Player Matchup

Ravana
Ravana
Bunyinzz
Ravana
Level 57
God Stats
14W - 2L
1,796 SR
Queue Stats
129W - 92L
1,682 Elo+
Party 2
Neith
Neith
FrostysHD
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,699 Elo+
Party 2
Achilles
Achilles
HammerFace16
Achilles
Level 25
God Stats
3W - 3L
1,409 SR
Queue Stats
22W - 16L
1,609 Elo+
Party 2
Athena
Athena
Ic3C0ldBlu3
Athena
Level 40
God Stats
3W - 2L
1,480 SR
Queue Stats
46W - 21L
1,692 Elo+
Party 2
Anubis
Anubis
Sharrknnado
Anubis
Level 15
God Stats
2W - 0L
1,732 SR
Queue Stats
20W - 13L
1,705 Elo+
Party 2
Team Averages
Level 32
1,583 SR
1,678 Elo+

VS

Team Averages
Level 25
1,674 SR
1,463 Elo+
Sol
Sol
BlackPandaTTO
Sol
Level 27
God Stats
23W - 10L
1,793 SR
Queue Stats
189W - 182L
1,528 Elo+
Solo
Ares
Ares
Scottda
Ares
Level 49
God Stats
2W - 2L
1,728 SR
Queue Stats
5W - 8L
1,492 Elo+
Party 1
Izanami
Izanami
wellitspatch
Izanami
Level 7
God Stats
3W - 4L
1,454 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Thanatos
Thanatos
zudyp
Thanatos
Level 26
God Stats
2W - 6L
1,736 SR
Queue Stats
243W - 223L
1,446 Elo+
Solo
Odin
Odin
反倒是罚款两千
Odin
Level 17
God Stats
0W - 1L
1,658 SR
Queue Stats
72W - 84L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bunyinzz
Ravana
12
2 / 0 / 4
6,274
627
4,436
3,910
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
FrostysHD
Neith
10
5 / 0 / 1
6,332
633
5,790
3,797
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
HammerFace16
Achilles
10
5 / 1 / 0
6,292
629
5,804
5,621
2,296
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
9
1 / 1 / 8
5,825
583
2,875
5,942
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
10
3 / 0 / 3
6,106
611
5,385
5,031
2,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,241
524
3,323
6,322
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Scottda
Ares
7
0 / 3 / 0
4,456
446
2,479
7,829
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
wellitspatch
Izanami
7
0 / 4 / 0
4,279
428
1,922
4,560
1,058
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
zudyp
Thanatos
8
2 / 3 / 0
4,977
498
2,982
5,385
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 5 / 1
4,513
451
2,585
8,971
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ravana
Bunyinzz
Ravana
2
0
4
4
W
Neith
FrostysHD
Neith
5
0
1
5.5
W
Achilles
HammerFace16
Achilles
5
1
0
5
W
Athena
1
1
8
5
L
Ares
Scottda
Ares
0
3
0
0
W
Anubis
3
0
3
4.5
L
Izanami
wellitspatch
Izanami
0
4
0
0
L
Thanatos
zudyp
Thanatos
2
3
0
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
13,291
24,301
Taken
33,067
10,405
Mitigated
12,872
9,157
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,323
1,382
0
3,028
6,322
1,372
0
3,379
2,943
32,832
0
W
Ravana
Bunyinzz
Ravana
4,436
1,858
0
726
3,910
1,518
0
1,155
2,755
0
46,945
W
Neith
FrostysHD
Neith
5,790
3,092
0
1,860
3,797
1,035
1,195
871
2,926
0
39,607
W
Achilles
HammerFace16
Achilles
5,804
2,526
0
2,327
5,621
2,296
300
0
5,228
0
25,673
W
Athena
2,875
1,164
0
1,167
5,942
3,272
237
1,656
4,202
10,051
0
L
Ares
Scottda
Ares
2,479
218
0
1,730
7,829
4,770
0
1,818
6,011
8,819
0
W
Anubis
5,385
289
0
3,077
5,031
2,284
413
2,120
2,827
33,475
0
L
Izanami
wellitspatch
Izanami
1,922
1,548
0
319
4,560
1,058
0
1,189
3,371
0
20,978
L
Thanatos
zudyp
Thanatos
2,982
1,091
0
2,647
5,385
1,715
0
887
4,414
0
17,580
L
2,585
604
0
1,002
8,971
3,957
0
987
7,608
0
14,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
23,466
320
Minions Killed
192
0
Camps Cleared
0
980,082
Distance Traveled
931,869
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,241
524
66
7
0
174,542
2
W
Ravana
6,274
627
95
10
0
226,334
7
W
Neith
6,332
633
70
7
0
187,054
1
W
Achilles
6,292
629
57
6
0
197,096
1
W
Athena
5,825
583
29
3
0
191,708
3
L
Ares
4,456
446
11
1
0
205,161
4
W
Anubis
6,106
611
69
7
0
177,890
4
L
Izanami
4,279
428
42
4
0
175,640
0
L
Thanatos
4,977
498
39
4
0
198,056
4
L
Odin
4,513
451
34
3
0
178,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role