Player Matchup

Ares
Ares
Mondri Duck
Ares
Level 128
God Stats
16W - 5L
1,732 SR
Queue Stats
188W - 150L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
NiceAndCrispy22
Baron Samedi
Level 109
God Stats
2W - 2L
1,249 SR
Queue Stats
305W - 265L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shamrack-
Tsukuyomi
Level 43
God Stats
9W - 13L
1,502 SR
Queue Stats
225W - 201L
1,490 Elo+
Party 2
Chaac
Chaac
Stack101
Chaac
Level 54
God Stats
32W - 19L
1,612 SR
Queue Stats
176W - 154L
1,401 Elo+
Solo
Neith
Neith
UwUMeSenpai3465
Neith
Level 12
God Stats
3W - 0L
1,747 SR
Queue Stats
22W - 7L
1,730 Elo+
Party 1
Team Averages
Level 69
1,569 SR
1,552 Elo+

VS

Team Averages
Level 91
1,487 SR
1,356 Elo+
Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Darkhunter36
Chaac
Level 155
God Stats
0W - 2L
1,447 SR
Queue Stats
3W - 7L
1,222 Elo+
Party 3
Bacchus
Bacchus
ExchangeMySoul
Bacchus
Level 18
God Stats
1W - 4L
1,492 SR
Queue Stats
6W - 8L
1,272 Elo+
Party 3
Nemesis
Nemesis
Hell_HeavenPsy
Nemesis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,436 Elo+
Party 3
Sol
Sol
sakari_12
Sol
Level 101
God Stats
9W - 9L
1,498 SR
Queue Stats
471W - 566L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,860
524
6,251
13,072
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
NiceAndCrispy22
Baron Samedi
13
6 / 1 / 7
8,242
549
9,278
9,614
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Shamrack-
Tsukuyomi
12
4 / 3 / 2
7,683
512
7,960
9,956
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Stack101
Chaac
13
3 / 1 / 8
8,577
572
13,962
13,253
9,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
13 / 2 / 4
9,350
623
21,543
11,194
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 7 / 1
6,467
431
7,176
12,826
6,610
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 7 / 1
6,661
444
9,257
20,442
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 4 / 3
5,207
347
3,251
14,080
10,295
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 4 / 3
6,275
418
5,663
10,982
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 7 / 2
6,953
464
8,120
13,214
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
29
Kills
7
8
Deaths
29
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
1
0.21
L
2
7
1
0.36
L
0
4
3
0.38
L
1
4
3
0.63
W
3
1
8
7
W
Baron Samedi
NiceAndCrispy22
Baron Samedi
6
1
7
9.5
W
Tsukuyomi
Shamrack-
Tsukuyomi
4
3
2
1.67
W
Chaac
Stack101
Chaac
3
1
8
7
W
13
2
4
7.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,994
Damage
33,467
57,089
Taken
71,544
34,204
Mitigated
40,004
23,553
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,176
987
0
2,554
12,826
6,610
0
4,772
8,054
32,818
0
L
9,257
866
64
5,726
20,442
15,287
0
4,368
16,074
2,632
25,670
L
3,251
171
283
899
14,080
10,295
0
2,236
11,844
9,073
0
L
5,663
1,735
0
1,640
10,982
4,411
0
3,691
7,291
0
28,491
W
6,251
297
275
2,872
13,072
11,697
552
7,072
5,910
24,908
0
W
Baron Samedi
NiceAndCrispy22
Baron Samedi
9,278
1,581
1,342
2,680
9,614
4,606
434
3,711
5,770
41,416
0
W
Tsukuyomi
Shamrack-
Tsukuyomi
7,960
2,056
0
3,616
9,956
3,469
412
2,894
6,939
0
41,246
W
Chaac
Stack101
Chaac
13,962
3,213
0
7,121
13,253
9,413
321
1,814
10,681
7,798
44,948
W
21,543
10,805
0
5,647
11,194
5,019
4,562
4,769
6,425
0
70,197
L
8,120
3,158
0
4,337
13,214
3,401
0
3,120
10,094
33,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
31,563
389
Minions Killed
222
0
Camps Cleared
0
1,424,751
Distance Traveled
1,289,521
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,467
431
61
4
0
233,972
0
L
Chaac
6,661
444
38
3
0
258,336
0
L
Bacchus
5,207
347
19
1
0
275,469
3
L
Nemesis
6,275
418
48
3
0
301,929
1
W
Ares
7,860
524
38
3
0
287,936
1
W
Baron Samedi
8,242
549
85
6
0
279,890
0
W
Tsukuyomi
7,683
512
69
5
0
310,422
0
W
Chaac
8,577
572
98
7
0
290,534
1
W
Neith
9,350
623
99
7
0
255,969
0
L
Sol
6,953
464
56
4
0
219,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role