Player Matchup

Arachne
Arachne
CzechHerOut
Arachne
Level 17
God Stats
2W - 6L
1,462 SR
Queue Stats
77W - 87L
1,595 Elo+
Party 1
Bellona
Bellona
JohnnnyBigNutz
Bellona
Level 19
God Stats
0W - 2L
1,746 SR
Queue Stats
13W - 12L
1,604 Elo+
Party 1
Susano
Susano
StenchBreather
Susano
Level 18
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Set
Set
bee650crazy
Set
Level 16
God Stats
1W - 2L
1,564 SR
Queue Stats
3W - 4L
1,383 Elo+
Solo
Ares
Ares
pi-to_cor-to
Ares
Level 29
God Stats
3W - 4L
1,408 SR
Queue Stats
79W - 82L
1,477 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,459 Elo+

VS

Team Averages
Level 22
1,426 SR
1,418 Elo+
Neith
Neith
ZionIZion
Neith
Level 18
God Stats
5W - 11L
1,306 SR
Queue Stats
20W - 19L
1,528 Elo+
Solo
Hades
Hades
agape-passage8
Hades
Level 19
God Stats
2W - 2L
1,466 SR
Queue Stats
21W - 35L
1,291 Elo+
Solo
Arachne
Arachne
b3nja191286
Arachne
Level 18
God Stats
11W - 11L
1,256 SR
Queue Stats
128W - 182L
1,263 Elo+
Solo
Terra
Terra
fehsummer
Terra
Level 28
God Stats
3W - 0L
1,276 SR
Queue Stats
29W - 40L
1,403 Elo+
Solo
Mulan
Mulan
the_fn_reterd33
Mulan
Level 27
God Stats
8W - 4L
1,823 SR
Queue Stats
117W - 107L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CzechHerOut
Arachne
11
2 / 3 / 0
6,359
489
5,805
9,776
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 0
4,908
378
3,825
9,394
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
4,903
377
3,388
5,901
3,959
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 5 / 0
5,336
410
1,463
7,238
2,943
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 0 / 1
5,904
454
3,263
8,379
5,127
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ZionIZion
Neith
12
3 / 0 / 3
7,513
578
4,307
4,620
1,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 0 / 1
8,093
623
9,491
10,177
6,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
b3nja191286
Arachne
9
0 / 0 / 4
5,965
459
2,216
6,050
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Terra
fehsummer
Terra
10
4 / 0 / 2
7,465
574
1,540
3,258
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 0
7,813
601
7,287
10,375
5,930
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
CzechHerOut
Arachne
2
3
0
0.67
L
0
3
0
0
L
0
3
0
0
W
Neith
ZionIZion
Neith
3
0
3
4.5
W
4
0
1
4.5
W
Arachne
b3nja191286
Arachne
0
0
4
2
L
0
5
0
0
W
Terra
fehsummer
Terra
4
0
2
5
L
0
0
1
0.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
24,841
40,688
Taken
34,480
21,512
Mitigated
19,459
5,372
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CzechHerOut
Arachne
5,805
4,058
0
1,831
9,776
3,666
0
4,567
5,209
0
37,880
L
3,825
442
0
538
9,394
5,817
106
5,018
4,376
3,790
16,213
L
3,388
383
0
417
5,901
3,959
0
713
5,188
0
15,957
W
Neith
ZionIZion
Neith
4,307
2,226
0
2,365
4,620
1,434
4,575
0
4,620
0
52,347
W
9,491
1,197
0
7,973
10,177
6,358
1,872
566
9,611
53,796
0
W
Arachne
b3nja191286
Arachne
2,216
1,704
0
1,885
6,050
2,769
396
84
5,966
0
19,857
L
1,463
789
0
303
7,238
2,943
0
733
6,505
0
28,133
W
Terra
fehsummer
Terra
1,540
236
896
1,477
3,258
2,968
981
173
3,085
6,976
0
L
3,263
207
0
2,283
8,379
5,127
22
0
8,379
25,677
0
W
7,287
1,123
0
4,244
10,375
5,930
434
3,263
7,112
0
44,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
36,849
240
Minions Killed
368
0
Camps Cleared
0
1,184,728
Distance Traveled
1,129,687
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,359
489
76
6
0
281,076
0
L
Bellona
4,908
378
27
2
0
265,138
2
L
Susano
4,903
377
27
2
0
235,922
5
W
Neith
7,513
578
109
8
0
211,819
6
W
Hades
8,093
623
119
9
0
212,650
1
W
Arachne
5,965
459
37
3
0
246,446
0
L
Set
5,336
410
59
5
0
215,529
1
W
Terra
7,465
574
7
1
0
229,242
7
L
Ares
5,904
454
51
4
0
187,063
4
W
Mulan
7,813
601
96
7
0
229,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role