Player Matchup

Tiamat
Tiamat
Novaclad
Tiamat
Level 15
God Stats
23W - 25L
1,338 SR
Queue Stats
44W - 55L
1,332 Elo+
Party 1
Yemoja
Yemoja
StopAHo3949
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,246 Elo+
Solo
Bakasura
Bakasura
binding-factor0
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,403 Elo+
Solo
Izanami
Izanami
i7mR HypNos
Izanami
Level 97
God Stats
4W - 3L
1,685 SR
Queue Stats
126W - 141L
1,442 Elo+
Party 1
Discordia
Discordia
jenniPOI
Discordia
Level 15
God Stats
46W - 40L
1,560 SR
Queue Stats
64W - 75L
1,385 Elo+
Party 1
Team Averages
Level 28
1,517 SR
1,362 Elo+

VS

Team Averages
Level 7
1,388 SR
1,280 Elo+
Merlin
Merlin
DrDredayxNM
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 167L
1,191 Elo+
Solo
Bellona
Bellona
LoopedJungle323
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,279 Elo+
Solo
Thor
Thor
TheMelo05
Thor
Level 9
God Stats
16W - 17L
1,461 SR
Queue Stats
20W - 22L
1,429 Elo+
Solo
Osiris
Osiris
honkykong21
Osiris
Level 6
God Stats
4W - 8L
1,125 SR
Queue Stats
8W - 13L
1,226 Elo+
Solo
Skadi
Skadi
phoenixvenom77
Skadi
Level 6
God Stats
1W - 2L
1,353 SR
Queue Stats
4W - 5L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Novaclad
Tiamat
20
21 / 8 / 14
18,526
1,235
50,880
22,762
18,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
20
1 / 6 / 19
15,555
1,037
8,650
22,090
16,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
20
0 / 9 / 7
12,320
821
187
17,085
7,262
Izanami
i7mR HypNos
Izanami
20
13 / 2 / 13
17,155
1,144
40,196
16,466
7,758
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
jenniPOI
Discordia
20
6 / 4 / 13
15,497
1,033
26,603
18,026
7,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
0 / 13 / 10
12,531
835
4,824
20,508
5,310
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 8 / 22
15,843
1,056
15,247
33,627
29,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
20
7 / 8 / 14
16,130
1,075
15,999
27,292
7,733
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
20
4 / 7 / 16
14,584
972
14,171
30,386
24,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
17 / 5 / 9
18,078
1,205
40,601
24,165
6,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
100
41
Kills
29
29
Deaths
41
66
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
13
10
0.38
L
1
8
22
1.5
W
Tiamat
Novaclad
Tiamat
21
8
14
3.5
W
Yemoja
1
6
19
1.75
L
Thor
7
8
14
1.75
W
Bakasura
0
9
7
0.39
L
Osiris
4
7
16
1.71
W
Izanami
i7mR HypNos
Izanami
13
2
13
9.75
W
Discordia
jenniPOI
Discordia
6
4
13
3.13
L
17
5
9
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,516
Damage
90,842
96,429
Taken
135,978
57,741
Mitigated
74,572
11,269
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,824
2,051
0
180
20,508
5,310
0
15,712
4,796
11,843
0
L
15,247
6,721
2,832
2,259
33,627
29,760
0
17,883
15,744
0
35,812
W
Tiamat
Novaclad
Tiamat
50,880
3,353
278
4,826
22,762
18,221
0
1,262
21,500
73,437
0
W
Yemoja
8,650
2,309
2,937
1,746
22,090
16,660
0
2,217
19,873
25,069
0
L
Thor
15,999
3,497
0
0
27,292
7,733
0
18,253
9,039
0
53,516
W
Bakasura
187
187
0
0
17,085
7,262
0
331
16,754
0
3,116
L
Osiris
14,171
8,442
0
230
30,386
24,989
0
19,816
10,570
0
28,096
W
Izanami
i7mR HypNos
Izanami
40,196
30,607
0
170
16,466
7,758
0
371
16,095
0
85,606
W
Discordia
jenniPOI
Discordia
26,603
1,990
0
1,312
18,026
7,840
0
643
17,383
66,100
0
L
40,601
22,943
0
2,314
24,165
6,780
0
14,469
9,696
0
85,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,053
Gold Earned
77,166
280
Minions Killed
270
16
Camps Cleared
3
1,215,933
Distance Traveled
1,375,115
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,531
835
14
1
0
183,849
0
L
Bellona
15,843
1,056
53
4
0
268,678
1
W
Tiamat
18,526
1,235
58
4
0
275,336
0
W
Yemoja
15,555
1,037
31
2
0
200,694
1
L
Thor
16,130
1,075
81
5
0
292,049
0
W
Bakasura
12,320
821
13
1
2
163,227
0
L
Osiris
14,584
972
26
2
2
325,210
2
W
Izanami
17,155
1,144
79
5
13
297,543
0
W
Discordia
15,497
1,033
99
7
1
279,133
1
L
Skadi
18,078
1,205
96
6
1
305,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role