Player Matchup

Olorun
Olorun
Atuarre
Olorun
Level 25
God Stats
23W - 14L
1,630 SR
Queue Stats
35W - 20L
1,512 Elo+
Solo
Xbalanque
Xbalanque
Jrby
Xbalanque
Level 13
God Stats
12W - 8L
1,483 SR
Queue Stats
21W - 23L
1,389 Elo+
Solo
Artemis
Artemis
OnyxFox
Artemis
Level 17
God Stats
12W - 2L
1,957 SR
Queue Stats
91W - 60L
1,630 Elo+
Party 1
Ra
Ra
altomagno
Ra
Level 5
God Stats
2W - 0L
1,602 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ymir
Ymir
nFxUpRoar
Ymir
Level 27
God Stats
4W - 0L
1,650 SR
Queue Stats
65W - 38L
1,645 Elo+
Party 1
Team Averages
Level 17
1,664 SR
1,535 Elo+

VS

Team Averages
Level 19
1,467 SR
1,397 Elo+
Achilles
Achilles
Beardicus2
Achilles
Level 28
God Stats
1W - 2L
1,301 SR
Queue Stats
178W - 186L
1,477 Elo+
Solo
Kukulkan
Kukulkan
SeelieCourt
Kukulkan
Level 25
God Stats
5W - 5L
1,410 SR
Queue Stats
89W - 122L
1,396 Elo+
Solo
Izanami
Izanami
StepSisLovesMe
Izanami
Level 27
God Stats
4W - 4L
1,624 SR
Queue Stats
77W - 69L
1,592 Elo+
Solo
Bakasura
Bakasura
WonderViper
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,183 Elo+
Solo
Thor
Thor
lilcattlerancher
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Atuarre
Olorun
17
1 / 3 / 19
10,178
1,018
9,309
12,540
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
Jrby
Xbalanque
17
4 / 1 / 13
10,285
1,029
13,094
6,623
2,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
OnyxFox
Artemis
18
13 / 2 / 20
12,166
1,217
24,539
13,320
5,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 19
11,420
1,142
14,548
8,904
3,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
19
14 / 0 / 19
13,229
1,323
14,499
14,881
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

297

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beardicus2
Achilles
16
0 / 7 / 5
9,362
936
13,393
23,302
19,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SeelieCourt
Kukulkan
15
1 / 10 / 1
9,348
935
16,833
16,177
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 2
11,031
1,103
12,175
10,698
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
WonderViper
Bakasura
16
1 / 11 / 2
9,189
919
6,554
16,747
5,650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 6 / 2
8,988
899
2,669
15,150
5,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
19
38
Kills
7
7
Deaths
38
90
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
Atuarre
Olorun
1
3
19
3.5
L
Achilles
Beardicus2
Achilles
0
7
5
0.36
W
Xbalanque
Jrby
Xbalanque
4
1
13
10.5
W
Artemis
OnyxFox
Artemis
13
2
20
11.5
L
Kukulkan
SeelieCourt
Kukulkan
1
10
1
0.15
L
4
4
2
1.25
L
Bakasura
WonderViper
Bakasura
1
11
2
0.18
W
6
1
19
15.5
L
1
6
2
0.33
W
Ymir
14
0
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,989
Damage
51,624
56,268
Taken
82,074
34,185
Mitigated
39,057
21,474
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Atuarre
Olorun
9,309
4,716
772
3,203
12,540
4,123
0
5,246
7,284
23,783
0
L
Achilles
Beardicus2
Achilles
13,393
2,960
0
472
23,302
19,570
0
12,806
10,496
0
21,690
W
Xbalanque
Jrby
Xbalanque
13,094
7,999
0
1,648
6,623
2,985
0
2,824
3,729
0
32,214
W
Artemis
OnyxFox
Artemis
24,539
14,818
0
6,118
13,320
5,308
0
2,325
10,955
0
42,166
L
Kukulkan
SeelieCourt
Kukulkan
16,833
1,220
0
434
16,177
5,318
0
9,005
7,172
40,142
0
L
12,175
8,388
0
2,852
10,698
3,124
0
4,416
6,282
0
44,068
L
Bakasura
WonderViper
Bakasura
6,554
3,064
0
190
16,747
5,650
0
7,673
9,074
0
8,362
W
14,548
2,079
2,329
3,295
8,904
3,425
0
1,884
7,000
43,763
0
L
2,669
449
0
0
15,150
5,395
0
4,456
10,694
0
12,229
W
Ymir
14,499
3,741
1,248
2,861
14,881
18,344
0
4,554
10,297
18,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,278
Gold Earned
47,918
203
Minions Killed
157
8
Camps Cleared
7
962,486
Distance Traveled
919,319
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,178
1,018
43
4
0
167,011
0
L
Achilles
9,362
936
18
2
1
185,323
1
W
Xbalanque
10,285
1,029
43
4
1
199,382
1
W
Artemis
12,166
1,217
36
4
4
174,454
2
L
Kukulkan
9,348
935
48
5
1
181,644
1
L
Izanami
11,031
1,103
71
7
3
187,715
0
L
Bakasura
9,189
919
6
1
1
197,942
0
W
Ra
11,420
1,142
76
8
3
222,159
4
L
Thor
8,988
899
14
1
1
166,695
0
W
Ymir
13,229
1,323
5
1
0
199,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role