Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HotPocketsRReady
Bacchus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,656 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pyscoh
Ah Muzen Cab
Level 157
God Stats
8W - 9L
1,433 SR
Queue Stats
883W - 881L
1,607 Elo+
Solo
Hercules
Hercules
TheCodeMage
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,639 Elo+
Party 1
Tiamat
Tiamat
flickyshots
Tiamat
Level 133
God Stats
1W - 0L
1,702 SR
Queue Stats
58W - 50L
1,590 Elo+
Solo
Team Averages
Level 131
1,527 SR
1,598 Elo+

VS

Team Averages
Level 131
1,520 SR
1,622 Elo+
Ullr
Ullr
BigDingus04
Ullr
Level 158
God Stats
2W - 9L
1,371 SR
Queue Stats
612W - 654L
1,588 Elo+
Solo
Hun Batz
Hun Batz
EdgiestCrab0
Hun Batz
Level 60
God Stats
1W - 1L
1,713 SR
Queue Stats
43W - 28L
1,690 Elo+
Solo
Camazotz
Camazotz
NdlessNightshade
Camazotz
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 175L
1,651 Elo+
Solo
Xing Tian
Xing Tian
PyroDragneel
Xing Tian
Level 153
God Stats
3W - 3L
1,461 SR
Queue Stats
379W - 391L
1,594 Elo+
Solo
Artemis
Artemis
Rezzerekt
Artemis
Level 149
God Stats
5W - 5L
1,552 SR
Queue Stats
512W - 468L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 4 / 7
10,616
664
13,300
13,243
6,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 4 / 11
12,463
779
14,677
27,377
44,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Pyscoh
Ah Muzen Cab
20
3 / 1 / 14
11,855
741
17,397
9,232
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TheCodeMage
Hercules
17
4 / 5 / 9
10,849
678
7,517
33,274
29,525
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
20
4 / 1 / 11
11,996
750
19,168
9,831
10,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
10,501
656
15,636
16,931
7,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
EdgiestCrab0
Hun Batz
17
3 / 3 / 11
10,655
666
15,096
12,205
7,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 10
10,970
686
10,576
18,173
7,555
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
PyroDragneel
Xing Tian
17
2 / 5 / 10
9,878
617
14,022
19,110
20,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Rezzerekt
Artemis
17
3 / 4 / 10
10,640
665
19,791
14,067
5,852
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
18
Kills
15
15
Deaths
19
52
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
4
7
1.38
L
2
5
12
1.6
L
Hun Batz
EdgiestCrab0
Hun Batz
3
3
11
2.83
W
5
4
11
2.63
L
5
2
10
5
L
Xing Tian
PyroDragneel
Xing Tian
2
5
10
1.4
W
Ah Muzen Cab
Pyscoh
Ah Muzen Cab
3
1
14
10
L
Artemis
Rezzerekt
Artemis
3
4
10
2
W
Hercules
TheCodeMage
Hercules
4
5
9
1.7
W
Tiamat
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,059
Damage
75,121
92,957
Taken
80,486
96,783
Mitigated
48,965
35,520
Healing
31,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,300
2,959
4,080
2,996
13,243
6,926
1,737
2,004
11,239
0
32,031
L
15,636
3,014
3,144
4,328
16,931
7,075
710
5,117
11,481
0
34,416
L
Hun Batz
EdgiestCrab0
Hun Batz
15,096
1,640
1,198
849
12,205
7,749
463
4,819
7,133
0
36,143
W
14,677
1,833
822
5,812
27,377
44,599
604
4,792
22,585
25,089
0
L
10,576
344
4,004
7,083
18,173
7,555
572
7,290
10,330
0
20,132
L
Xing Tian
PyroDragneel
Xing Tian
14,022
374
278
1,273
19,110
20,734
232
6,960
11,307
23,436
0
W
Ah Muzen Cab
Pyscoh
Ah Muzen Cab
17,397
2,777
145
2,951
9,232
5,472
2,393
1,188
8,044
0
51,420
L
Artemis
Rezzerekt
Artemis
19,791
10,542
4,378
5,150
14,067
5,852
1,232
7,204
6,390
0
37,904
W
Hercules
TheCodeMage
Hercules
7,517
545
1,270
11,844
33,274
29,525
236
5,238
26,419
0
8,432
W
Tiamat
19,168
890
1,983
3,617
9,831
10,261
870
800
9,031
38,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,779
Gold Earned
52,644
160
Minions Killed
191
0
Camps Cleared
0
1,618,585
Distance Traveled
1,559,187
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,616
664
41
3
0
310,429
1
L
Ullr
10,501
656
64
4
0
305,758
5
L
Hun Batz
10,655
666
51
3
0
333,136
3
W
Bacchus
12,463
779
7
0
0
297,732
1
L
Camazotz
10,970
686
11
1
0
346,389
0
L
Xing Tian
9,878
617
15
1
0
302,989
3
W
Ah Muzen Cab
11,855
741
70
4
0
360,765
0
L
Artemis
10,640
665
50
3
0
270,915
1
W
Hercules
10,849
678
5
0
0
308,215
0
W
Tiamat
11,996
750
37
2
0
341,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role