Player Matchup

Hercules
Hercules
GavinRD
Hercules
Level 88
God Stats
1W - 3L
1,896 SR
Queue Stats
2W - 8L
1,318 Elo+
Party 3
Neith
Neith
GuardianLycan
Neith
Level 88
God Stats
4W - 3L
1,817 SR
Queue Stats
250W - 236L
1,567 Elo+
Party 1
Thoth
Thoth
Payt21x
Thoth
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,527 Elo+
Party 3
Baba Yaga
Baba Yaga
sT Duffy
Baba Yaga
Level 104
God Stats
45W - 35L
1,600 SR
Queue Stats
445W - 397L
1,518 Elo+
Solo
Chaac
Chaac
swou
Chaac
Level 125
God Stats
1W - 2L
1,580 SR
Queue Stats
109W - 94L
1,557 Elo+
Party 1
Team Averages
Level 108
1,679 SR
1,497 Elo+

VS

Team Averages
Level 134
1,622 SR
1,556 Elo+
Geb
Geb
GeneralxRabbit
Geb
Level 160
God Stats
4W - 3L
1,468 SR
Queue Stats
32W - 49L
1,593 Elo+
Party 2
Izanami
Izanami
Ghoul Crusade
Izanami
Level 129
God Stats
1W - 0L
1,736 SR
Queue Stats
9W - 9L
1,606 Elo+
Party 2
Scylla
Scylla
RECON 76
Scylla
Level 124
God Stats
2W - 2L
1,648 SR
Queue Stats
35W - 42L
1,605 Elo+
Party 2
Osiris
Osiris
ShadowIceFox
Osiris
Level 129
God Stats
1W - 1L
1,707 SR
Queue Stats
19W - 25L
1,473 Elo+
Party 2
Fenrir
Fenrir
iRepto
Fenrir
Level 129
God Stats
2W - 2L
1,551 SR
Queue Stats
199W - 211L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GavinRD
Hercules
14
2 / 4 / 2
8,487
772
4,147
14,120
8,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 7
7,432
676
7,566
10,099
3,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Payt21x
Thoth
13
2 / 5 / 2
7,541
686
8,727
8,598
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
sT Duffy
Baba Yaga
16
4 / 2 / 5
9,328
848
10,818
7,752
3,307
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
swou
Chaac
14
1 / 5 / 6
7,915
720
7,166
14,064
13,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,304
755
5,579
10,286
10,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
17
5 / 3 / 9
10,137
922
10,762
11,588
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
RECON 76
Scylla
18
11 / 0 / 3
10,905
991
15,590
6,426
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
1 / 2 / 10
8,301
755
5,246
11,630
14,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
iRepto
Fenrir
14
2 / 2 / 10
8,669
788
9,728
10,342
5,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
9
Kills
20
20
Deaths
9
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
GavinRD
Hercules
2
4
2
0.75
W
1
2
7
2.25
W
Izanami
5
3
9
3.17
L
0
4
7
0.88
L
Thoth
Payt21x
Thoth
2
5
2
0.6
W
Scylla
RECON 76
Scylla
11
0
3
12.5
W
Osiris
1
2
10
3
W
Fenrir
iRepto
Fenrir
2
2
10
3.5
L
Baba Yaga
sT Duffy
Baba Yaga
4
2
5
3.25
L
Chaac
swou
Chaac
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,424
Damage
46,905
54,633
Taken
50,272
31,451
Mitigated
39,005
12,592
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GavinRD
Hercules
4,147
1,181
1,161
3,807
14,120
8,300
0
6,259
7,861
0
11,856
W
5,579
276
0
1,500
10,286
10,319
87
4,614
5,672
11,796
0
W
Izanami
10,762
5,566
0
1,283
11,588
6,060
1,056
4,748
6,840
0
45,137
L
7,566
2,591
0
2,169
10,099
3,730
0
2,764
7,335
0
28,076
L
Thoth
Payt21x
Thoth
8,727
70
0
321
8,598
2,848
0
3,183
5,415
27,699
0
W
Scylla
RECON 76
Scylla
15,590
1,364
112
1,470
6,426
2,865
276
2,203
4,223
42,648
0
W
Osiris
5,246
894
0
1,894
11,630
14,113
0
4,659
6,971
0
22,158
W
Fenrir
iRepto
Fenrir
9,728
1,486
0
2,351
10,342
5,648
204
3,994
6,348
0
23,335
L
Baba Yaga
sT Duffy
Baba Yaga
10,818
541
0
1,276
7,752
3,307
0
3,317
4,435
37,119
0
L
Chaac
swou
Chaac
7,166
1,056
0
3,858
14,064
13,266
0
6,069
7,995
118
21,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
46,316
259
Minions Killed
267
7
Camps Cleared
10
1,074,937
Distance Traveled
1,061,031
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,487
772
19
2
1
213,229
0
W
Geb
8,304
755
5
0
0
208,036
0
W
Izanami
10,137
922
102
9
6
204,127
0
L
Neith
7,432
676
61
6
0
207,841
5
L
Thoth
7,541
686
70
6
1
209,533
2
W
Scylla
10,905
991
82
7
2
230,613
4
W
Osiris
8,301
755
45
4
0
195,466
0
W
Fenrir
8,669
788
33
3
2
222,789
0
L
Baba Yaga
9,328
848
71
6
4
237,907
2
L
Chaac
7,915
720
38
3
1
206,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role