Player Matchup

Neith
Neith
Cole_MacGrath_9
Neith
Level 89
God Stats
1W - 2L
1,333 SR
Queue Stats
28W - 28L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
Narozen
Gilgamesh
Level 45
God Stats
2W - 1L
1,712 SR
Queue Stats
44W - 39L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
TheLazyBarron
Kukulkan
Level 24
God Stats
3W - 1L
1,520 SR
Queue Stats
12W - 5L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
The_One_N_Only34
Ao Kuang
Level 143
God Stats
2W - 1L
1,551 SR
Queue Stats
39W - 33L
1,480 Elo+
Party 1
Cupid
Cupid
herooomark
Cupid
Level 142
God Stats
1W - 0L
1,897 SR
Queue Stats
40W - 34L
1,478 Elo+
Party 1
Team Averages
Level 89
1,603 SR
1,490 Elo+

VS

Team Averages
Level 71
1,415 SR
1,447 Elo+
Olorun
Olorun
Clappingchks
Olorun
Level 34
God Stats
0W - 2L
1,271 SR
Queue Stats
46W - 45L
1,440 Elo+
Solo
Chiron
Chiron
TwoMushking
Chiron
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
18W - 18L
1,517 Elo+
Party 2
Da Ji
Da Ji
XxSonOfApolloxX
Da Ji
Level 69
God Stats
0W - 6L
1,323 SR
Queue Stats
36W - 62L
1,237 Elo+
Solo
Mercury
Mercury
sparton jorge
Mercury
Level 129
God Stats
7W - 7L
1,575 SR
Queue Stats
191W - 169L
1,524 Elo+
Party 2
Arachne
Arachne
ubledavid
Arachne
Level 107
God Stats
0W - 2L
1,195 SR
Queue Stats
183W - 160L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,473
530
4,292
7,935
2,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Narozen
Gilgamesh
16
6 / 4 / 9
9,678
605
17,480
13,492
8,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
TheLazyBarron
Kukulkan
15
6 / 3 / 4
9,599
600
9,421
7,156
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
14 / 1 / 4
10,557
660
13,611
12,738
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
14
5 / 4 / 6
8,682
543
7,453
12,278
4,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 7 / 2
7,345
459
5,258
14,781
4,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
15
3 / 4 / 5
8,846
553
8,667
11,869
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 2
7,017
439
2,808
8,082
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
14
7 / 6 / 2
8,726
545
6,578
11,227
4,287
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ubledavid
Arachne
12
2 / 10 / 3
7,845
490
8,523
20,314
11,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
33
Kills
15
15
Deaths
33
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
7
2
0.29
W
2
3
3
1.17
W
Gilgamesh
Narozen
Gilgamesh
6
4
9
2.63
W
Kukulkan
TheLazyBarron
Kukulkan
6
3
4
2.67
W
14
1
4
16
L
Chiron
3
4
5
1.38
L
2
6
2
0.5
W
Cupid
5
4
6
2
L
Mercury
7
6
2
1.33
L
Arachne
ubledavid
Arachne
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,257
Damage
31,834
53,599
Taken
66,273
25,089
Mitigated
28,008
20,644
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,258
2,883
0
3,214
14,781
4,934
0
9,010
5,771
32,749
0
W
4,292
1,840
0
3,598
7,935
2,473
978
965
6,970
0
48,271
W
Gilgamesh
Narozen
Gilgamesh
17,480
6,719
0
3,190
13,492
8,923
0
1,002
12,490
0
62,424
W
Kukulkan
TheLazyBarron
Kukulkan
9,421
1,246
0
250
7,156
2,861
636
2,482
4,674
56,443
0
W
13,611
3,340
0
6,648
12,738
6,060
0
1,229
11,509
68,800
10,914
L
Chiron
8,667
2,647
339
2,912
11,869
3,799
0
2,876
8,993
0
53,799
L
2,808
486
0
753
8,082
3,025
406
3,119
4,963
0
24,377
W
Cupid
7,453
3,832
641
6,317
12,278
4,772
138
356
11,922
0
30,268
L
Mercury
6,578
3,279
0
972
11,227
4,287
0
2,132
9,095
0
52,363
L
Arachne
ubledavid
Arachne
8,523
5,216
0
6,962
20,314
11,963
0
5,198
15,116
3,065
31,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,989
Gold Earned
39,779
510
Minions Killed
361
0
Camps Cleared
0
1,560,794
Distance Traveled
1,451,377
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,345
459
59
4
0
283,116
7
W
Neith
8,473
530
92
6
0
293,979
3
W
Gilgamesh
9,678
605
131
8
0
318,390
4
W
Kukulkan
9,599
600
110
7
0
292,905
3
W
Ao Kuang
10,557
660
125
8
0
355,505
1
L
Chiron
8,846
553
106
7
0
306,965
6
L
Da Ji
7,017
439
51
3
0
232,560
3
W
Cupid
8,682
543
52
3
0
300,015
2
L
Mercury
8,726
545
86
5
0
340,557
0
L
Arachne
7,845
490
59
4
0
288,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role