Player Matchup

Aphrodite
Aphrodite
Im awful6898
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,667 Elo+
Solo
Nu Wa
Nu Wa
MF_DOOM_22
Nu Wa
Level 27
God Stats
4W - 9L
1,340 SR
Queue Stats
122W - 127L
1,526 Elo+
Solo
Arachne
Arachne
MotherNiko
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
SlickPluck
Gilgamesh
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,731 Elo+
Solo
Artemis
Artemis
thormusashi
Artemis
Level 13
God Stats
6W - 5L
1,633 SR
Queue Stats
58W - 74L
1,358 Elo+
Solo
Team Averages
Level 12
1,494 SR
1,567 Elo+

VS

Team Averages
Level 63
1,679 SR
1,597 Elo+
Artemis
Artemis
Frankster35
Artemis
Level 14
God Stats
1W - 0L
1,712 SR
Queue Stats
6W - 2L
1,785 Elo+
Party 1
Athena
Athena
Il-Fantasy-ll
Athena
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 39L
1,547 Elo+
Party 1
Artio
Artio
KevinFrosty
Artio
Level 128
God Stats
5W - 2L
1,683 SR
Queue Stats
53W - 51L
1,522 Elo+
Party 1
Set
Set
Kickblue
Set
Level 18
God Stats
4W - 0L
1,713 SR
Queue Stats
13W - 10L
1,581 Elo+
Party 1
Chang'e
Chang'e
Lennox0
Chang'e
Level 16
God Stats
4W - 0L
1,787 SR
Queue Stats
7W - 3L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Im awful6898
Aphrodite
11
0 / 2 / 1
8,936
357
2,425
9,490
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
18
4 / 1 / 1
11,879
475
10,372
9,130
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
MotherNiko
Arachne
18
3 / 5 / 3
11,323
453
8,692
18,791
8,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SlickPluck
Gilgamesh
18
0 / 3 / 0
11,706
468
7,090
17,667
13,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
thormusashi
Artemis
18
5 / 9 / 2
11,861
474
14,522
20,733
8,241
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frankster35
Artemis
18
6 / 6 / 4
12,933
517
11,463
14,774
5,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 1 / 12
12,322
493
8,351
19,372
27,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 1 / 5
12,394
496
8,036
22,113
28,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 0 / 5
13,776
551
11,289
16,924
21,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Lennox0
Chang'e
19
3 / 4 / 5
12,577
503
12,059
14,402
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
12
Kills
20
20
Deaths
12
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Frankster35
Artemis
6
6
4
1.33
W
2
1
12
8
L
Aphrodite
Im awful6898
Aphrodite
0
2
1
0.25
W
7
1
5
9.5
W
2
0
5
4.5
W
Chang'e
Lennox0
Chang'e
3
4
5
1.38
L
Nu Wa
4
1
1
4.5
L
Arachne
MotherNiko
Arachne
3
5
3
0.9
L
Gilgamesh
SlickPluck
Gilgamesh
0
3
0
0
L
Artemis
thormusashi
Artemis
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,101
Damage
51,198
75,811
Taken
87,585
39,561
Mitigated
88,769
19,281
Healing
29,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Frankster35
Artemis
11,463
4,713
0
2,734
14,774
5,381
3,762
1,749
13,025
0
70,500
W
8,351
2,086
0
3,951
19,372
27,631
644
2,298
17,074
60,475
0
L
Aphrodite
Im awful6898
Aphrodite
2,425
820
1,275
4,069
9,490
5,528
0
5,479
3,884
33,440
0
W
8,036
844
1,145
5,947
22,113
28,471
1,596
4,152
17,491
54,448
0
W
11,289
4,855
0
2,369
16,924
21,109
4,140
1,621
15,303
0
93,418
W
Chang'e
Lennox0
Chang'e
12,059
1,085
5,546
7,358
14,402
6,177
3,962
2,977
11,425
91,004
0
L
Nu Wa
10,372
2,364
128
3,778
9,130
3,470
0
1,861
7,269
92,803
0
L
Arachne
MotherNiko
Arachne
8,692
5,470
0
4,326
18,791
8,657
0
9,901
8,731
0
84,966
L
Gilgamesh
SlickPluck
Gilgamesh
7,090
1,422
0
1,370
17,667
13,665
0
5,999
10,534
0
83,780
L
Artemis
thormusashi
Artemis
14,522
5,539
0
4,335
20,733
8,241
1,174
4,963
15,662
0
74,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,705
Gold Earned
64,002
598
Minions Killed
663
0
Camps Cleared
0
1,731,775
Distance Traveled
2,301,385
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,933
517
118
5
0
424,536
4
W
Athena
12,322
493
100
4
0
478,536
3
L
Aphrodite
8,936
357
61
2
0
218,985
0
W
Artio
12,394
496
86
3
0
454,477
6
W
Set
13,776
551
202
8
0
502,306
0
W
Chang'e
12,577
503
157
6
0
441,530
0
L
Nu Wa
11,879
475
124
5
0
291,625
2
L
Arachne
11,323
453
129
5
0
483,001
1
L
Gilgamesh
11,706
468
150
6
0
392,055
2
L
Artemis
11,861
474
134
5
0
346,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role