Player Matchup

Artemis
Artemis
DoinDocStuff
Artemis
Level 66
God Stats
3W - 1L
1,819 SR
Queue Stats
43W - 30L
1,570 Elo+
Party 1
Odin
Odin
TheeRufio
Odin
Level 108
God Stats
0W - 2L
1,116 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 1
Raijin
Raijin
pderekdactyl
Raijin
Level 81
God Stats
2W - 3L
1,397 SR
Queue Stats
88W - 72L
1,493 Elo+
Party 1
Team Averages
Level 85
1,444 SR
1,411 Elo+

VS

Team Averages
Level 85
1,548 SR
1,516 Elo+
Bacchus
Bacchus
CRMakaveli
Bacchus
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 161L
1,562 Elo+
Party 2
Pele
Pele
Starkiller97732
Pele
Level 25
God Stats
9W - 10L
1,476 SR
Queue Stats
61W - 57L
1,444 Elo+
Party 2
Raijin
Raijin
thriftyparadox
Raijin
Level 125
God Stats
7W - 3L
1,668 SR
Queue Stats
223W - 181L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DoinDocStuff
Artemis
10
1 / 6 / 1
6,660
605
3,781
8,615
2,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
10
2 / 5 / 2
8,244
749
3,827
9,521
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
9
1 / 4 / 1
6,740
613
5,303
7,756
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CRMakaveli
Bacchus
12
3 / 0 / 10
8,653
787
6,705
9,630
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 3 / 9
8,457
769
5,921
7,753
2,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 7
8,672
788
8,893
5,954
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
15
15
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CRMakaveli
Bacchus
3
0
10
8
L
Artemis
DoinDocStuff
Artemis
1
6
1
0.25
W
5
3
9
3.17
L
Odin
2
5
2
0.6
L
Raijin
1
4
1
0.38
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,911
Damage
21,519
25,892
Taken
23,337
10,749
Mitigated
17,770
2,071
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CRMakaveli
Bacchus
6,705
919
0
3,893
9,630
12,782
296
2,518
7,112
14,325
0
L
Artemis
DoinDocStuff
Artemis
3,781
1,545
0
947
8,615
2,831
0
4,981
3,438
0
13,587
W
5,921
1,015
0
1,828
7,753
2,761
841
2,306
5,447
0
20,139
L
Odin
3,827
403
0
299
9,521
5,359
0
4,731
4,646
2,683
12,758
L
Raijin
5,303
267
0
825
7,756
2,559
0
5,735
1,865
23,978
0
W
8,893
857
63
2,474
5,954
2,227
603
1,986
3,968
41,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,644
Gold Earned
25,782
94
Minions Killed
127
4
Camps Cleared
5
516,278
Distance Traveled
613,810
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,653
787
13
1
1
225,189
6
L
Artemis
6,660
605
27
2
1
153,429
3
W
Pele
8,457
769
21
2
2
204,491
4
L
Odin
8,244
749
29
3
2
185,048
3
L
Raijin
6,740
613
38
3
1
177,801
3
W
Raijin
8,672
788
93
8
2
184,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role