chronos
Natzcho
Chronos
3
1
2
4
L
Arachne
NeithMainLOL
Arachne
1
2
0
0.5
W
Guan Yu
TK Izanagi
Guan Yu
6
0
3
7.5
L
Charybdis
TheDevils_Reap9
Charybdis
2
4
1
0.63
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
27,293
48,252
Taken
52,407
25,323
Mitigated
22,110
19,998
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,316
1,547
0
5,179
12,418
9,121
0
5,642
6,776
0
34,492
L
Artemis
 
Artemis
4,455
1,749
0
1,774
6,779
2,017
138
2,219
4,560
0
46,702
L
5,659
936
0
2,924
12,375
6,886
0
6,235
6,140
21,087
0
W
Fenrir
Bryan-Bjdd
Fenrir
5,006
1,235
0
1,419
10,779
6,655
0
3,705
7,074
9,110
12,860
L
7,430
170
954
4,431
10,312
5,592
0
807
9,505
48,590
0
W
Chronos
Natzcho
Chronos
6,628
3,375
0
3,358
6,358
2,215
940
1,353
5,005
50,818
7,226
L
Arachne
NeithMainLOL
Arachne
2,140
1,572
0
4,847
12,018
4,651
0
95
11,923
0
46,853
W
Guan Yu
TK Izanagi
Guan Yu
10,386
1,758
690
4,624
10,828
5,571
96
2,112
8,716
0
67,392
L
Charybdis
TheDevils_Reap9
Charybdis
7,609
3,352
0
3,940
10,923
2,964
0
3,698
7,225
0
58,670
W
5,262
0
1,554
3,174
7,869
1,761
65
277
7,592
43,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
36,997
420
Minions Killed
419
0
Camps Cleared
0
1,492,214
Distance Traveled
1,435,169
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,926
528
76
5
0
275,079
1
L
Artemis
7,078
472
89
6
0
277,208
4
L
Geb
7,095
473
25
2
0
273,307
3
W
Fenrir
6,413
428
26
2
0
288,634
1
L
Hel
7,778
519
105
7
0
254,509
5
W
Chronos
8,541
569
114
8
0
288,996
1
L
Arachne
7,125
475
91
6
0
347,162
2
W
Guan Yu
8,937
596
111
7
0
361,829
2
L
Charybdis
7,921
528
109
7
0
282,983
6
W
Chang'e
7,862
524
93
6
0
277,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role