Player Matchup

Ares
Ares
MerylUwU
Ares
Level 49
God Stats
11W - 1L
1,884 SR
Queue Stats
30W - 15L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
Mightydonut693
Baron Samedi
Level 62
God Stats
1W - 0L
1,517 SR
Queue Stats
119W - 99L
1,535 Elo+
Party 1
Cerberus
Cerberus
Namelesshobo
Cerberus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 125L
1,571 Elo+
Party 1
Hel
Hel
OfficerOranges
Hel
Level 89
God Stats
5W - 4L
1,460 SR
Queue Stats
179W - 141L
1,628 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wooolies
Ah Muzen Cab
Level 154
God Stats
6W - 0L
1,974 SR
Queue Stats
116W - 77L
1,694 Elo+
Party 1
Team Averages
Level 88
1,667 SR
1,607 Elo+

VS

Team Averages
Level 72
1,514 SR
1,576 Elo+
Heimdallr
Heimdallr
DonZietlow
Heimdallr
Level 42
God Stats
4W - 7L
1,441 SR
Queue Stats
142W - 108L
1,580 Elo+
Party 3
Nu Wa
Nu Wa
Lytegreen415
Nu Wa
Level 120
God Stats
57W - 48L
1,586 SR
Queue Stats
280W - 257L
1,539 Elo+
Party 2
Hades
Hades
Stunt1ng
Hades
Level 48
God Stats
2W - 3L
1,457 SR
Queue Stats
54W - 42L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TreyWayMaine
Tsukuyomi
Level 103
God Stats
1W - 5L
1,405 SR
Queue Stats
132W - 96L
1,668 Elo+
Party 3
Sobek
Sobek
uhLameo
Sobek
Level 46
God Stats
1W - 2L
1,681 SR
Queue Stats
140W - 115L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 3 / 24
16,319
1,088
17,653
29,585
48,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Mightydonut693
Baron Samedi
20
2 / 6 / 24
13,811
921
15,279
19,602
14,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Namelesshobo
Cerberus
20
3 / 5 / 25
13,804
920
14,460
33,270
53,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 4 / 18
13,803
920
15,596
21,394
15,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Wooolies
Ah Muzen Cab
20
16 / 0 / 15
17,611
1,174
61,744
19,731
10,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DonZietlow
Heimdallr
20
4 / 5 / 13
14,101
940
29,275
19,007
7,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 9 / 11
13,574
905
21,194
21,496
6,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Stunt1ng
Hades
20
3 / 11 / 12
13,878
925
20,350
35,635
23,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
TreyWayMaine
Tsukuyomi
20
5 / 7 / 13
14,018
935
32,565
24,247
11,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sobek
uhLameo
Sobek
20
3 / 2 / 15
14,129
942
13,508
30,893
49,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
82
34
Kills
18
18
Deaths
34
106
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DonZietlow
Heimdallr
4
5
13
2.1
L
3
9
11
0.94
W
Ares
7
3
24
6.33
W
Baron Samedi
Mightydonut693
Baron Samedi
2
6
24
2.33
W
Cerberus
Namelesshobo
Cerberus
3
5
25
3.1
W
6
4
18
3.75
L
Hades
Stunt1ng
Hades
3
11
12
0.82
L
Tsukuyomi
TreyWayMaine
Tsukuyomi
5
7
13
1.64
W
Ah Muzen Cab
Wooolies
Ah Muzen Cab
16
0
15
23.5
L
Sobek
uhLameo
Sobek
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,732
Damage
116,892
123,582
Taken
131,278
142,268
Mitigated
98,622
40,633
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DonZietlow
Heimdallr
29,275
24,229
0
3,009
19,007
7,691
0
9,136
9,871
0
61,927
L
21,194
6,370
0
2,527
21,496
6,865
0
9,980
11,516
60,982
0
W
Ares
17,653
255
0
2,399
29,585
48,804
0
12,919
16,666
21,577
0
W
Baron Samedi
Mightydonut693
Baron Samedi
15,279
280
3,230
2,762
19,602
14,112
0
8,683
10,919
56,887
0
W
Cerberus
Namelesshobo
Cerberus
14,460
1,212
913
7,405
33,270
53,573
0
12,909
20,361
44,225
0
W
15,596
1,220
11,992
6,914
21,394
15,269
0
11,242
10,148
28,367
0
L
Hades
Stunt1ng
Hades
20,350
653
458
5,278
35,635
23,462
0
18,454
17,181
52,744
0
L
Tsukuyomi
TreyWayMaine
Tsukuyomi
32,565
6,465
0
294
24,247
11,342
0
8,755
15,492
0
53,365
W
Ah Muzen Cab
Wooolies
Ah Muzen Cab
61,744
18,835
0
5,018
19,731
10,510
0
9,299
10,432
0
136,301
L
Sobek
uhLameo
Sobek
13,508
777
2,237
4,921
30,893
49,262
0
16,663
14,230
22,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,348
Gold Earned
69,700
376
Minions Killed
311
5
Camps Cleared
6
1,390,475
Distance Traveled
1,336,993
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,101
940
82
5
2
266,589
0
L
Nu Wa
13,574
905
83
6
1
242,098
7
W
Ares
16,319
1,088
11
1
0
306,974
6
W
Baron Samedi
13,811
921
103
7
0
232,285
0
W
Cerberus
13,804
920
74
5
0
278,624
1
W
Hel
13,803
920
37
2
0
286,348
0
L
Hades
13,878
925
100
7
0
244,048
0
L
Tsukuyomi
14,018
935
27
2
2
301,476
0
W
Ah Muzen Cab
17,611
1,174
151
10
5
286,244
0
L
Sobek
14,129
942
19
1
1
282,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role