Player Matchup

Bellona
Bellona
DooDooNipz
Bellona
Level 7
God Stats
1W - 2L
1,507 SR
Queue Stats
7W - 14L
1,300 Elo+
Party 1
Baba Yaga
Baba Yaga
JotaPnK
Baba Yaga
Level 27
God Stats
2W - 1L
1,618 SR
Queue Stats
11W - 12L
1,442 Elo+
Solo
Ymir
Ymir
LightS-On-420
Ymir
Level 23
God Stats
23W - 23L
1,681 SR
Queue Stats
67W - 76L
1,276 Elo+
Party 1
Skadi
Skadi
POElittleRAVEN
Skadi
Level 8
God Stats
9W - 10L
1,460 SR
Queue Stats
14W - 22L
1,270 Elo+
Party 1
Serqet
Serqet
Zendephix
Serqet
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
42W - 86L
1,222 Elo+
Party 1
Team Averages
Level 19
1,553 SR
1,302 Elo+

VS

Team Averages
Level 9
1,415 SR
1,641 Elo+
Izanami
Izanami
Daggerotype
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,782 Elo+
Party 2
Artio
Artio
Elusivvvvve
Artio
Level 7
God Stats
2W - 6L
1,622 SR
Queue Stats
22W - 14L
1,805 Elo+
Party 2
Thor
Thor
Lvl100Loki
Thor
Level 7
God Stats
1W - 1L
1,327 SR
Queue Stats
23W - 14L
1,805 Elo+
Party 2
Hercules
Hercules
PoppaDab
Hercules
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Solo
Neith
Neith
TruthOfTheAbyss
Neith
Level 22
God Stats
1W - 2L
1,124 SR
Queue Stats
41W - 31L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DooDooNipz
Bellona
16
3 / 4 / 1
9,775
575
8,538
15,646
18,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
JotaPnK
Baba Yaga
10
1 / 6 / 2
6,552
385
2,481
10,358
3,102
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 9 / 3
7,599
447
4,003
15,887
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 10 / 4
7,994
470
10,158
15,401
4,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Zendephix
Serqet
10
1 / 8 / 3
6,933
408
4,284
13,619
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daggerotype
Izanami
17
21 / 1 / 3
11,561
680
19,332
12,643
4,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 2 / 17
9,601
565
7,364
14,227
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
7 / 2 / 6
10,715
630
9,815
10,473
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PoppaDab
Hercules
16
3 / 1 / 13
10,765
633
13,618
19,434
10,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 4 / 12
9,208
542
5,742
9,638
3,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
10
Kills
37
37
Deaths
10
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
Daggerotype
Izanami
21
1
3
22.5
L
Bellona
DooDooNipz
Bellona
3
4
1
0.88
W
4
2
17
6.25
L
Baba Yaga
JotaPnK
Baba Yaga
1
6
2
0.33
L
2
9
3
0.39
W
7
2
6
5
L
3
10
4
0.5
W
Hercules
PoppaDab
Hercules
3
1
13
9.5
W
2
4
12
2
L
Serqet
Zendephix
Serqet
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,464
Damage
55,871
70,911
Taken
66,415
43,875
Mitigated
35,581
8,996
Healing
28,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Daggerotype
Izanami
19,332
15,751
0
4,329
12,643
4,548
4,114
1,751
10,892
0
105,352
L
Bellona
DooDooNipz
Bellona
8,538
3,603
0
1,472
15,646
18,469
815
1,411
14,144
1,519
52,130
W
7,364
1,053
679
3,657
14,227
12,804
490
1,456
12,708
30,467
0
L
Baba Yaga
JotaPnK
Baba Yaga
2,481
237
0
1,387
10,358
3,102
0
108
10,172
22,458
0
L
4,003
873
0
1,439
15,887
13,183
0
1,282
14,207
17,902
0
W
9,815
2,818
0
3,776
10,473
3,964
3,046
1,582
8,735
0
70,755
L
10,158
5,328
0
1,444
15,401
4,873
0
2,841
12,394
0
37,502
W
Hercules
PoppaDab
Hercules
13,618
5,241
1,015
10,629
19,434
10,902
0
483
18,639
0
62,054
W
5,742
2,696
554
3,519
9,638
3,363
2,754
1,421
8,217
0
42,230
L
Serqet
Zendephix
Serqet
4,284
414
0
3,254
13,619
4,248
0
729
12,630
0
25,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
51,850
294
Minions Killed
498
0
Camps Cleared
0
1,280,507
Distance Traveled
1,548,340
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,561
680
151
9
0
317,765
0
L
Bellona
9,775
575
111
7
0
290,177
1
W
Artio
9,601
565
34
2
0
346,038
4
L
Baba Yaga
6,552
385
45
3
0
193,681
1
L
Ymir
7,599
447
34
2
0
241,423
1
W
Thor
10,715
630
127
7
0
334,538
1
L
Skadi
7,994
470
52
3
0
253,333
0
W
Hercules
10,765
633
120
7
0
278,738
3
W
Neith
9,208
542
66
4
0
271,261
2
L
Serqet
6,933
408
52
3
0
301,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role