Player Matchup

Cthulhu
Cthulhu
Luke1328
Cthulhu
Level 29
God Stats
0W - 1L
1,945 SR
Queue Stats
49W - 28L
1,592 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OperationSystem
Kumbhakarna
Level 27
God Stats
5W - 11L
1,383 SR
Queue Stats
320W - 314L
1,526 Elo+
Party 3
Tyr
Tyr
SuperSalinas22
Tyr
Level 108
God Stats
0W - 1L
1,534 SR
Queue Stats
7W - 8L
1,473 Elo+
Party 2
Ullr
Ullr
Wraiith13
Ullr
Level 87
God Stats
1W - 4L
1,562 SR
Queue Stats
58W - 26L
1,594 Elo+
Party 2
Janus
Janus
g man1798
Janus
Level 123
God Stats
0W - 3L
1,273 SR
Queue Stats
200W - 200L
1,527 Elo+
Party 3
Team Averages
Level 75
1,539 SR
1,542 Elo+

VS

Team Averages
Level 81
1,408 SR
1,519 Elo+
Achilles
Achilles
Casaterutr
Achilles
Level 149
God Stats
1W - 1L
1,174 SR
Queue Stats
289W - 279L
1,623 Elo+
Party 1
Izanami
Izanami
Crujito69
Izanami
Level 74
God Stats
2W - 2L
1,343 SR
Queue Stats
147W - 125L
1,579 Elo+
Party 1
Odin
Odin
TmKweenieTTV
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,451 Elo+
Solo
Amaterasu
Amaterasu
shadow9u8
Amaterasu
Level 124
God Stats
3W - 2L
1,524 SR
Queue Stats
122W - 109L
1,572 Elo+
Party 1
Thoth
Thoth
yvngkilo98
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luke1328
Cthulhu
17
4 / 8 / 13
11,177
699
24,727
24,489
27,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
OperationSystem
Kumbhakarna
16
1 / 4 / 17
10,510
657
5,912
17,733
24,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 6 / 16
11,322
708
16,214
20,200
21,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
19
6 / 5 / 16
12,231
764
16,480
17,364
8,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
g man1798
Janus
20
12 / 6 / 12
12,571
786
27,411
13,283
5,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Casaterutr
Achilles
20
14 / 5 / 8
13,340
834
26,820
24,535
34,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Crujito69
Izanami
19
5 / 7 / 13
11,783
736
13,376
16,470
7,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 5 / 18
12,455
778
17,696
28,259
19,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
shadow9u8
Amaterasu
20
5 / 3 / 18
12,054
753
16,663
23,164
24,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
16
1 / 9 / 15
10,497
656
6,700
15,240
5,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
101
29
Kills
29
29
Deaths
29
74
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Achilles
Casaterutr
Achilles
14
5
8
3.6
W
Izanami
Crujito69
Izanami
5
7
13
1.64
L
Cthulhu
Luke1328
Cthulhu
4
8
13
1.31
L
Kumbhakarna
OperationSystem
Kumbhakarna
1
4
17
2.38
L
6
6
16
2.33
W
4
5
18
2.6
L
Ullr
6
5
16
2.8
L
Janus
g man1798
Janus
12
6
12
3
W
Amaterasu
shadow9u8
Amaterasu
5
3
18
4.67
W
Thoth
1
9
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,744
Damage
81,255
93,069
Taken
107,668
87,959
Mitigated
90,858
27,104
Healing
49,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Casaterutr
Achilles
26,820
3,098
3,603
7,208
24,535
34,319
677
10,920
13,141
14,110
30,663
W
Izanami
Crujito69
Izanami
13,376
4,603
3,611
2,160
16,470
7,785
1,918
8,884
7,280
0
39,309
L
Cthulhu
Luke1328
Cthulhu
24,727
1,204
3,513
5,517
24,489
27,396
271
3,221
20,440
45,535
0
L
Kumbhakarna
OperationSystem
Kumbhakarna
5,912
332
3,449
4,551
17,733
24,547
459
3,108
13,828
9,577
0
L
16,214
1,925
0
2,962
20,200
21,918
567
2,932
16,631
0
23,274
W
17,696
3,817
1,710
9,434
28,259
19,036
1,041
15,654
11,826
0
28,898
L
Ullr
16,480
6,330
2,095
2,591
17,364
8,512
185
1,882
15,113
0
31,885
L
Janus
g man1798
Janus
27,411
961
1,750
676
13,283
5,586
1,439
1,749
11,243
45,790
0
W
Amaterasu
shadow9u8
Amaterasu
16,663
5,996
4,937
10,645
23,164
24,364
852
12,308
10,485
0
29,926
W
Thoth
6,700
644
2,484
3,221
15,240
5,354
476
8,076
6,886
11,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,811
Gold Earned
60,129
153
Minions Killed
135
0
Camps Cleared
0
1,425,692
Distance Traveled
1,474,064
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,340
834
28
2
0
311,369
0
W
Izanami
11,783
736
58
4
0
264,949
0
L
Cthulhu
11,177
699
43
3
0
291,479
1
L
Kumbhakarna
10,510
657
5
0
0
321,428
0
L
Tyr
11,322
708
13
1
0
292,186
0
W
Odin
12,455
778
19
1
0
300,078
0
L
Ullr
12,231
764
37
2
0
271,902
2
L
Janus
12,571
786
55
3
0
248,697
0
W
Amaterasu
12,054
753
21
1
0
344,311
0
W
Thoth
10,497
656
9
1
0
253,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role