Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KaylaAnn_
Discordia
Level 96
God Stats
23W - 46L
1,421 SR
Queue Stats
191W - 200L
1,543 Elo+
Party 2
Bastet
Bastet
Theabisal1706
Bastet
Level 156
God Stats
4W - 1L
1,695 SR
Queue Stats
90W - 95L
1,545 Elo+
Solo
Nike
Nike
Vo-_-BlaZe-_-oV
Nike
Level 155
God Stats
0W - 3L
1,223 SR
Queue Stats
192W - 185L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
iamScorpioGaming
Baron Samedi
Level 113
God Stats
76W - 63L
1,599 SR
Queue Stats
247W - 247L
1,560 Elo+
Party 2
Team Averages
Level 136
1,487 SR
1,546 Elo+

VS

Team Averages
Level 100
1,680 SR
1,624 Elo+
Fenrir
Fenrir
Crunchy Bob8450
Fenrir
Level 65
God Stats
6W - 1L
1,783 SR
Queue Stats
76W - 54L
1,624 Elo+
Party 1
Geb
Geb
I Play Standard
Geb
Level 141
God Stats
5W - 8L
1,616 SR
Queue Stats
112W - 139L
1,582 Elo+
Solo
Chaac
Chaac
Scubasteeve1969
Chaac
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,608 Elo+
Party 1
Tiamat
Tiamat
dLawson410
Tiamat
Level 102
God Stats
10W - 9L
1,589 SR
Queue Stats
100W - 78L
1,646 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
midgetmark22
Ah Muzen Cab
Level 102
God Stats
17W - 14L
1,910 SR
Queue Stats
90W - 85L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 1 / 1
10,285
935
3,040
6,263
6,408
Discordia
KaylaAnn_
Discordia
17
1 / 1 / 7
10,723
975
12,831
7,305
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 5
11,613
1,056
16,612
16,938
6,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 4
9,728
884
8,054
16,772
16,960
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
iamScorpioGaming
Baron Samedi
17
0 / 4 / 7
10,304
937
8,532
9,818
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

175

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
10,430
948
9,415
10,464
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 1 / 9
11,048
1,004
8,045
11,246
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
1 / 2 / 11
10,250
932
9,082
14,889
8,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
dLawson410
Tiamat
17
2 / 1 / 10
11,091
1,008
10,927
8,269
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
midgetmark22
Ah Muzen Cab
17
5 / 5 / 4
11,712
1,065
15,982
10,092
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
11
Kills
12
12
Deaths
11
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
1
1
4.5
W
2
2
7
2.75
W
2
1
9
6.5
L
Discordia
KaylaAnn_
Discordia
1
1
7
4.5
W
1
2
11
3.25
L
5
4
5
1.88
L
1
2
4
1.5
W
Tiamat
dLawson410
Tiamat
2
1
10
7
L
Baron Samedi
iamScorpioGaming
Baron Samedi
0
4
7
0.88
W
Ah Muzen Cab
midgetmark22
Ah Muzen Cab
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,069
Damage
53,451
57,096
Taken
54,960
36,882
Mitigated
41,131
8,388
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,040
835
0
1,530
6,263
6,408
0
2,290
3,725
0
6,916
W
9,415
539
0
1,474
10,464
10,076
0
3,755
5,623
0
15,291
W
8,045
692
0
1,083
11,246
13,370
0
2,982
7,721
13,316
0
L
Discordia
KaylaAnn_
Discordia
12,831
494
212
1,230
7,305
2,607
0
1,920
5,228
48,193
0
W
9,082
938
0
6,802
14,889
8,270
0
7,166
7,367
2,164
15,613
L
16,612
3,867
0
0
16,938
6,465
0
4,185
12,304
0
36,559
L
8,054
868
65
476
16,772
16,960
0
6,057
10,192
0
19,989
W
Tiamat
dLawson410
Tiamat
10,927
1,235
0
2,484
8,269
5,417
0
3,331
4,821
29,111
0
L
Baron Samedi
iamScorpioGaming
Baron Samedi
8,532
115
2,525
2,350
9,818
4,442
0
4,734
4,903
26,774
0
W
Ah Muzen Cab
midgetmark22
Ah Muzen Cab
15,982
5,795
480
2,453
10,092
3,998
0
2,853
7,029
0
72,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
54,531
247
Minions Killed
236
8
Camps Cleared
8
1,023,663
Distance Traveled
1,132,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,285
935
12
1
1
125,156
0
W
Fenrir
10,430
948
12
1
2
237,991
0
W
Geb
11,048
1,004
9
1
1
231,714
0
L
Discordia
10,723
975
115
10
2
230,887
0
W
Chaac
10,250
932
23
2
1
217,764
0
L
Bastet
11,613
1,056
46
4
1
246,800
0
L
Nike
9,728
884
31
3
0
227,079
0
W
Tiamat
11,091
1,008
50
5
3
233,205
0
L
Baron Samedi
10,304
937
43
4
4
193,741
0
W
Ah Muzen Cab
11,712
1,065
142
13
1
211,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role