Player Matchup

Cthulhu
Cthulhu
PAPA BUCK OP
Cthulhu
Level 14
God Stats
12W - 3L
1,788 SR
Queue Stats
19W - 14L
1,479 Elo+
Party 2
Hades
Hades
TheWills81
Hades
Level 123
God Stats
11W - 8L
1,610 SR
Queue Stats
164W - 177L
1,507 Elo+
Party 2
Skadi
Skadi
VVednesd4y
Skadi
Level 107
God Stats
2W - 2L
1,521 SR
Queue Stats
173W - 181L
1,552 Elo+
Party 2
Team Averages
Level 81
1,640 SR
1,513 Elo+

VS

Team Averages
Level 36
1,543 SR
1,449 Elo+
Ymir
Ymir
ATEMAGOT
Ymir
Level 49
God Stats
2W - 8L
1,522 SR
Queue Stats
104W - 107L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
TheQuestion384
Kukulkan
Level 29
God Stats
32W - 40L
1,472 SR
Queue Stats
173W - 256L
1,399 Elo+
Solo
Izanami
Izanami
pinchimono1
Izanami
Level 29
God Stats
23W - 14L
1,634 SR
Queue Stats
88W - 93L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PAPA BUCK OP
Cthulhu
13
2 / 3 / 19
10,219
730
7,286
14,841
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
15
9 / 5 / 12
11,346
810
11,761
13,507
7,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
16
11 / 1 / 8
11,706
836
16,960
9,086
3,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 7 / 5
9,323
666
8,155
17,478
20,111
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
11
4 / 10 / 4
8,968
641
9,633
12,254
3,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
pinchimono1
Izanami
12
1 / 5 / 6
8,905
636
10,516
10,714
3,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
22
Kills
8
9
Deaths
22
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
7
5
0.79
W
Cthulhu
PAPA BUCK OP
Cthulhu
2
3
19
3.83
L
Kukulkan
4
10
4
0.6
W
Hades
9
5
12
3
W
Skadi
11
1
8
15
L
Izanami
pinchimono1
Izanami
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
28,304
37,434
Taken
40,446
19,310
Mitigated
26,634
9,933
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,155
1,468
0
1,092
17,478
20,111
0
7,059
9,786
23,678
0
W
Cthulhu
PAPA BUCK OP
Cthulhu
7,286
594
136
1,317
14,841
8,944
441
10,045
4,796
18,965
0
L
Kukulkan
9,633
583
0
1,485
12,254
3,503
0
5,913
6,141
20,605
0
W
Hades
11,761
1,230
983
5,093
13,507
7,296
523
5,704
7,803
39,326
0
W
Skadi
16,960
8,182
0
2,404
9,086
3,070
1,448
2,807
6,279
0
58,005
L
Izanami
pinchimono1
Izanami
10,516
5,360
0
0
10,714
3,020
0
5,121
5,426
0
34,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,271
Gold Earned
27,196
161
Minions Killed
111
9
Camps Cleared
3
773,548
Distance Traveled
620,613
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,323
666
35
3
1
209,860
4
W
Cthulhu
10,219
730
22
2
0
284,541
0
L
Kukulkan
8,968
641
22
2
0
179,052
4
W
Hades
11,346
810
56
4
5
233,763
0
W
Skadi
11,706
836
83
6
4
255,244
3
L
Izanami
8,905
636
54
4
2
231,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role