Player Matchup

Aphrodite
Aphrodite
KreecherLBC
Aphrodite
Level 28
God Stats
6W - 2L
1,804 SR
Queue Stats
40W - 25L
1,530 Elo+
Party 1
Anubis
Anubis
PaperCyborg
Anubis
Level 24
God Stats
11W - 3L
1,643 SR
Queue Stats
33W - 20L
1,593 Elo+
Party 1
Charybdis
Charybdis
Scooby28088352
Charybdis
Level 16
God Stats
5W - 1L
1,655 SR
Queue Stats
5W - 2L
1,560 Elo+
Party 1
Team Averages
Level 23
1,700 SR
1,561 Elo+

VS

Team Averages
Level 38
1,569 SR
1,469 Elo+
Hercules
Hercules
Burnzie101
Hercules
Level 82
God Stats
7W - 6L
1,675 SR
Queue Stats
247W - 190L
1,618 Elo+
Party 2
Artemis
Artemis
Nerdists
Artemis
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
7W - 18L
1,293 Elo+
Party 2
Thoth
Thoth
alexsucks32111
Thoth
Level 26
God Stats
44W - 27L
1,763 SR
Queue Stats
122W - 118L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KreecherLBC
Aphrodite
17
3 / 6 / 16
14,322
651
12,269
20,360
21,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
15 / 4 / 5
16,195
736
30,742
24,116
11,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Scooby28088352
Charybdis
17
2 / 4 / 12
13,825
628
13,257
14,873
6,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Burnzie101
Hercules
18
9 / 7 / 4
15,230
692
17,535
38,195
43,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Nerdists
Artemis
15
2 / 8 / 7
12,549
570
13,151
18,021
4,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 5 / 9
14,224
647
19,835
13,872
3,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
20
Kills
14
14
Deaths
20
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Burnzie101
Hercules
9
7
4
1.57
W
Aphrodite
KreecherLBC
Aphrodite
3
6
16
1.83
L
Artemis
Nerdists
Artemis
2
8
7
0.69
W
Anubis
15
4
5
4.38
W
Charybdis
Scooby28088352
Charybdis
2
4
12
2
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,268
Damage
50,521
59,349
Taken
70,088
39,184
Mitigated
51,323
29,937
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Burnzie101
Hercules
17,535
3,787
0
13,950
38,195
43,395
164
18,158
20,037
0
38,549
W
Aphrodite
KreecherLBC
Aphrodite
12,269
1,455
7,104
9,955
20,360
21,399
633
6,725
13,635
38,321
0
L
Artemis
Nerdists
Artemis
13,151
3,294
0
2,598
18,021
4,009
908
15,431
2,590
0
34,512
W
Anubis
30,742
1,078
164
11,916
24,116
11,683
846
9,400
14,716
91,436
0
W
Charybdis
Scooby28088352
Charybdis
13,257
10,880
0
798
14,873
6,102
1,724
4,090
10,783
0
42,802
L
19,835
669
225
1,706
13,872
3,919
200
9,970
3,902
87,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,342
Gold Earned
42,003
224
Minions Killed
216
9
Camps Cleared
7
1,109,690
Distance Traveled
1,045,594
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,230
692
40
2
2
377,421
2
W
Aphrodite
14,322
651
51
2
2
395,538
2
L
Artemis
12,549
570
53
2
3
339,729
0
W
Anubis
16,195
736
129
6
3
377,286
3
W
Charybdis
13,825
628
44
2
4
336,866
0
L
Thoth
14,224
647
123
6
2
328,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role