Player Matchup

Aphrodite
Aphrodite
G1gachad69
Aphrodite
Level 61
God Stats
9W - 4L
1,473 SR
Queue Stats
116W - 88L
1,623 Elo+
Solo
Hercules
Hercules
RaptorUSAF
Hercules
Level 66
God Stats
1W - 3L
1,328 SR
Queue Stats
14W - 13L
1,586 Elo+
Party 2
Fenrir
Fenrir
RyseOG
Fenrir
Level 107
God Stats
4W - 0L
1,936 SR
Queue Stats
16W - 12L
1,682 Elo+
Party 2
Team Averages
Level 78
1,579 SR
1,630 Elo+

VS

Team Averages
Level 38
1,594 SR
1,541 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
OddOutcome
Thoth
Level 16
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 9L
1,481 Elo+
Solo
Chaac
Chaac
bonus0sniper
Chaac
Level 69
God Stats
11W - 3L
1,944 SR
Queue Stats
475W - 367L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
G1gachad69
Aphrodite
17
9 / 4 / 9
12,785
752
16,862
18,970
8,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
RaptorUSAF
Hercules
15
4 / 1 / 11
11,036
649
5,706
19,779
18,959
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
RyseOG
Fenrir
16
6 / 6 / 12
12,160
715
21,262
26,233
23,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 7 / 6
11,152
656
11,628
14,122
6,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
13
2 / 10 / 7
10,387
611
16,942
13,790
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 2 / 6
11,885
699
20,844
23,165
27,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
19
Kills
11
11
Deaths
19
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
7
6
1
W
Aphrodite
G1gachad69
Aphrodite
9
4
9
3.38
L
Thoth
2
10
7
0.55
W
Hercules
RaptorUSAF
Hercules
4
1
11
9.5
W
Fenrir
RyseOG
Fenrir
6
6
12
2
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,830
Damage
49,414
64,982
Taken
51,077
51,050
Mitigated
39,397
34,793
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,628
6,288
0
1,348
14,122
6,214
750
5,316
8,642
0
38,844
W
Aphrodite
G1gachad69
Aphrodite
16,862
1,121
13,295
12,738
18,970
8,555
1,132
6,899
12,071
62,165
0
L
Thoth
16,942
650
0
250
13,790
5,498
191
4,254
9,420
30,139
0
W
Hercules
RaptorUSAF
Hercules
5,706
1,266
0
6,508
19,779
18,959
304
4,264
15,515
0
19,021
W
Fenrir
RyseOG
Fenrir
21,262
3,705
0
2,252
26,233
23,536
1,161
6,377
19,856
7,350
33,024
L
20,844
4,245
625
10,652
23,165
27,685
0
11,396
11,497
0
55,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
33,424
176
Minions Killed
176
5
Camps Cleared
9
957,209
Distance Traveled
856,494
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,152
656
64
4
5
264,147
0
W
Aphrodite
12,785
752
112
7
2
305,165
1
L
Thoth
10,387
611
29
2
3
255,157
2
W
Hercules
11,036
649
21
1
0
322,863
4
W
Fenrir
12,160
715
43
3
3
329,181
2
L
Chaac
11,885
699
83
5
1
337,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role