Player Matchup

Arachne
Arachne
Nightmareiram_35
Arachne
Level 132
God Stats
1W - 0L
1,707 SR
Queue Stats
10W - 13L
1,326 Elo+
Party 1
Da Ji
Da Ji
Yeastmann
Da Ji
Level 155
God Stats
3W - 1L
1,773 SR
Queue Stats
230W - 209L
1,592 Elo+
Party 3
Ah Puch
Ah Puch
Ymeir
Ah Puch
Level 155
God Stats
4W - 1L
1,715 SR
Queue Stats
248W - 253L
1,628 Elo+
Solo
He Bo
He Bo
mieszka
He Bo
Level 160
God Stats
2W - 7L
1,530 SR
Queue Stats
382W - 368L
1,586 Elo+
Party 3
Nu Wa
Nu Wa
Ërian
Nu Wa
Level 81
God Stats
2W - 1L
1,717 SR
Queue Stats
17W - 17L
1,585 Elo+
Party 1
Team Averages
Level 137
1,688 SR
1,543 Elo+

VS

Team Averages
Level 128
1,492 SR
1,605 Elo+
Cernunnos
Cernunnos
NamaCHeFamaN
Cernunnos
Level 102
God Stats
0W - 1L
1,598 SR
Queue Stats
64W - 58L
1,584 Elo+
Solo
Charybdis
Charybdis
Ph0nomenal
Charybdis
Level 127
God Stats
2W - 2L
1,550 SR
Queue Stats
240W - 247L
1,620 Elo+
Party 2
Hercules
Hercules
RedZeiss
Hercules
Level 145
God Stats
6W - 7L
1,491 SR
Queue Stats
275W - 281L
1,627 Elo+
Party 2
Sol
Sol
Spilly12345
Sol
Level 123
God Stats
5W - 8L
1,387 SR
Queue Stats
907W - 865L
1,537 Elo+
Solo
Poseidon
Poseidon
d0ub13d
Poseidon
Level 144
God Stats
3W - 7L
1,437 SR
Queue Stats
254W - 235L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 6
10,129
921
9,546
12,253
6,002
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Yeastmann
Da Ji
15
3 / 4 / 12
10,099
918
9,915
10,824
5,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Ymeir
Ah Puch
17
3 / 3 / 12
9,605
873
10,249
7,689
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
mieszka
He Bo
14
1 / 4 / 10
8,684
789
8,649
8,513
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Ërian
Nu Wa
18
7 / 4 / 8
10,521
956
10,245
8,339
3,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NamaCHeFamaN
Cernunnos
15
5 / 6 / 12
9,929
903
7,766
13,439
10,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Ph0nomenal
Charybdis
15
5 / 5 / 10
9,323
848
5,901
10,544
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
RedZeiss
Hercules
15
2 / 3 / 15
9,290
845
7,860
16,432
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 12
9,270
843
8,929
8,321
3,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
d0ub13d
Poseidon
16
4 / 3 / 14
9,368
852
10,542
8,822
3,722
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
83
20
Kills
20
20
Deaths
21
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
NamaCHeFamaN
Cernunnos
5
6
12
1.83
W
6
5
6
1.8
L
Charybdis
Ph0nomenal
Charybdis
5
5
10
2
L
Hercules
RedZeiss
Hercules
2
3
15
3.17
L
4
4
12
2.5
W
Da Ji
Yeastmann
Da Ji
3
4
12
2.25
W
Ah Puch
Ymeir
Ah Puch
3
3
12
3
L
Poseidon
d0ub13d
Poseidon
4
3
14
3.67
W
He Bo
mieszka
He Bo
1
4
10
1.5
W
Nu Wa
Ërian
Nu Wa
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
40,998
47,618
Taken
57,558
21,120
Mitigated
41,338
15,557
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
NamaCHeFamaN
Cernunnos
7,766
3,031
1,185
1,421
13,439
10,536
152
7,272
5,759
0
16,541
W
9,546
4,393
1,727
3,880
12,253
6,002
1,165
6,442
5,811
1,096
12,970
L
Charybdis
Ph0nomenal
Charybdis
5,901
2,003
595
2,356
10,544
3,963
1,595
5,723
4,631
0
21,125
L
Hercules
RedZeiss
Hercules
7,860
767
1,423
7,202
16,432
19,981
285
6,112
9,886
0
13,998
L
8,929
2,395
1,248
2,098
8,321
3,136
2,150
5,137
3,000
22,262
0
W
Da Ji
Yeastmann
Da Ji
9,915
2,374
264
2,692
10,824
5,872
1,067
4,274
6,550
0
15,529
W
Ah Puch
Ymeir
Ah Puch
10,249
377
945
1,546
7,689
3,196
649
4,119
3,570
24,889
0
L
Poseidon
d0ub13d
Poseidon
10,542
1,079
1,426
2,545
8,822
3,722
1,292
4,193
4,491
24,873
0
W
He Bo
mieszka
He Bo
8,649
291
768
1,391
8,513
2,797
666
2,056
6,457
15,494
0
W
Nu Wa
Ërian
Nu Wa
10,245
2,179
1,616
728
8,339
3,253
2,040
2,580
5,759
35,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
47,180
111
Minions Killed
163
0
Camps Cleared
0
1,012,521
Distance Traveled
1,009,207
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,929
903
26
2
0
178,359
4
W
Arachne
10,129
921
10
1
0
217,839
4
L
Charybdis
9,323
848
51
5
0
175,904
2
L
Hercules
9,290
845
7
1
0
228,052
0
L
Sol
9,270
843
35
3
0
211,382
0
W
Da Ji
10,099
918
8
1
0
194,592
0
W
Ah Puch
9,605
873
29
3
0
190,312
1
L
Poseidon
9,368
852
44
4
0
215,510
0
W
He Bo
8,684
789
23
2
0
203,843
0
W
Nu Wa
10,521
956
41
4
0
205,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role