Player Matchup

Horus
Horus
Chris1vid
Horus
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
194W - 195L
1,511 Elo+
Party 1
Ganesha
Ganesha
Gomimaster
Ganesha
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 16L
1,448 Elo+
Party 1
Ymir
Ymir
JackalJake
Ymir
Level 29
God Stats
2W - 6L
1,380 SR
Queue Stats
226W - 210L
1,530 Elo+
Party 1
Olorun
Olorun
S4INTLY
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,511 Elo+
Party 1
Achilles
Achilles
TopBlood
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,502 Elo+
Party 1
Team Averages
Level 26
1,476 SR
1,500 Elo+

VS

Team Averages
Level 17
1,652 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
ItzNaterz
Morgan Le Fay
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 28L
1,487 Elo+
Solo
Medusa
Medusa
Tippowitz
Medusa
Level 19
God Stats
18W - 7L
1,863 SR
Queue Stats
170W - 173L
1,531 Elo+
Solo
Yemoja
Yemoja
joel666
Yemoja
Level 25
God Stats
19W - 18L
1,873 SR
Queue Stats
115W - 135L
1,415 Elo+
Solo
Mercury
Mercury
youwillgetsoloed
Mercury
Level 26
God Stats
4W - 3L
1,526 SR
Queue Stats
205W - 175L
1,597 Elo+
Solo
Jormungandr
Jormungandr
楚晚宁丷
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chris1vid
Horus
15
1 / 9 / 3
9,390
408
6,951
21,105
10,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Gomimaster
Ganesha
13
0 / 5 / 10
9,847
428
12,474
23,241
39,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 5 / 2
12,704
552
22,145
26,538
15,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
S4INTLY
Olorun
12
0 / 13 / 3
7,894
343
3,811
19,885
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TopBlood
Achilles
14
2 / 4 / 2
9,149
398
13,326
17,940
13,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItzNaterz
Morgan Le Fay
18
3 / 2 / 14
12,295
535
11,774
17,228
13,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Tippowitz
Medusa
18
7 / 3 / 7
12,298
535
20,298
17,399
5,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
joel666
Yemoja
16
1 / 5 / 18
11,237
489
12,701
14,389
9,587
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
20 / 1 / 3
15,453
672
28,695
20,876
9,910
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
楚晚宁丷
Jormungandr
16
5 / 4 / 15
11,632
506
12,024
20,562
19,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
15
Kills
36
36
Deaths
15
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Horus
Chris1vid
Horus
1
9
3
0.28
L
Ganesha
Gomimaster
Ganesha
0
5
10
1
W
Morgan Le Fay
ItzNaterz
Morgan Le Fay
3
2
14
5
L
12
5
2
2.6
L
Olorun
S4INTLY
Olorun
0
13
3
0.12
W
Medusa
Tippowitz
Medusa
7
3
7
3.5
L
Achilles
TopBlood
Achilles
2
4
2
0.75
W
Yemoja
joel666
Yemoja
1
5
18
2
W
20
1
3
21.5
W
Jormungandr
楚晚宁丷
Jormungandr
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,707
Damage
85,492
108,709
Taken
90,454
87,482
Mitigated
58,646
21,755
Healing
25,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Chris1vid
Horus
6,951
3,865
2,416
5,004
21,105
10,383
0
5,564
15,541
0
53,027
L
Ganesha
Gomimaster
Ganesha
12,474
1,764
0
1,736
23,241
39,708
207
6,005
17,236
35,167
0
W
Morgan Le Fay
ItzNaterz
Morgan Le Fay
11,774
1,528
0
6,427
17,228
13,457
2,917
5,963
11,265
74,000
0
L
22,145
7,741
0
6,889
26,538
15,853
699
9,030
17,508
97,229
0
L
Olorun
S4INTLY
Olorun
3,811
2,559
199
3,526
19,885
8,066
0
8,673
11,212
31,104
0
W
Medusa
Tippowitz
Medusa
20,298
13,047
0
8,476
17,399
5,979
4,804
7,998
9,401
0
85,851
L
Achilles
TopBlood
Achilles
13,326
4,429
0
1,985
17,940
13,472
0
7,227
10,713
0
53,029
W
Yemoja
joel666
Yemoja
12,701
2,763
2,392
169
14,389
9,587
625
8,571
5,818
49,394
0
W
28,695
15,278
0
6,720
20,876
9,910
2,459
7,221
13,655
0
152,879
W
Jormungandr
楚晚宁丷
Jormungandr
12,024
2,234
0
958
20,562
19,713
7
8,677
11,885
39,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,984
Gold Earned
62,915
414
Minions Killed
578
0
Camps Cleared
0
1,981,586
Distance Traveled
2,246,174
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,390
408
102
4
0
414,805
0
L
Ganesha
9,847
428
12
1
0
433,925
4
W
Morgan Le Fay
12,295
535
118
5
0
404,626
6
L
Ymir
12,704
552
153
7
0
403,942
0
L
Olorun
7,894
343
51
2
0
285,225
0
W
Medusa
12,298
535
116
5
0
430,632
4
L
Achilles
9,149
398
96
4
0
443,689
2
W
Yemoja
11,237
489
80
3
0
364,676
0
W
Mercury
15,453
672
216
9
0
579,516
2
W
Jormungandr
11,632
506
48
2
0
466,724
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role